

StrikeMax
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How's Strikemax's Su-27 model?
StrikeMax replied to Omega Oska's topic in Lock On: Flaming Cliffs 1 & 2
Just wantd to test it https://www.sharemation.com/strikemax/public/pics/first-test-in-Lomac.jpg?uniq=9i7kbx -
How's Strikemax's Su-27 model?
StrikeMax replied to Omega Oska's topic in Lock On: Flaming Cliffs 1 & 2
I am excited I didn't believe that they have released the 3dmax plugin. Downloading right now. Luckily I am using 3dmax v7 Its true that I have stopped working on the model for a very long time, but its never too late and i Know where the Backup CD is ;) -
Nother article about T2G I found today on guru3d, http://www.guru3d.com/article/Videocards/337/
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Looking for new signature. Anyone?
StrikeMax replied to Glowing_Amraam's topic in Lock On: Flaming Cliffs 1 & 2
Hope you won't mind me using this thresd to test my Sig. -
Crusty interrupt request Level (IRQL) As I understand, The BSOD err "IRQL number is not less or Equal" is due to 2 major Causes: 1- Incompatible Driver (usually unsigned) 2- Faulty Ram ( a-physical Ram chip, or b-corrupted Paging file) Now ,knowing that, imagine how tedious isolating the real cause is.
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SuperKungFu, good to hear from you too buddy. Yes the model is put at rest for the time being. It used to consume ALL my free time I couldn't enjoy the sim itself. Now I have the time to Fly online (HL);) The last pic of the model Hosted is this one: https://www.sharemation.com/strikemax/public/pics/wip-19102005-closeup-text-j.jpg?uniq=-k220ea
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hehe, I almost forgot that I've been developing a flanker model until i read this thread. LODs are no problem. The real challenge_to me_is the damage model, mainly due to the lack of accurate "damage" pics and diagrams.
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http://www.bharat-rakshak.com/IAF/Images/Current/index.html
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Experimenting the RAMDRIVE aproach.
StrikeMax replied to Pilotasso's topic in Lock On: Flaming Cliffs 1 & 2
pilotasso, I have tried this ramdisk approach long time ago in v 1.02 and it helps alot. i copied most of the bazar folders to my ram disk if i remember correct that included Effects, graphics,sounds, and terrain. then i edited the config files :grphics.cfg, and localizer.cfg" to point to the ram disk. You feel the difference when u first fire a missile "it used to freez for a fraction of a sec. before" and when loading new terrain data. its much smoother. the only headache was that i had to reload the directories to the ram disk each time i rebooted my system. -
Now for the difficult one: "Loc on, ahsan mohaki tayaran, wal aan, nahno fi intizar al kersh al aswad" "loc on is the best flight sim, and now, we are waiting for black shark" That was in North African
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Since you have the template with dimension ratios to scale, your best source for high details is lomac itself. jump into a flanker cockpit. choose the view, zoom in, and screenshot. Start filling the blanks with those hi res shots for individual guages. that would be the basis of your project. with permission from ED ;) NB If its a 3d virtual cockpit you are modeling, Please let me know when you are done. I have a beautiful external model to fit with (still in progress you can see it here:https://www.sharemation.com/strikemax/public/pics/wip-19102005-closeup-text-j.jpg?uniq=-k220ea)
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http://lockon.but.ru/stat.php?lang=eng&
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This is interesting (at least to me). I was searching the net for flanker modellin related topics and came across this: http://fox3.idv.tw/snitz_forums3405/forum.asp?FORUM_ID=44 they even have a thread about all our 3d modelling efforts: http://fox3.idv.tw/snitz_forums3405/post.asp?method=ReplyQuote&REPLY_ID=70979&TOPIC_ID=7865&FORUM_ID=44 This seems to be a chinese/Taiwanese forum. The question is, do they know about Hyperlobby? do they fly their? need to be invited?
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Step Right Up, and Place Your Bet
StrikeMax replied to S77th-GOYA's topic in Lock On: Flaming Cliffs 1 & 2
I think in October, maybe week 42 ;) -
Original Version of lockon fc 1.1 not found?!
StrikeMax replied to StrikeMax's topic in Lock On: Flaming Cliffs 1 & 2
Thanks Han. luckily I have a copy of the previous installation folder. -
Original Version of lockon fc 1.1 not found?!
StrikeMax replied to StrikeMax's topic in Lock On: Flaming Cliffs 1 & 2
Problem Solved. For some reason my system does not see the original installation of FC 1.1. So I re installed over the old installation. and guess what, it did not ask for activation. I applied the patch and worked this time. Thanks all for trying to help. Now another question. What file/files I need to copy to my new installation folder to regain all Stick key maps? Thank you -
Original Version of lockon fc 1.1 not found?!
StrikeMax replied to StrikeMax's topic in Lock On: Flaming Cliffs 1 & 2
I have downloaded the web version as the original FC i bought was a download as well. Any cure? -
Memory - how much needed to load EVERYTHING?
StrikeMax replied to Bug11's topic in Lock On: Flaming Cliffs 1 & 2
Has any of you guys, with 1.5 G ram or above, tried to preload the whole terrain folder into a ram disk and set the config files to read the required files from there? All terrain data will be loaded/reloaded at memory speed. I have only 1 G ram and couldn't do it. but tried it with 1.02 and loaded all effects and sounds to a smaller ramdisk and when i launched missiles, my system didnt freez for a few msecnds as it used to. -
the most annoying thing ever!
StrikeMax replied to Witchking's topic in Lock On: Flaming Cliffs 1 & 2
You might want to read this as well: http://neuron2.net/LVG/filesize.html http://www.puremotion.com/forum/viewtopic.php?t=2710 -
3D Models required from 3rd-party modellers
StrikeMax replied to Chizh's topic in 3D Modeling for DCS World
Quote: Originally Posted by Witchking chizh, what about the su-27,33 and 30 ? Lol, I'm not surprised. I came to realize long time ago that a Flanker model is a "SOVERNITY" issue to ED Modelers." Do whatever you want, but never ever model a flanker". That explains why ED team comment on every 3rd party model but never on my Flanker. I like to think that my model has, at least, convinced ED to better remodel the Flanker. Very positive;) After all, when they do a better job?!, it must look almost real. -
Creating higth poly 3D Models and sending it to the DEVS
StrikeMax replied to wsoul2k's topic in 3D Modeling for DCS World
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Not every time you play lomac. However, you need to copy the directory every time you reboot your PC.Some Ramdisk utilities do this copying automatically. google for free Ramdisk utilitis. The ones i know are payware. the free one that comes with windows is limited in size, not sure if it would accomodate the effects folder.
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Just a thought! have you tried to create a Ram Disk, copy the effects folder to it, then edit the graphics config so it points to the folder in th Ramdisk? this should boost access, load times.