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johnmjones1975

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Everything posted by johnmjones1975

  1. I'm confused where on an MP server I play on the Tacan shows the heading for the tanker but i get no range information I've never seen that before is there a setting in ME or something? works fine for the carrier or any other tacan, I just don't get range on tankers. I am in transmit/receive mode also.
  2. the F5 is really really simple to start and fly happy to try and help with any questions honestly I set my trip almost all the way up, regardless of loadout had to see in there but i'ts somewhere around 10-11 oclock make sure the Air Brake is off because it's default is extended on a cold start (left ctrl +B) and once you're on the runway, click the nose wheel extender to get a few extra degrees I take off with full flaps, rotate and hold it at that 10 degrees and she'll lift off i switch to auto flaps, and then start trimming down as the speed increases you have to keep trimming down as your speed goes up that's the whole thing with this plane, trim trim trim mine is on the joystick hat switch, and the arrow keys makes it very convenient there are great youtube videos you can watch on cold start tutorial, weapons, etc; doesn't take a lot of time
  3. yep and it makes it easy to ripple vs 8 targets without having to go thru easily screwed up procedure to change to TOO2, step, undesignate etc; just make 8 mkpts with your Tpod and cycle thru them like they're waypoints
  4. not trying to hijack topic, but it's a comms menu question why is it...(again on MP servers) when i'm on the ground its the "\" key when you get in the air its something like "alt-\" what's the difference between being on the ground or in the air? not a big deal, mostly just curious
  5. Such a fun little airplane. I go back and forth with my 18, but tend to find myself in the F5 more and more. I wrote a whole chain not long ago about why I love it so much, echoing all above. lot of good responses in there too...
  6. I've done that too. you can also fix 'in mission' via the waypoint editor in the HSI mode. (assuming you're in an 18) saves you from having to restart when you figure it out mid mission.
  7. captn zeens worked great for me already have 3 monitor setup for game was able to project to touchscreen laptop via bluetooth and add it as a fourth monitor !!! wife definitely thinks i'm nuts it took a little figuring out how to make helios work but it actually was pretty simple it was cool but the novelty of it wore off quickly as i found myself tapping the same button a couple times and its really just as quick to use the mouse. but the idea of having 2 physical DDI screens with real buttons I can push has got my purchase finger itchy.......
  8. I can hear Vipers voice in the Tac View room dressing down that F16 pilot right at 6:01 "The bogey has good position right here. Freeze frame. A moment of choice The F- is defensive. He has a chance to bug out right here. Better to retire and save your aircraft than push a bad position. Charlie, jump in here any time. You stay in that diamond another three seconds. - - The bogey's gonna blow you away. You take a hard right, select zone five... You can extend an escape. You made a bad choice."
  9. thank you Aquila, I said I 'as far as i know' assuming i could be wrong and someone knew better I too have not seen this referenced before just re read the section of chucks guides and it does indicate to TDC depress to designate the target in the procedure and that's when the range appears It does get confusing where this has changed so many times over the past 12 months.
  10. Yes! to experiment I created a bomber intercept mission with 2 mig 21s and chased them down by flying low on a heading 5-10deg off their bearing in the direction opposite to their heading they didn't detect me and I was able to take out the 2 migs before they knew i was there and have a little guns practice on the bombers was able to do same on multiplayer server and chased down another 21 last night. so I roughly had it figured out after my wife was asking me what the hell I was drawing your technique is much more refined and I'll try it tonight. the 18 is amazing and fun to learn all the systems etc; but the F5 is so much more satisfying to get a kill in.
  11. the Tpod automatically updates coordinates as you slew it Laser as far as I know it is just for weapon guidance (or marking for a wingman, but I fly alone, don't know how to find wingmen) and you're absolutely correct that at lower altitudes the angle can cause it to be off just a little I find this when say there's a cloud layer at 7k you have to stay below to find targets then go up and make my run using the cluster JSOW's its 'close enough' that the bomblets take care of the error if they're working I probably should employ a 'best practice' of getting a point track on a target to ensure it has "it" and doesn't have that slant error but even a miss is sometimes close enough depending on target, i missed a truck last night and it went off between ended up getting 2 for price of 1
  12. JSOWs and Gbu-38 are both gps guided I’m sure you could mark your target, lock it, lase it, kill it and shift to next target just as easily though. I like to use the cluster JSOWs fire them as far away as I can. Then shift to the bombs that range around 10 miles or so. can wipe out a bunch of closely packed targets and pick off the outliers
  13. +2 but it's not consistent. JDAMs are no problem but I have same problems with JSOW and I believe it to be a known issue in MPP one run 4/4 on target the next they'd bank up sharply and crash I posted this last night mistakenly in the 2.5 forum but it seems relevant to Striders point using Mark points for each of the 8 targets let me just cycle through drop and watch show. ---------------------------------------------- so I practice, understand and am able to use TOO mode and TOO1 and TOO2 across stations to program and drop ordnance on multiple targets but it really is a cumbersome PITA procedure that does not take much to screw up either in setting up or in release. especially in MP server when I'm half expecting an Aim 120 or 154 to go through my cockpit glass when I least expect it It occurred to me that it should be (and is) possible to just create the 8 different Mark Points with the TPod spot it, select it, mark it do the next one repeat retreat and set up a safe run select MP1, WPDSG Bombs away select MP2, repeat and so on. just as quick and seems to be a hell of a lot easier. anyone else try this?
