jermin Posted January 9, 2010 Share Posted January 9, 2010 my rig: I7 920 @4.0GHz 3GB DDR3 in Triple Channel GTX 295 with latest driver in-game GFX settings: All maxed out except water Full screen on Res: 1280x1024 @ 75Hz nHancer settings: AA: 8xS AF: 8x IQ: High Quality V-Sync: On All kinds of optimization: Off Now open up the training mision 'Hover Control' and let the game load. When I'm in the cockpit, open fps counter. It reads 32. Unpaused the game, fps drops to 30. Look around with TrackIR. The fps jumps to 50+ when looking through the right side-window. Look down at the cockpit floor. Fps is fixed at 75, which is extremely smooth. Now take the control. Take off and fly out of the airfield into the nearest city. The fps is still below 40 when city is still in the screen. Then fly away from the city into the bleak plain. Fps is now fixed at 75. My question: How come the airfield and city can make such a huge hit in the performance? I've tried turning off AA & AF. Turn down the in-game screen res to 512. The fps is still the same when I am near cities and airfieds. Link to comment Share on other sites More sharing options...
gumball360 Posted January 9, 2010 Share Posted January 9, 2010 Is the change noticable? Without the counter, I mean? Cause with FPS that high, it's often hard to tell the difference. I only get about 15 FPS, with settings as low as possible. I'm a little jealous, lol. Link to comment Share on other sites More sharing options...
Krippz Posted January 9, 2010 Share Posted January 9, 2010 My question: How come the airfield and city can make such a huge hit in the performance? I've tried turning off AA & AF. Turn down the in-game screen res to 512. The fps is still the same when I am near cities and airfieds. Yeah I average about 25 FPS near cities or crowded runways in both DCS Black Shark and Flaming Cliffs. I hope the devs are working on optimizing the engine... [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
jermin Posted January 9, 2010 Author Share Posted January 9, 2010 Is the change noticable? Without the counter, I mean? Cause with FPS that high, it's often hard to tell the difference. I only get about 15 FPS, with settings as low as possible. I'm a little jealous, lol. lol. Maybe I am a bit spoiled by the forever 75fps with ultra-high graphics settings in other sims like IL2 and FSX. To me any fps under 50 is not bearable. And don't forget the stutter effect when fps is changing rapidly. Even you get a high fps number, It may still feel uncomfortable when the fps is changing rapidly. I think this game really deserves an optimization. Link to comment Share on other sites More sharing options...
Arrowhead Posted January 9, 2010 Share Posted January 9, 2010 I hope ED are finding new ways to optimize their engine, especially with multicore support because it's sadly falling behind the tech that is available. I've been playing Wings of Prey lately and the scenery is simply the best I could ever imagine and the best part is that it runs shockingly smooth and stutter free on my aging Q6600 and 9600gt at high res. Just imagine DCS looking and running like that one day. :joystick: Windows 10 64bit Intel i7 9700K Corsair H80i v2 Hydro Cooler EVGA GeForce RTX 2080 Ti XC Ultra 32GB RAM ASUS Z390 Maximus XI Samsung 970 EVO 1tb NVMe Solid State Drive EVGA Gold 1000w HTC Vive Pro VR Link to comment Share on other sites More sharing options...
Frazer Posted January 9, 2010 Share Posted January 9, 2010 (edited) First of all, ED developes their sims for future systems (a bit too much if you ask me) There is not even a system that can run Lock On fully smooth (fixed at 60FPS) with all settings on max. It is the same story with Blackshark, so even if you have a system like you do, don't expect it to run perfectly all maxed out. You will have to do some tweaking. I would start with setting your water to medium (it is rendered also under land), put mirrors off, and tweak your visible range. Go to Ka-50/Config/graphics.cfg (open with Notepad) ---------------------- High { near_clip = 0.1; middle_clip = 4; far_clip = 80000; Subjects will be rendered (popup) between the first and second number. structures = {75, 5000}; (all structures + city trees) trees = {2500, 8000}; (trees in hills) dynamic = {300, 8000}; (structure "activity") objects = {5000, 20000}; (military activity) mirage = {2500, 5000}; (civilian activity) surface = {10000, 20000}; (certain surface details like airbases) lights = {75, 20000}; (all sorts of lights) lodMult = 4; (range of object high detail popup) lodAdd = 0; >>>>>>>>>>>> LandLodDistances (LOD = level of detail) { LandDay ( { L01 = 10000; (roads, rivers) L12 = 20000; (distance terrain fades out) } LandNight { L01 = 10000; L12 = 20000; ---------------------- What also helps a little is Ka-50/Config/Producer.cfg ---------------------- ForceFeedbackEnabled = false; ForceTrackIR3ProZoomAxisToXAxis = true; ---------------------- For the ones having less than optimal systems (like me), you can edit Ka-50/Blackshark/data/scripts/options.cfg where you can put water to low (0) and control effects and lights. And for those nasty frame drops during extensive flaring I added a very good flare mod (forgot who but was made by ED)Flare Trail.rar Edited January 9, 2010 by Frazer Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
jermin Posted January 9, 2010 Author Share Posted January 9, 2010 Tranks very much for your tips, Frazer. But what's the problem with Force Feedback? I'm using MSFF2 as the cyclic stick. Will it still have return-to-center tension after I turn it off? Link to comment Share on other sites More sharing options...
chief Posted January 9, 2010 Share Posted January 9, 2010 I don't think it is a matter of designing the program for future systems. Lockon came out how many years ago? About 7? And like you said a top of th eline computer cant run it perfect. That tell me the program coding is messed up. Even FS9 runs PERFECTLY on my system now. FS9 came out in 2002. And MS does the same thing with FS. Designs it with future systems in sight. I just don't think these guys have the technical know how to program it like it should be. IMHO Link to comment Share on other sites More sharing options...
