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TED

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Everything posted by TED

  1. I'm using wifi with a dedicated router next to my PC, which my pcnis connected to via ethernet cable. I then connect pico to the same Internet via WiFi. With amd I found hvec not to work well andnuse h264+ with bitrate at 400 mbps. I disabled openxr toolkit and run pico är 72fps and cap fps in dcs to 75. All dcs settings High or max. Msaa x2. Depending on mission u may or may not want to reduce shadows.
  2. When u r in game have you tried looking at the task manager performance graphics to see what is maxing out and throttling performance. Following that, u might get a better idea of where to investigate further.
  3. Did u try experimenting with different codecs? I found for me h264+ works best. I ramp up the bitrate to max no problem. Are u using oxr toolkit? Try disabling that too if u r.
  4. Ooh this was a while back now. I managed to get rid of pretty much all stutters after last update. I did a couple of other things that may or may not have helped. I cleared out a lot of mods and started again with adding only what I needed. I installed QVFR. I upped my RAM from 32 to 64gb. It seemed like in the previous release it was metashaders that was causing some problems. If I deleted them before starting things were way better. I increased all dcs settings now to max and in this case increasing the distance rendering seemed to actually reduce stutters. Finally I uninstalled openxr toolkit. That seemed for me to fox some things immediately. Either way now as of Feb 2024 everything runs very smoothly again although I can't say 100% for sure exactly what the cause or solution was unfortunately.
  5. Great work! That's exactly what I was thinking, although I thought it wasn't possible to actually edit or change the official modules because they were encrypted! How did u actually manage this? Please do share the files. I'd be very interested to give this a go and perhaps play with it and tweak it if I can. DM me if you prefer.
  6. I feel the optimal solution to this would be a at the modeler/developer level, whereby they can produce an option to have a mask layer over certain components in the modeled cockpit. Or indeed simply change the existing color completely of the various cockpit panels/controls to one single unique color. For example a magenta mask over the ufc, the edges of the MFD’s and any other panels we wish to have a physical view of. If they were to do this we could then simply use the VD pass through to exclude those masks, thus giving us the view of the physical panels. Unfortunately we do not have access to the various module design models, but if sufficient demand and pressure was put on the developers, I’m pretty sure this would not be a particularly difficult or time consuming task, requiring them to render some extra options for MR ability. I’d expect in theory a community 3rd party free mod aircraft would be a place to start and would require someone with a bit of blendr experience to create the masks. These could then be presented as “options”. Surely we can’t be that far off actually achieving this. Perhaps one of the better community mods would be prepared to give it a go?
  7. TED