  14. I've taken to taking my F5 out for a spin in multi player servers and trying to learn to use AWACS to help me ambush unsuspecting similar type aircraft I find I keep ending up in nose on confrontations where I may or may not get a good missile shot off in time What I'm trying to figure out is, is it possible to use the awacs to plan an attack to come up on the bogey's 6? example, bogey is bearing 330 heading 90 If I fly due north i'm going to fly right into his path and end up head to head would a better strategy be to let him cross my nose at a certain distance ?? say 20-30 miles and try to sneak up behind him assuming i'm fast enough to keep up? fly something like 320 until he crosses and then try to chase him down?
  15. so I practice, understand and am able to use TOO mode and TOO1 and TOO2 across stations to program and drop ordnance on multiple targets but it really is a cumbersome PITA procedure that does not take much to screw up either in setting up or in release. especially in MP server when I'm half expecting an Aim 120 or 154 to go through my cockpit glass when I least expect it It occurred to me that it should be (and is) possible to just create the 8 different Mark Points with the TPod spot it, select it, mark it do the next one repeat retreat and set up a safe run select MP1, WPDSG Bombs away select MP2, repeat and so on. just as quick and seems to be a hell of a lot easier. anyone else try this? I'm a dumbass, meant to post this in F18 Forum can Moderator move?
  16. I"m not sure I totally follow, but stay in the Sim for everything. i can't jump on my machine until my wife vacates the desk and my kid vacates the machine after his Call of Duty session tonight but for now F5 is a really simple airplane anyway and a great plane to learn with. Systems are easy, and primitive. I set the trim on my hat switch on my stick because you'll find yourself constantly trimming the nose or wings if you're dropping ordinance. also have trim set to arrow keys. I really don't bother with slewing the radar because you can only "lock" out to 10 miles and by then they're pretty visible anyway map: dogfight resume, missile /gun/ manual selector +/-, fire gun, first detent (opens the deflectors), missile uncage switch is necessary to lead anything you lock radar acq switch, to lock targets visually, and weapon release (missile/bombs) I also have flaps cycle, Nosewheel steering, brakes, mapped. fly with flaps mostly on Auto, but use up or fixed for dogfight usually for max speed depending on what kind of stick you have i use a "modifier" for some button on the stick to effectively double the number of buttons i have to map to. hope this helps.
  17. running off 500Gb SSD drive, to save room, I have offloaded 2 maps Nevada & Syria onto an external USB drive. Used Mklink /j to create a junction Has worked great for almost a year now map takes a few seconds longer to load the first time but after that works great everything was fine last night, I shut the computer down just fired it up this morning, both maps disappeared from my list of available to play but they showed installed in my list of modules deleted and recreated the junction didn't work from the game menu figured I'd remove and reinstall the module removed the module but when I went back in my two maps no longer appear in my list of available modules. doing a repair now and hoping that works anyone else have this type of experience?
  18. I was really happy to see Wags video last night after bombing stuff all night and wishing I could AT LEAST see the target diamond through the JHMCS when orbiting. Being able to actually designate and have the TPOD snap to the general location and then be able to fine tune with the designator will be a game changer for sure.
  19. Lol I happened to be on my kids macbook when I read this post, when I tried got back onto my machine and logged in, I got the permanent ban. Was still unsettling for those few milliseconds before the right Neurons and Synapses connected the dots logged out and in no problem
  20. Thank you Gents, that's what I thought. I'm gonna play with in the ME and see if I can figure out how to change the assigned laser codes at the unit level. or I'll probably just pull those out and add my own JTAC's if I have to.
  21. Are we able to change the laser code in the air? Stuck on a mission from a downloaded user-made campaign where there are 4 targets each with a different laser code They send me up with 4 LGB's so I assume I should be able to drop, change code and repeat. when I pull up the Kneeboard I'm unable to change the code unless I am sitting on the runway. I realize IRL, this entails a ground crew member setting the code on the ground. in DCS, I didn't know if they would be willing to crawl out on the wing with a harness and a wrench. :-)
  22. thank you, I did use the method described last night and Vertical Scan worked perfectly with the helmet on.
  23. thank you! I did not know of that trick. someone shared with me the trick of having the SA and the HSI cycle on the lower MPCD by SCS aft.
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