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Everything posted by VTJS17_Fire
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This wish is not about a more realisitic EW simulation. There is already another thread for that subject. I only would like to have an AI EA-6B with standard jamming capabilities, such as the German Tornado ECR in DCS. :)
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Mirage Full A-A Refuel from KC-135 - Testing some Camera angles
VTJS17_Fire replied to Rlaxoxo's topic in M-2000
From an aircraft with the wrong refueling mechanic? :huh: -
Hi ED Team, as far as I know, there is no dedicated EW aircraft in DCS yet. It would be a very good addition to our digital combat world, if we had at least an AI controlled doable aircraft for a depper combat enviroment. We could use this for stand-off jamming, while human players fight on the front. This AI unit should have a SFM only, one livery would be enough IMO. Add some ALQ-99 pods to the EA-6B, for the moment with no special jamming function, only as an eye-catcher. It would be cool, if you could add an advanced jamming option to the ME for this unit, maybe with some ECM blinking function or connected them to the F10 custom radio menue. Kind regards, Fire
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Ab in den Hyperlobby und auf einen recht vollen Server. :D Glaube, dass war der vom 51st PVO oder so. Kontakte/ Freundschaften knüpfen, "Netiquette" leben. Bedeutet auch mal "hallo" in den Chat zu schreiben, wenn man den Server betritt. Sich dort auch zu benehmen (auch wenn man abgeschossen wird und der Typ bestimmt gecheatet hat :D) und am "Leben" auf dem Server teilzunehmen, statt nur als Zombie herum zu irren. Zumindest erreicht man oben erst genanntes so ganz gut. Nur, wenn Du mit anderen Fliegen möchtest und mit dem ganzen Input auch klar kommst (Fliegen + quatschen). Für eine erste reine MP Erfahrung kann man den TS auch weglassen.
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UniversRadio / multiplayer radio simulator
VTJS17_Fire replied to tacno's topic in Utility/Program Mods for DCS World
Roger, thanks again. -
UniversRadio / multiplayer radio simulator
VTJS17_Fire replied to tacno's topic in Utility/Program Mods for DCS World
Thank you very much. Can the encryption code be switched ingame or while in a Mission? Or has it to be set before joining/ starting the server? -
UniversRadio / multiplayer radio simulator
VTJS17_Fire replied to tacno's topic in Utility/Program Mods for DCS World
Thanks for the update, tacno. :thumbup: Q: If I have 2 players in the same TS3 channel but on different sides in DCS (1x blue, 1x red), can they talk to each other on the same frequency? Or is it blocked by a simulated encryption/decryption Feature? -
In einem Museum in Deutschland wäre auch mir das neu. Eventuell zum Tag der offenen Tür in Spangdahlem, wenn sie gerade dort stationiert sind. Ich glaube, der ist jedes Jahr im Herbst, also demnächst. Vllt. findest hier paar Infos: http://www.spangdahlem.af.mil/
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UniversRadio / multiplayer radio simulator
VTJS17_Fire replied to tacno's topic in Utility/Program Mods for DCS World
Hi tacno, what about F-5E support for UR? Any news? -
Schau mal im DCS Hauptverzeichnis, da befindet sich ein separates Handbuch zum ME und IIRC zum Misionsgenerator, sollten ca. 40 Seiten+ sein.
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"Jane's - Fighter Anthology" already had this feature some 20 years ago. :)
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Same here.
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I like the new one more. I don't measure my connection speed every day, but I have rarely speed/ connection problems. The 32Mbit/s is the contractually agreed Connection Speed with my ISP. It depends on the (used) connection speed of other customers as well, because the cable network (DOCSIS) uses a technique called shared medium between the customer (modem) and the CMTS. The average list in your link includes all ISP customers, also these in the rural Areas, which have normally lower Speeds and those with older contracts. regards, Fire
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Tankers - Operational Speeds & Manoeuvers
VTJS17_Fire replied to Thisdale's topic in Military and Aviation
You can take a look in the ATP-56(B)_AIR-TO-AIR REFUELLING. There are the NATO Standard procedures for Aerial refueling. [ame]http://www.raf.mod.uk/rafcms/mediafiles/9B867BBC_1143_EC82_2EF1BC56D030FEA9.pdf[/ame] And as you can see, NATO Standard is from left (Observation Area) to right (Reform Area). -
For me, it loads fast (32 Mbit/s cable internet connection).
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Try the song "2's blind", the text is also very funny ... and true. :D
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Q1: Yes, of course. a faster A-10 with the ability to T/O and land vertically. Q2: Time will tell, no hurry Q3: Double Question. A) I'm not excited about the Tucano. To much trainer for DCS and I prefer the L-39. B) AV-8B Q4: Yes, it will add some very interesting gameplay features to DCS, such as operations from FOB Q5: Research and Development should be on the Mirage at the moment. After that, why not
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Very extensive and interessting, especially the ECM chapter. Fantastic read, thanks. :thumbup: Maybe, ED can use this as research for a more realistic jamming simulation in DCS.
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Klingt so irgendwie flüssiger. :):D Aber jutt. :thumbup:
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Hi gospadin, great work! If I have an separate server, does any client need this mod or is it enough to install it on the server?
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Hi, I want to set a VOR/DME in the mission editor, so that I can also read out the distance to that point/ unit, not only the bearing. I know how to set up a NDB (VOR) in the mission editor, which can be used by the Huey, F-5E and M-2000C for example. But how can I add the DME unit or somehting, which works like that? Thanks in advance, Fire
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Hi, I know that the weather engine is WIP but I wish, there would be a few little improvements as soon as possible. Provided, that the work is kept within limits. Real METAR string (optional) It would be a nice and good addition for the hardcore simmers of us, if there would be a real METAR string for weather information in the briefing screen. Example of METAR string: Cloud slider according to official cloud coverage Currently, there are ten grades of cloudes in the standard weather options. nine and ten are a complete overcast for example, I don't know if there are differences between these two. But in real life, there are only eight (see the link above, point "Cloud reporting"). It would be nice, if DCS uses these real grades to adjust the weather to real templates easier as currently. Waiting for feedback and/ or additions. kind regards, Fire
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Thanks for the update, Wags. Great to hear, that we get the JHMCS. :pilotfly:
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Great step guys! :thumbup: