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Nate--IRL--

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Everything posted by Nate--IRL--

  1. Nah.... that's there for Ventilation, they haven't got the Pilots fan working yet and don't want new pilots to get too hot in the cockpit. Nate
  2. Use of EMER power if required when fully (over)laden is now a must. Nate
  3. Yes some tuning for the Huey FM, most noticeable for me is that the engine power is reduced compared to what we had back in 1.2.5. Nate
  4. Pilots sight is RALT or RSHIFT M I think - you will need to reset this in the controls for your Joystick. You ay also have to delete the Keyboard.lua in C:\Users\USERNAME\Saved Games\DCS\Config\Input\UH-1H\keyboard Engine power in the Huey has also been reduced. Nate
  5. Win7 64bit comes free with Win7 Nate
  6. I've been trying to recreate this without success, could I ask for a track of this behaviour from 1.2.6 when it gets released? Nate
  7. This feature only works on 64bit versions of windows. Nate
  8. Following that logic we would have 8 different installs of DCS currently. Also it is a fallacy, because in order for modules to be compatible between the two, they both have to be using the same code version. So basically what seems to be doing is Duplicating DCS - just for providing Alternate GUI's. It doesn't make sense to me at all. There are better ways to distinguish between the Two products than to have 2 installs that are 99% the same. IMO (not that that means much) WW2 should be following the modular approach we already have, with maybe it's own GUI resources as part of the WW2 module for the DCS core. Start with the DCS:WW2 icon? Arrive in a WW2 GUI customised for WW2. Start with DCS World Icon, arrive in the GUI we have now. Each GUI will allow switching between both modes. This Would affect what is available in the ME too, related to time period. With another free for all mode, where anything goes, all modules and Time periods enabled for selection. It has already been said that this will sort of be possible in either World or WW2 so why would I want to install both? Why separate them? It would be better to have them auto select WW2 or other GUI, on install depending on what the user believes they are downloading. DCS remains the same underneath. Nate
  9. 2 installs seems a waste, Better would be 2 branded sims within the one install, separate Icons for the WW2 and Modern. Installing DCS will get you DCS:WW2 and DCS:World icons. If only for appearance sake, which to me seems to be the only reason that this is being done, so it appears as separate software. Nate
  10. It is the pinpointing what is causing the crashes is the difficult bit. Anywho don't worry, open beta testing for 1.2.6 will be along soon. Nate
  11. Apologies can't rep you. Thanks Nate
  12. Ooops missed that. Much obliged. EDIT:- VERY much obliged! This sounds Awesome! Nate
  13. Not being glib or anything but whatever announcement was made needs a fresh thread. What was actually announced? I'm lost. Nate
  14. Dammit Man! Don't tell them ALL our secrets! How are we going to appear "All-Knowing" now? Nate
  15. This is true, as a tester he is officially sanctioned to give ED grief. You all are just amateurs :) Nate
  16. I don't want to seem glib, and I know it might appear that way because I've ripped your post to bits. But you couldn't be more wrong if you tried. Age means nothing. Some of the most mature people I've met here are younger than me. Most of the immature idiots are older than me. That said, such is life. Nate
  17. I'll just say I'm very very excited. Nate
  18. This is one of the reasons Ground attack pilots NEVER overfly targets. The likelihood of getting hit by your own bullets is not as uncommon as you'd think. Nate
  19. Can you describe the Alt hold problem? I don't have any issues. It does pitch down initially but other than that it is fine. Nate
  20. Yes - unfortunately it is matter of preference. Both Modes for VS and TWS are real. That said the 15km is 10km in the sim, I'm not sure that can be changed without affecting the other close combat modes. Nate
  21. I have to ask was this difficult to do? I'd really like to try something like this eventually. Do you have any issues with sensor resolution? I mean is the stick sensor capable of sensing tiny inputs smoothly? Nate
  22. The whole feature was added after CA was released. Note I'm not saying it won't be done, just that it isn't an easy task. Nate
  23. A cheap and cheerful Logitech 3d Force. Nate
  24. The ability to kill infantry I suspect. Nate
  25. Sorry only saw this now - could you translate? Nate
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