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TED

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Everything posted by TED

  1. Probably u can't go wrong with either. I've not tried the thrustmaster but I do have the winwing f16 throttle. I really like it. It's very solid and feels great. Personally I like having all the buttons as I only fly vr and try to avoid using the mouse as much as possible. I also very much like the winwing simapp pro, as it saves me having to map all the buttons. Just download other users profile and good to go. Calibrating things like the ab detent and idle is really easy. Additionally, the rare times I want to fly another jet other than the f16, I can easily and quickly swap out the throttle grip. I have the f18 grip but really have gone off the hornet since getting much more into the viper. However, when the f15e develops further this may well be something I get interested in. In that case I only need to buy the f15 throttle grip and can just switch them. I also have the f16ex stick, with the shaker and this is surprisingly useful having the feedback.
  2. Did anyone get this working in dcs in any way?
  3. 7900xtx. Works great for vr. I’m extremely happy with mine.
  4. We have an almost identical rig setup! Even the same pc case! I’m very happy with the winwing stuff so far and also extremely happy with the NLR setup.
  5. Definitely looks interesting though. I've been really learning the f16 lately and flying it a lot. I'm very impressed with all the other winwing stuff I have so this is going to be a great addition.
  6. I agree. I live in europe, where Thursday is definitely still the 21st of december
  7. Sounds great except according to my calendar Thursday is the 21st . So I guess it’s either Wednesday or Thursday. Either way I’ll be ordering!
  8. I’m using a 7900xtx and love it. It’s great for dcs and the vram is plenty. Prior to that I used a 6900xt which also performed very well. Personally I prefer the amd adrenaline software as well over nvidia. I fly only in vr and used a Pimax 8kx and now a pico 4 on godlike settings without any issues and fly mostly liberation/retribution which are very intensive on the system.
  9. I recently started trying to really learn the viper, having learnt the a10c, Hornet and harrier before. I have to say I found the viper very frustrating to begin with as well as some of the logic follows through from the the others and some is totally different. Now however I really love it and find it very easy to use. My cas workflow is selecting tpod, select a weapon in vis or dtos mode, hmcs as soi, long tms up then short up on the target area Im looking at. Then dms down to reselect tgp as soi, and designate a target. if it’s something I’ll come back to I’ll select mark on icp, ensure tgp on the cni is selected by dobber switch, then tms up short. Mark point saved. I find myself now using mavericks and other guided munitions this way, then using ccip bombing for most cluster and unguided stuff to clean up. take out the really dangerous stuff with mavericks or agm154 then ccip on the rest.
  10. I have also been getting this recently, since the last update. I’ve been through everything from cores, gpu settings, windows settings. Normally I have a solid 72fps except for when there is a freeze. I noticed that deleting the metashaders file before game significantly delays this. Tried lowering all graphical settings but this did not help. Eventually I went the other way and increased visible range and scenery draw distances with maxing the preload radius and forest visibility. This seems to significantly improve for me and so far no freezes. Something seems to be going awry as dcs populates the shaders and metashaders in game possibly.
  11. It seems my stutters and laga are back, so it's not vdxr related. It's same with both vdxr and steamvr. Graphics setting don't seem to affect much. I lowered a lot of things and still get these lags every few minutes. It all began around a work ago and I'm at a total loss so far what is causing this but seems to be related to the latest update for me. I'll keep investigating and hopefully come up with some better ideas.
  12. Both although mostly I’m playing liberation/retribution, which are very asset heavy.
  13. I was also getting these strange and new (for me) spikes, stutters and lags with sometimes freezing completely. This began about a week ago. I went through everything from cpu cores, gpu settings to general windows background processes. I am on a pico 4 with amd7900 xtx. The culprit for me was VDXR. As soon as I reverted to steamvr everything cleared up. Just did some tests now using h264 with 400mbps, godlike settings in pico and msaa x2 with no upscaling. Everything ran perfectly and looks beautiful again. All is very smooth and even all microstutters are gone. I loaded plenty of other assets to push things a bit and it was rock solid.
