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paco2002

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Everything posted by paco2002

  1. This might be a "unapropiate" way of representing. I have to say, that when the GUN USAFE light came on, the GUN round counter was RED with all the bullets on the counter "1150". Because I am a curious guy, I saw the red box on the gun bullet counter and hit the trigger to see what happens, after that, my bullet counter went to "XXXX XX" as shown on the screenshot. Correct, I landed, and took the screenshot, but the issue was at high alt. Maybe, the issue was icing It may is the reason, I might did that, but if I was Master Arm ON and Gun Safe, would that trigger the systems on the Gun?
  2. Hello all, not new to the A10, but is not my most used module. So, after an hour of flight at FL300, I went back to base because I was winchester, and when I was turning and reducing altitude, a master warning pops up and gives me the "GUN UNSAFE" light, and when I activated my gun (Because I didn't knew what was happening) my gun ammo went red, and full of "X". What is this? This is a Gun Failure due to altitude? It's a MP server, so there are no random failures. Here is the photo of the DSMS
  3. To see the mirror issue, just press M on your keyboard and it will reproduce
  4. You have to move the STBY RET knob to the OFF (Full left) position, because that's a reticle for emergency use
  5. Wait till next week for it to be fixed
  6. The C101 has a checkbox to activate the option to use smoke on ground.
  7. IN RANGE means it can hit, but it's not guaranteed. SHOOT means he's on the No Escape Zone (NEZ). That means that the missile is most probably going to hit
  8. The missile is broken by ED, claim ED for the fix or ask for the money if you can't wait a couple of weeks
  9. @uboats This could be added as an option on the specials menu for the J-11? It would make things a lot easier! Thanks
  10. I am checking it right now I am unable to use the radio on the NS430 system on the Mi8
  11. That's literally what happened to a couple of us, but hey, it doesn't matter, US Supercarrier is only 35$ and they gift you the Kuznetsov!!! I'm sad to see ED taking this decision... And i'm sure nothing will change and all this issues will never be fixed, and all the people that saw that video and bought the plane will still be having to use the Old kuz that doesn't even have the correct method for taking off...
  12. @MAXsennaThats the easy way, and @mosqui that's the "IT Technician" way
  13. Btw, just to let you all know, the same Kuznetsov model is used on the Su-33 trailer, it has the same errors and the same issues as reported on this thread. So, there are no plans at all of fixing this by the look of it, and, IMO, the Kuznetsov should be free, or maybe 5€ or something like that, but adding it to the supercarrier, only to make people pay 35+€ for only the Kuz, when they're not going to use the US Carrier... Is not correct from my perspective...
  14. The C101 doesn't have acces to HEAT rockets (For some reason I don't understand), so you only have HE rockets, and it's going to be hard to kill a BMP with them, Recommend bombs for hitting armored targets until they add the HEAT rockets (And hopefully, other weapons)
  15. I can confirm you are doing the same as he is doing, but, you don't have the issue he is reporting.
  16. @Cobra847 @IronMike Please! Could this mod be added to the module? I must say that the Viggen is new for me, but this mod gives a lot of inmersion!
  17. It appears that I still have the issue of tabbing out 1) Game is focused 2) Game is tabbed out I have worse ms response when I tab out DCS, but the gameplay is much smoother, I would say even playable. Specs R5 2600 RX580 8GB 32GB 3200MHz
  18. Thanks for the quick answer! Motion reprojection has to be on Motion Vector or in Auto mode?
  19. How do you force DX11? I have the same issue, and would like to get rid of it, it makes DCS unplayable
  20. Thanks!!! That was it! Never thought of that, thanks for the answer! I've been further testing, and the issue is not the transmission fire, in case of a transmission fire it gets extinguished by the FPE. But, if you have a oil leak on the transmission, then you get the "fireball" that I was speaking about. Since oil is flamable (I think) I guess it cannot be extinguished by the extinguisher bottle/s
  21. I've been having this question for a while, why the RI-65 tells you "1" after a fire? In this trk, I have a transmission fire, and it says, "board" and "1" (two times) and "fire in the main transmission compartiment", then, the same sequence repeats, while the Mi8 is desintegrating mid-air. I get the transmission fire meaning, but I don't know what "board" and "1" means, any help? Also, why it appears to be impossible to extinguish the transmission fire? It instantly appear and in matter of 2 secons you are a fire ball going into the ground. @AlphaOneSix I know you know a lot of things of the Mi-8 (You fly the Mi-17, but I guess they are almost the same), could you help me with this two questions? Numbers issue for AlphaOneSix.trk
  22. The issue the missile is presenting now is much worse, it cannot be launched, they despawn (Check trk)
  23. How you do that? I want it!
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