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sLYFa

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Everything posted by sLYFa

  1. I am also curious what happened to the checklist. No mention on the russian forums either... EDIT: I found this post. It says that the crew feature is being improved and is deactivated for now. No info on ETA though
  2. I noticed that the apron lights do illuminate the apron but not the aircraft and vehicles on it. Is there some option I am missing or is it simply not implemented?
  3. sLYFa

    Black Shark 3?

    Guess I missed that but as someone who bought BS1 on release, I don´t remember any mention of DCS world back then. Interesting find though
  4. sLYFa

    Black Shark 3?

    Initially, it was advertised as an addon for Flaming Cliffs. It was later developed and released as standalone product but way before DCS world and modules became a thing. The A-10 was also released as a standalone product before DCS World (using the same FC1 engine as BS1). Sometime later, a compatibiliy patch allowed BS1 and A-10 users (which were still two separate sims at the time) to play on the same multiplayer servers. BS2 was simply the integration of BS1 into the then new DCS World, which had a generous discount for BS1 owners. The A-10 AFAIK became part of DCS World for free.
  5. sLYFa

    Black Shark 3?

    What exactly makes you think that? Is apple obligated to give you a new iPhone when a new iOS breaks your old one? Will MS give you a new office version if your office 2003 does not run on win10? You are free to install 1.5 where everything still works more or less. NOONE forces anybody to use the latest OB release. And NOONE ever promised lifetime free support for the Ka-50 or any other module for that matter. This is the price of progress. Stuff breaks and has to be redone. And that requires resources and has to be paid for. It´s simple as that. Rather than making such selfish claims towards a niche company like ED, you should encourage them by showing that you are willing to pay for what they put their work in. I would gladly pay the full price of BS2 to have a Ka-50 with up to date visual standards and bug fixes and nothing more. And let´s be honest, its not the modules that are draining our vallets. Its the HOTAS and PC Hardware that cost hunderds or thousands of dollars. 50$ for a module you will have hours and hours of fun with is really nothing compared to the cost of even an average PC.
  6. Good to know, thank you! Now I only need to figure out how to buy it in europe...
  7. With the Oculus CV1 I found it impossible to make use of the FLOLS at 3/4, barely useful at 1/2 mile and only clearly visible when almost at the ramp. How do the Vive Pro and Odyssey perform with their higher resolution displays? I am thinking about upgrading from Oculus for the sole purpose of being able to see the meatball at 3/4 but wonder if the vive pro or odyssey can deliver that. Anybody got any experience with the high-res displays and CASE I approaches?
  8. sLYFa

    F-14A?