  14. I'm with Joch on this. I've been nothing but happy with my WW stuff. An orion 2 throttle base with f18 and f16 grips. Phoenix MIP setup with f18 ufc and 3 MFDS. I found everything to work perfectly, it's good quality and a fair price. My experience with my vkb gunfighter however was less positive. The ultimate grip was horrible and I replaced it with my old tm grip.
  15. Im really impressed with what winwing is doing these days. I have their f18 setup with mfds and ufc as well as the Orion 2 throttle with f18 and 16 throttles. I love it. I fly only in vr but the mfds are and ufc are very easy to use. I can use the pass through on the pico if I need to do more on the ufc. I’m pretty sure I’ll get this f16 icp! I just wish now they’d make an Apache TEDAC
  16. Which headset are you using and at what settings? There's so many variables that cam make it quite confusing. I've been through this myself with various headsets but always managed to fix it so hang in there.
  17. If u r not already, I'd definitely recommend using vdxr and not bother with streaming assistant.
  18. I have had 4 vr headsets now, and all have been good in their own way. I went from rift s, to reverb g2, Pimax 8kx and now Pico 4. Surprisingly, certainly to me, is that the pico 4 is by far my favorite and also probably the cheapest, which sounds crazy to me. It’s such an outstandingly good value headset, with wonderful image quality from the screens. I find it very comfortable especially compared with the 8kx and the tracking has never once let me down. Running godlike settings and vdxr it’s just so damn good. I bought it initially out of curiosity really as I was tired of the Pimax comfort and pain in the ass setup with tracking base stations and persistent slight double vision due to overlapping. i was absolutely blown away by how well it works and didn’t even miss the fov of the 8kx.
  19. I have one. Love it. No problems for me. Works great with reverb g2, 8kx and pico 4.
  20. I'm using a 7900xtx and very happy with it. Had a 6900xt and 3080 before that. 7900xtx is fantastic when dialled in. Probably quite headset dependent but I've used a reverb g2, 8kx and bow pico 4. For my setup I use max resolution on all headsets. Looking at your settings I'd start at the top and reduce resolution immediately from where u have it to the lowest setting. That's only desktop resolution so no effect in vr. I don't use upscaling at all but use msaa x2. I reduce textures to medium and terrain textures to high. Also reduce shadows. Clouds to low as it doesn't seem to make much difference to vr image but does affect performance. Also i reduce clutter and forest a little as well as antisopotric filter to x4. For me all that looks great and if there's still overhead I'd prefer to oversample the resolution than add more shadows and clutter. I think lowering these settings will give u a lot more performance without noticeable worse image, thus allowing you to oversample and get a better graphical image.
  21. Solved!!!! Indeed as @mrsylvestre mentioned, it was indeed to do with fps limiting. Whilst I was not using motion repro or ssw, I was running 90hz and capping to 45fps in openxr. This locked latency 22ms. After a lot of different tests I finally worked out that if I cap fps at anything else other than 45 latency goes down. So instead I used 90hz and capped to 60fps and latencies are way down. The same worked running at 72hz. The nice thing about this is that I can do it on the fly in game directly without needing to restart with openxr toolkit. If the mission is busy I can adjust to get stable fps and smooth experience.
  22. Thanks and that does sound like it makes a lot of sense. I do not actually use any reprojection though, although I lock the fps to 45 in openxr while running 90fps target. However, it is possible that this could be reflected in the numbers for latency. I will check this a bit more tomorrow but your explanation certainly gives me some more food for thought and something I hadn't thought about at all. It explains why it is locked at 22ms no matter what I change. I definitely think you are on to something with this. Thanks again.
  23. I've done some more testing and no matter what I adjust game latency remains at 22. The other encoding and decoding and network are all well under 10. I tried with SA and it was lower but i really don't like sa. The image is worse and I'm unable to do a lot of thr other tweaking, such as fps. If anyone has any ideas about what causes dcs high latency, I'd be very interested. I've even replaced all ny ethernet cables with cat 6e. Something strange is going on anyway.
  24. Ibtried switching between steamvr and vdxr and no difference. I adjusted the graphics settings down and no difference. The issue appears to be the game latency, which is fixed basically at 22ms while the other latencies are relatively low. No idea what causes this or what affects it yet.
  25. Yes..I was starting to suspekt that too. I'll check using steamvr later. Good tip.
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