Jump to content

TeTeT

Members
  • Posts

    321
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by TeTeT

  1. TeTeT

    Koblenz

    That bridge was built early enough to be included in a Seventies or Eighties scenario: https://de.wikipedia.org/wiki/Moseltalbrücke_(A_61) (German text). I clearly remember passing it in my dad's car in the Eighties when going to the Eifel to my grandma The height was and is impressive.
  2. The victory by North Vietnam over South Vietnam in the American war was celebrated a few days back in Ho Chi Minh city: Let's not forget about the massive problems that this victory brought, from the boat people fleeing the country over the sea, to today's human trafficking, which still targets the poor areas of Vietnam. If you enjoy this mod and if you have a dollar or two to spare, consider donating at https://bluedragon.org/ Cheers, TeTeT
  3. Thanks for the map! It's awesome to fly over my home country in DCS and find a lot of prominent features. Looking forward to the next updates and seeing it further improved. From my limited exploration of the map I find it is a very promising start. Good luck to the dev team, may your efforts be rewarded.
  4. At least we have BASF on the left side of the Rhine
  5. You need to look for a file with the terms runways and routes in it, that's usually a set of positions where you need to change the vertical component.
  6. Hi Manschy, I've converted some arma 3 huts for Vietnam War Vessels. The process was pretty straight forward using Blender, and Tobsen's edm exporter, and hi-jacking a config from Vietnam Asset Pack by Eightball and Tobsen. Do you want to present the different buildings as statics in the Editor, or do you plan a complete scenery, or maybe both? If you're on discord, feel free to join our server at https://discord.gg/VpyuCzDr7c and reach out. Good luck, TeTeT
  7. I believe you need to check your collision shell lod vs the new model and probably replace it, with one that's appropriate for the new height of the flight deck. Also you will need to ensure that the position of the runway and routes files are correct later on. Good luck.
  8. Here are the settings we used in the modern CVN-65 Enterprise: Good luck!
  9. +1, grew up in Rheinböllen and it brings back some memories
  10. Check the GT.attributes and compare to other carriers. Maybe some value is missing there.
  11. Agreed, a stadium on the "Betzenberg" would be great to have. If it's not a generic one, keep in mind that it was much smaller in the early Eighties than nowadays.
  12. GERMANYCW_terrain is the terrain name.
  13. Hmm, not sure what's going on there. I'll have to double check the model and textures, stay tuned! @Urbi nice skin, how did you overcome the problems shown by @sinzov ?
  14. Can you place a link to the mission or upload it to your post? We changed the GT.Name of the Essex/Bon Homme Richard class, that causes havoc with old missions. The easy fix would then be to download the latest 0.x.y version: https://github.com/tspindler-cms/tetet-vwv/releases/tag/VWV_0.9.1 Good luck! TeTeT
  15. Anyone knows which name the terrain has for the updater of a dedicated server? GERMANY_terrain it is not
  16. It really is Ramstein, not the band name https://www.ramstein.af.mil/ I'm very happy to see all of Hahn, Pferdsfeld, Sembach and Ramstein included! Calls for some F-4, A-10 and F-16 action!
  17. Vietnam War Vessels Update 1.0.0: New Ships & Key Improvements We've designated this release as 1.0.0 due to a breaking change in the CVA-31/Generic Essex class Lua structure. The GT.Name attribute was renamed to accommodate AA gun sounds, meaning missions using older versions (0.x.y) won't be compatible out of the box. However, AA guns are now functional, and both the catapult and island have been overhauled. New Additions - BB-62 New Jersey joins the fleet as a new capital ship. - USS Bigelow & USS Forrest Sherman arrive as new destroyers. - Several existing destroyers (Sumner, Laffey, Maddox, The Sullivans) now feature an improved bow wake for greater realism. Fixes & Enhancements - MiG-21MF landing gear now fully retracts, and the nose gear suspension has been partially animated. - HH-2 Seasprite & MiG-17F "Fresco-C" liveries were reorganized to optimize disk space. - Static HH-2 Seasprite with folded rotors is available in Cargos. - RA-5C distance LODs are now properly utilized. - A-1 Skyraider landing speed increased for more realistic approach patterns. This update brings significant refinements while introducing exciting new content—enjoy! Download available from github at https://github.com/tspindler-cms/tetet-vwv/releases Update video available on YouTube: Cheers, TeTeT
  18. Meantime we've assembled everything for release 1.0.0. To set expectations - we picked the 1.0.0 version for simply one reason: There's a breaking change in the GT.Name of USS Bon Homme Richard - hence old missions won't work with the 1.0.0 CVA-31 carrier (or generic Essex). Here some preview pics, a static HH-2 with folded rotors (in the cargos section), an improved island and cat of CVA-31, a battleship BB-62 New Jersey and two new DDs, USS Bigelow and USS Forrest Sherman. If no major problems are found, Vietnam War Vessels 1.0.0 will go live later this week. Cheers, TeTeT
  19. Hmm, that means the current settings stopped working? We definitely added both and tested it as well: https://github.com/tspindler-cms/vwv-cvn65-modern/blob/b46b37d9142132f5c03b2ec5388b46f05a6d5fda/Database/cvn-65.lua#L39-L44 Not sure what's going on.
  20. Right now not - I had some plans to add the lights for night operations, in sync with an update to CVA-31 for night ops. But this hasn't really been progressed in the past months. I hope the Enterprise is usable as is. I'll check with James what's the status of a 1960ies version of it, but it might be way down the road.
  21. Thanks for the bug report! Not sure we will revisit the MiG-17F anytime soon, but the MiG-21MF is definitely on the bucket list. Just not sure when there will be time
  22. Hi Beldin, you're always welcome and looking forward to your future contributions Real life has been busy the past two and a half months - and will continue to be so, as we have a baby coming next week (if he stays on schedule ). Not sure where that will leave my modding hobby, but meantime James J Jackson and seabat and github contributor Druss99 continue to push forward! Cheers, TeTeT
  23. Maintenance update Vietnam War Vessels 0.9.1 James J. Jackson has been focusing on the destroyers, leading to some updates in their visuals and effects, including navigation lights, new wake definitions, and updated main fire control units. Additionally, two aircraft have received improvements: the RA-5C Vigilante now features a black front cockpit plate, and the A-1 Skyraider has been equipped with Mk-81 bombs in its pylon layout. Also the Skyraider unit payload was fixed. Due to size the download is split into two parts. The base, which contains the assets themselves, and the liveries, with additional skins for the assets. Download from https://github.com/tspindler-cms/tetet-vwv/releases Enjoy! TeTeT
  24. Spot on! It will be in development for a little while longer before we can share it though.
  25. The Voodoo has always been on my wishlist since playing Wings over Vietnam. Though I rather not make any promises we cannot deliver. I have a model kit of a Voodoo, but my photogrammetry (sp?) attempt failed. Have to revisit this one day. Speaking of one day, currently real life activities such as home renovation and moving eat away all the modding time for me. It's uncertain when this will relax again. Nevertheless, James J Jackson is working on a bigger vessel, much bigger than any plane: Cheers, TeTeT
×
×
  • Create New...