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TotenDead

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Everything posted by TotenDead

  1. Hopefully, right after F-16 cockpit in russian
  2. Не ясно какой 23МЛ взят, но думаю, что те, что шли с перекрестными связями с ограничением по УА равным 24 градуса. Только ограничение было "мягким" , можно было тянуть и за него, при чем с большим запасом: угол сваливания был равен 39 градусами (для сравнения, у 23М без сау с перекрестными связами угол сваливания был равен 34 градуса). Ну а у фантома в варианте без предкрылков все выглядело следующим образом... После установки сау-23а эксплуатационные углы атаки достигли значений в 30 градусов, а вогнать самолёт в сваливание стало практически нереально. На 23МЛ делали "колокол", сьезжали с верхней точки хвостом вперед. Мог ли Фантом повторить подобное? Было бы здорово найти аналогичную картинку для более поздних блоков фантома с предкрылками, но суть, думаю, в целом понятна
  3. Welp, there is at least "practical aerodynamics" for the Su-24 available (non-M version though)
  4. Even though 27 would be nice to have, REDFOR really needs Strike aircraft in my opinion. Something like MiG-27K or Su-24 There're platforms that can into a2a, even though those are FC level. But There's literally nothing in terms of a2g planes. Except of 25 And 25T, of course, but their speed makes them of limited use for so many types of missions
  5. Hmm, well, both 29 And 15 had been in the game since forever. The 15 had been the least, eh, discussiable even before 29 entered pre-order. Just curious if that's due to the lack of a2g capabilities F-16/18 have. I do get why it's a highly awaited plane for those Who enjoys a2a in the first place though
  6. Просто шиза
  7. I wonder why the 15c seems to be the least popular of the announced planes if we count popularity by posts in each aircrafts (29, 15 And 35) sections of the forum
  8. Да, действительно, ракета сделана отлично Поправить бы еще мозги боту, а то странные бочки в ходе ведения БВБ крутит - и было бы совсем здорово
  9. Альтер эго
  10. Ого, однако. Чудеса случаются
  11. MiG-29SMT is based in old 9.12/13 airframes while MiG-29M is a denavalized MiG-29K. You just can't make one from another, it's like rebuilding a superhornet into the legacy one
  12. None, actually. There are 5 MiG-35S and 3 MiG-35UBs though, but it's unlikely there'll be more as RuAF seems to be uninterested in those
  13. It could benefit from those if there were suitable HiFi 4th gen planes for that era. Atm we only have the F-14. And vanishing the M2000, of course. That's pretty much it You speak so confident as if you have statistics instead of wishes
  14. МЛД может и создавался для борьбы с 16, но ф-4е был для него наиболее распространённым противником Сравнение лтх
  15. Не мудрено, 9.12 не имеет такого широкого функционала как ф18 из середины 2000-х МиГ-23МЛ не уступает Ф-4Е, млд и подавно. Сравнения самолётов проводились на форуме ещё лет 10 назад. 21 мигу МиГ-23 уступает разве что в цене за штуку В игре нет МиГ-23, есть только древняя кривая моделька с таким названием, которая пускает не менее старые и печально замоделенные Р-24 Ну и да, МиГ-23 сбил значительно больше истребителей чем МиГ-29
  16. Вот только они не популярны и для 80 годов в игре слишком мало подходящей техники)
  17. Isn't 3f the Block that became operational only like about 6-7 years ago? Unlike with older planes you don't have much choice here
  18. The main reason I wrote that is that people want to fly not the proposed jet, but its most powerful version. For example, "I want the F-4 ICE for the cold war!1!11!". Same stuff can be seen with REDFOR planes, e.g "gib us 23MLD, not MLA" or "29SMT, not 29A"
  19. Hm, make a block 1 or something And call it a day if necessary? It would still be the F-35, the mighty fat gen fighter
  20. Because it won't be able to Fight 1980s aircraft as easily as the 3F one?
  21. Не знаю что будет у ботов, но в сетапе 80-х игрокам все равно будут доступны лишь самолеты середины 2000-х за редкими исключениями. Так что какая в целом разница М2 или М3
  22. Кавказ уже удалил, полагаю?
  23. Hmm, but natops doesn't have a single word about peace/war time. It just states 6 Gs (or 6.5), some NATOPS write about some "projected limit", meaning that there were plans to increase the allowed G-load (probably after strengthening the construction, but that's just my guess) "Grumman built the F-14 to be a 9.5G aircraft and tested it to 12 G" 9.5G is weird, tbh. If that was a projected operational limit that would mean that the aircraft was overweight. However, that looks like the correct number for the structural limit if the max operational G-load is 6.5Gs. When it comes to 12G, I believe that it's possible that some individual cases occured where the aircraft (either during ground tests or while being piloted by test pilots) pulled 12Gs in perfect conditions with minimal to no damage. But that doesn't really say that its structural limit is that high. What it might say though is that such aircraft as the F-15 might pull like 18Gs in similar conditions. Add some yaw or bank and the plane will break apart. That's what we don't have in DCS as far as I know Well, since the aoa limit was 28 units (e.g 22 degrees) that looks like something very-very far from what service pilots could do. But anyway, that doesn't contradict what I wrote about perfect conditions pulls Anyway, It would be really great to see any documentation about 9.5Gs you wrote about. So far all I could find stated only 6-7.5Gs
  24. Iirc, the F-14 in the game can pull 12+G turns without breaking apart. Will that be fixed? I mean, it's only a 6.5G aircraft, its structual limit should be around 10Gs tops
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