    F15E UFC

    I was thinking the same. They clearly have their eye on the f15 and it does seems to be stealing a lot of the popularity from the f18 in dcs. I never expected it to be as good as it is, especially on EA, but I’m not sure I’ll ever touch the f18 again now with the f15 in my collection. I’d be very happy to see a ufc.
  8. FWIW om using a 7900xtx With 5800x3d, 64gb ddr4 ram and a Pico 4. the performance is outstanding. Previously I’ve had 3080, 6900xt, and it just doesn’t come close in comparison. Admittedly i haven’t tried a 4080, but I can’t imagine it comes close to 7900xtx in performance. I run pico 4 now on godlike in VDXR. All dcs settings to max, with 4x msaa, all shadows on, max draw distances etc etc. literally nothing dialed down. Recent small tweaks to dcs in updates seems to have made a lot of performance gains (for me at least). I also use QVFR. Game play is very smooth, looks amazing and I couldn’t be happier. Mostly I play dcs liberation campaigns so they are busy and lots going on.
  9. I may be getting out of my depth on this one but my curiosity has been ignited by the possibilities of mixed reality in the latest vr headsets. With Virtual Desktop there is now the possibility to add a pass through mask. This would require the textures of the areas to be masked (therefore allowing the headsets cameras to omit) to be altered. For example, if one had a physical UFC for an f18 and wanted to use it in vr, in theory we could create a mask on the in game model over just the UFC in a unique colour- pink seems fairly common to mask with. Then the passthrough mask will show the physical ufc only or at least the physical area through it. Of course some alignment would be required to line up the physical ufc with the virtual cockpit. So my main question is how feasible is it to do this and manipulate the cockpit textures in this way? Can anyone give me a few pointers on perhaps whereby start?
  10. I sold my g2 and got a pimax 8kx. Never really got everything ironed out with that so bought a pico 4. I couldn't be happier with the pico 4. A great headset.
  11. I'd also go for an ....x3d cpu. I'm running a 7900xtx and 5800x3d and run everything on max. Used various different headsets but all on max or over sampled res. 64gb ram I think also us a good idea going forward. Right now I'm on 32gb and it works fine, but I see with each update it's getting more and more utilised.
  12. I'm very pleased with the announcements. For such a relatively small team, i really do think ED is punching well above their weight in the amount of quality development they are pushing out this last couple of years. I'm very excited about quite a few things here for 2024, but mostly the iraq/afghan maps and the CH47. Having served and flown there, this really will have a special relevance and realism for me. The amount of new missions and interesting campaigns becoming possible really adds a lot of growth to an already great platform. Huge thanks to ED from me.
  13. I have to agree. I have quite a few other expensive hobbies too, especially motorbikes! But for all the money I’ve spent on dcs - hardware, software and other bits and bobs, for the amount of sheer enjoyment and time I’ve had out of dcs over the years, it a minuscule price and worth every penny and more. Can’t say the same for everything I spent on my bikes over the years!
  14. To be honest I’d be very happy to see a price history masking function in the shop . Not just to mask from my wife but also myself. ED has pushed out too many great modules that I’m like a kid in a candy shop sometimes.
  15. Yeah, I probably don't really need to lock the fps but it's a bit of a habit I picked up from pimax and reverb. I ended up becoming too OCD about micro stutters and this helped. Probably very much mostly in my own head now too .
  16. As @CptBligh mentioned, I'm also using a 7900xtx (with 5800x3d cpu) and I'm extremely happy. Cutrently using a pico 4, but was also using a pimax 8kx. I fly mostly dcs liberation/retribution campaigns, so very busy with assets and effects. I have godlike resolution on pico, textures high, shadows on, and most of the dvs settings high. It all works and looks very good. A lot has improved this year as well with the dcs engine and multi threading helped a lot. I actually prefer to use it a 90hz on the headset and then lock 45fps in dcs settings. It seems that this gives me the smoothest game play, although by turning down a few things I could easily maintain 72fps but I like all the visual effects to he there.
  17. TED

    F15 in dcs retribution

    The issue was mostly with loadouts. I had an agm154 center pylon and cbu97 loaded either side. I could fire off the 154 but the 97 would not show up on 5e armament page. Bit weird. I’m still on version 1.2.0 as I can’t for the life of me work out how to update to the latest 1.2.1, so that may have something to do with it.
  18. Has anyone managed to get dcs liberation or retribution to work yet with the f15e? I managed to get it to fly but weapons don’t all seem to work or show up properly.
  19. Probably u can't go wrong with either. I've not tried the thrustmaster but I do have the winwing f16 throttle. I really like it. It's very solid and feels great. Personally I like having all the buttons as I only fly vr and try to avoid using the mouse as much as possible. I also very much like the winwing simapp pro, as it saves me having to map all the buttons. Just download other users profile and good to go. Calibrating things like the ab detent and idle is really easy. Additionally, the rare times I want to fly another jet other than the f16, I can easily and quickly swap out the throttle grip. I have the f18 grip but really have gone off the hornet since getting much more into the viper. However, when the f15e develops further this may well be something I get interested in. In that case I only need to buy the f15 throttle grip and can just switch them. I also have the f16ex stick, with the shaker and this is surprisingly useful having the feedback.
  20. Did anyone get this working in dcs in any way?
  21. 7900xtx. Works great for vr. I’m extremely happy with mine.
  22. We have an almost identical rig setup! Even the same pc case! I’m very happy with the winwing stuff so far and also extremely happy with the NLR setup.
  23. Definitely looks interesting though. I've been really learning the f16 lately and flying it a lot. I'm very impressed with all the other winwing stuff I have so this is going to be a great addition.
  24. I agree. I live in europe, where Thursday is definitely still the 21st of december
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