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Everything posted by paco2002
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C-101 Quick Guide for weapons employment and other useful files
paco2002 replied to Vibora's topic in DCS: C-101 AvioJet
I don't think they're done -
Yes, this should be added soon! It's truly a gamechanger
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Mig 29G liveries and Mig 29A/G weapons
paco2002 replied to Ramius007's topic in MiG-29 for DCS World
If you think the plane should not have a weapon, just don't use it. -
Hello! I just found a bug with the defenses of the Nimitz class. As you can see on this track, the CWIS from left side of the ship, will shoot trough himself to destroy a target on the right side. SuperCarrier_CWIS_BUG.trk
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KA50 Black Shark 3 - No Range to Target from Laser when powered up.
paco2002 replied to Maximo's topic in Bugs and Problems
Hi Max, please, upload a track to test your issue in other machines, I will try on mine as soon as you upload it. -
ROTORBRAKE: wrong animation of release position if set as axis
paco2002 replied to Schlomo1933's topic in Bugs and Problems
Wait -
It could be that the auto-stop sequence activates the wheel chokes but the auto-start doesn't removes it? Puede ser que el auto-apagado active los calzos de ruedas, pero que el auto-arranque no los quite?
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reported There is no more rain on the canopy of the Kamov
paco2002 replied to Kappa-131st's topic in Bugs and Problems
Hi, I've been testing, and it looks like there are no raindrops on canopy, tested on Syria, in SP and track attached ReportNoRaindropKA50.trk- 10 replies
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- bs-3
- no rain on glasses
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(and 1 more)
Tagged with:
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Hi! This is a request to add the ability to remove the dust covers on the engine By default, the engine comes with dust covers (Photo 1) If damaged, ONLY RIGHT engine will lose its dust cover (Photo 2) To my surprise if you clip inside the LEFT engine, the one who doesn't loses the dust covers has the inside engine modelled the same way as the RIGHT engine, even tho you cannot see it due to the dust cover (Photo 3) It would be too hard to make this a feature of the module? For sure, not the best if it's going to operate on a dusty place, but having the ability to remove would be great to see
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Is there an update on this?
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Hi! The gusight camera appears on the cockpit even the gunsight camera has been selected as dismounted in the client special options, while joining a MP server (host cannot be the client) This bug has been running for years, please fix! Specials options should work no matter what server you join nullServer used for testing: 4YA TRINING CAUCASUS PVE V2.0 US 1
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In case you are heavy with bombs, I recommend you to use the MPR switch to give your engine an extra boost on takeoff. No limit of time for that engine mode, but you will consume more fuel
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Gunsight Target Distance does not work at all (both variants)
paco2002 replied to virgo47's topic in Bugs and Problems
There are major 3D bugs reported from December 2020 and still not addressed, so I wouldn't bother on asking for a fix. It isn't going to come -
Pilot body, is that coming any time soon and...
paco2002 replied to Nptune's topic in DCS: Ka-50 Black Shark 3
Bump! -
reported earlier Sea Eagle AShM is invulnerable to CIWS (C-101cc)
paco2002 replied to muhlump's topic in Weapon Bugs
That thing should be included in the module!!!!!! -
reported earlier Sea Eagle AShM is invulnerable to CIWS (C-101cc)
paco2002 replied to muhlump's topic in Weapon Bugs
Mate, how the heeeeeeeeeeeell are you going to shoot the Sea Eagle if you cannot make it lock into the objective? It cannot be configured from the cockpit -
JF-17 CM802 AKG Missile Not rendering ground textures
paco2002 replied to antiload's topic in Weapon Bugs
It broke again? Jeeeeeeeeeeeeeeeez -
Hello! This might be a bit technical, but I will try to make it clear. I've been trying to remove the gunsight (without removing weapons) to see better. Trough model viewer, I found that the argument is 926, but I made custom skins to modify it the same way you modify external models, but I had no luck with it, so I kindly ask if someone can help a bit with this. I add a couple of photos to help understanding. In case someone is wondering why I want it to make it trough a livery is because I mainly play dynamic servers, and the only way of modifying this things are trough livery. Thanks!nullnull
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If that script is client-side, please share it!!!!
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Yes, I still see this as a kind of high priority, at least, some temporary way of programming the Sea Eagle to fly to a point and destroy a ship. Something like adding an F10 mark with a name, like Viggen does for the Flight plan, to fly to the point and search for a ship on a certain area, of let's say, 5-10NM (?) and attack a ship if found. Hope this idea gets moving, since this thread is old, and there is people asking for it every now and then.
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Add power slowlier then ;D
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Both of you have the same issue. Moving the power fast, makes the turbine enter a freewheel state, wich basically, is like having a car in one gear, go full throttle, and full clutch at the same time. To avoid that, you need to move CAREFULLY the power on the Gazelle, that way, it wont be snappy.