    Nothing really besides the RWR display in the front cockpit. Some F-14B´s recieved the Sparrowhawk HUD in the early 2000s, which is a more advanced HUD similar to what the F-14D has. Also, there was an GPS/EGI upgrade at some point for the B´s, I´m not sure if any A´s recieved that too. The most signifcant upgrade apart from that are the DFCS and ARI. The DFCS is an improved version of the original flight control system providing better stability and departure resistance. The ARI (Aileron-Rudder Interconnect) is DFCS sub-feature that enables automatic compensation of roll induced yaw (of which the F-14 had a lot, especially at low speeds), improved departure resistance and spin recovery. These features eventually made their way into A-models through upgrades, so depending on which F-14A HB is planing to model, the differences in DCS will probably be limited to engines and RWR display.
  9. To elaborate a little. The "entire housing moving" is to compensate for high AoA, which the F-14 does NOT have. However, moving intake ramps, which might not be so obvious, are a feature for both the f-15 and f-14 (and many other supersonic aircraft). These ramps move according to a specific mach-number driven schedule to slow down air to subsonic speeds within the engine inlet. Failure of the AICS (as this ramp-system is called in the F-14) will also prohibit any trans/supersonic flight. I dont know for sure but it´s highely unlikely HB would omitt such an essential system from their F-14
  10. https://www.facebook.com/RazbamSims/photos/a.316309961788982/1948182498601712/?type=3&theater
  11. No you can´t. You can only power the 36V PT-200C bus with batteries which does not provide power to the autopilot. For the AP to work you need power on the 36V AC Generator bus which is only powered by the generators (See Fig. 7.1 in the manual). The PT-200C and PO-500 inverters and their buses are only meant to power most critical equipment, which the AP is not part of.
  12. Definetely not as the AP requires 36V Gen. Bus to work.
  13. The Mi-8s autopilot is probably not what you would expect a "usual" autopilot to be. In the Mi-8, the autopilot is more of a stabilization system rather then a traditional autopilot which holds predefined headings/altitudes. The AP´s pitch and bank channel have to be ALWAYS turned on. The AP generally tries to maintan the helicopters current attitude in a trimmed and stationary flight, thereby counteracting any oscillations not induced by the pilot. The same goes for the heading channel, as it tries to maintain whatever heading you when you activated it. However, if you move your pedals out of the trimmed position, the heading mode will temporarily disengage until you move the pedals back into trimmed position. This is done to allow heading correction without having the AP counteract pilot input. This means that whenever you want tou use heading mode, make sure the pedals are trimmed properply. Same goes for the altitude mode. It will maintain whatever altitude you had at the time of activation, but only within its range of authority, meaning you have to zero our your VS before enganging it. The real AC has a switch on the collective to deactivate altitude hold mode. In the sim this is done by simply moving the collective. There are also AP adjust rotaries. They are necessary since after a certain time of flight, the AP servos tend to hit their movement limits and cannot provide stability augmentation anymore. To remedy this, they are manually moved into center position by the flight engineer. In the sim this is done with the adjsut autopilot command you mentioned (but only for pitch and bank IIRC). About SPUU: It limits the pedal travel since at high air density, a full right pedal deflection can put enough load on the tailrotor to damage it. It is not part of the autopilot but simply limits pedal travel. Im not quite sure what you mean by "steps on the ball" thou
  14. Where did you get that from? The Ka-50 is heavily armoured for a helicopter. Its rotorblades are designed to sustain 30mm hits (and they did in Chechnya once). The cockpit is heavily armoured too (look at the armor plates left and right) and can withstand 12.6mm rounds (not exactly a hand rifle is it?). The Ka-50 can definetly take a punch, even more than the Mi-24, which is basically an Mi-8 with pylons and guns. Back on topic, I used to practice a lot in the Mi-8. Although a different helicopter, the weapon ( s-8 ) is the same so it should be comparable. 1500m distance at 200kph in level flight worked best for me in terms of precision vs. safety. With the Ka-50 targeting systems, you could even get good results at 2000m. Anyway, its really important to have the chopper stable and trimmed well before firing range. After firing, break hard and make erratic altitude changes (but keep the speed up). That will make it very hard for AAA to hit you. And dont forget to pop flares to avoid IR SAMs Oh and make sure your rocket selector on the back panel is set up correctly, otherwise the impact point calculation will be off
  15. Sry I missunderstood you, I thought you were making that claim seriously ...
  16. That is not necessarily true. Dont confuse lift coefficient with actual lift. And keep in mind that the Mig-29 is significantly heavier than the -21, thus requiering more actual lift then the -21 to maintain a certain turn radius. That may be compensated by the -29´s larger wing area but I highly doubt that a tube with delta´s attached to it has the same Cl as a sophisticated 4th gen fighter at ANY AoA
  17. Most certainly not. Lookup any table/diagram with deltawing Cl vs swept wing Cl and you will see the delta´s CL curve is (almost) always below the swept wings one.
  18. You will see the markpoint on your TAD if your CDU mode selector is in either MARK or MISSION
  19. Flying the A-10C in steady cruise flight, the game suddenly crashed to desktop. Maybe worth noting that I did not experience any CTD before the latest update (1.5.3.51218) Logs_sLYFa.rar
  20. All that only goes for refueling in the F-15, where the AR port is slightly behind the cockpit and you cant monitor the boom properly. In the A-10, the AR port is directly infront of the cockpit, so you have the boom in sight at all times and dont need the lights.
  21. Maybe this thread can help you http://forums.eagle.ru/showthread.php?t=150215
  22. You mean they never turn OFF again?
  23. I think thats close enough to burn through...
  24. Forgive me my ignorance (I dont own the mig21 module), but from what Ive heard the LN mig-21 is quite a decent rendition of its real counterpart, so where does that oppinion come from?
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