Krippz Posted January 9, 2010 Share Posted January 9, 2010 I don't think it is a matter of designing the program for future systems. Lockon came out how many years ago? About 7? And like you said a top of th eline computer cant run it perfect. That tell me the program coding is messed up. Even FS9 runs PERFECTLY on my system now. FS9 came out in 2002. And MS does the same thing with FS. Designs it with future systems in sight. I just don't think these guys have the technical know how to program it like it should be. IMHO I agree Chief, no disrespect to the coders but the game needs to be optimized a bit more. Granted ED's team is small and their doing a heck of a job... [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
jermin Posted January 9, 2010 Author Share Posted January 9, 2010 Yes. I have to say the graphics is just not that fantastic, comparared to FSX and recent WOP. And BS is still missing self-casting shadow inside the cockpit. Link to comment Share on other sites More sharing options...
Distiler Posted January 9, 2010 Share Posted January 9, 2010 (edited) The very first tweak tip people must give is always: Windows XP or Vista/7? (Vista/7 gives you around 30-50% more fps in this sim). Some test did in the past with DCS: Windows XP 32 E8400 @ 3.960GHz 2x2Gigs of PC8500 RAM at 1100MHz, 8800GTS (G92) at stock clocks vSynch and triple buff on on 178.24 drivers Frames: 21281 - Time: 480107ms - Avg: 44.439 - Min: 10 - Max: 63 Windows7 (64) core 0+1 E8400 @ 3.960GHz 2x2Gigs of PC8500 RAM at 1100MHz, 8800GTS (G92) at stock clocks 178.24 drivers vSynch ON Frames: 26647 - Time: 480074ms - Avg: 55.506 - Min: 27 - Max: 62 Windows7 (64) core 0+1 E8400 @ 3.960GHz 2x2Gigs of PC8500 RAM at 1100MHz, 8800GTS (G92) at stock clocks 178.24 drivers vSynch OFF Frames: 28235 - Time: 479994ms - Avg: 58.823 - Min: 32 - Max: 93 Edited January 9, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
jermin Posted January 9, 2010 Author Share Posted January 9, 2010 Just tried out the tweaks you suggested, Frazer. It has no improvement at all when I am in the airfields or cities. When the training mission starts, the FPS is still 30. Link to comment Share on other sites More sharing options...
jermin Posted January 9, 2010 Author Share Posted January 9, 2010 The very first tweak tip people must give is always: Windows XP or Vista/7? (Vista/7 gives you around 30-50% more fps in this sim). Some test did in the past with DCS: Windows XP 32 E8400 @ 3.960GHz 2x2Gigs of PC8500 RAM at 1100MHz, 8800GTS (G92) at stock clocks vSynch and triple buff on on 178.24 drivers Frames: 21281 - Time: 480107ms - Avg: 44.439 - Min: 10 - Max: 63 Windows7 (64) core 0+1 E8400 @ 3.960GHz 2x2Gigs of PC8500 RAM at 1100MHz, 8800GTS (G92) at stock clocks 178.24 drivers vSynch ON Frames: 26647 - Time: 480074ms - Avg: 55.506 - Min: 27 - Max: 62 Windows7 (64) core 0+1 E8400 @ 3.960GHz 2x2Gigs of PC8500 RAM at 1100MHz, 8800GTS (G92) at stock clocks 178.24 drivers vSynch OFF Frames: 28235 - Time: 479994ms - Avg: 58.823 - Min: 32 - Max: 93 Vista of course. I'm using 2 500GB hard disks in RAID 0. I would have needed to buy a floppy disk to install RAID driver if I planed to use XP. Link to comment Share on other sites More sharing options...
Distiler Posted January 9, 2010 Share Posted January 9, 2010 (edited) Try multisampling AA instead of supersampling. Mirrors are fps killer, I never use them. Scenes at high might slowdown your computer by large in cities, depending on the area where you're doing a mission, select scenes at medium (in options, force options for all missions to be sure general options are applied over .miz mission specific configuration) Also you say all kinds of optimizations OFF, don't turn off the threaded optimization in nvidia drivers (I think it affects, haven't really tried to turn it off myself) Many i7 owners say turning HyperThreading OFF in bios make games way faster (it has some logic, check reviews in internet). Skhval resolution "every frame" is not often used, instead use 512 or 1024 (no every frame) Edited January 9, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
sobek Posted January 9, 2010 Share Posted January 9, 2010 Turn the cockpit instruments resolution to 512 instead of 1024 every frame, this will optimize performance when the shkval screen is in use. (This only changes the resolution of shkval and abris, the cockpit textures stay the same) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
jermin Posted January 9, 2010 Author Share Posted January 9, 2010 Mirrors do the trick. After I turn it off, the FPS increase to 36 when I am sitting in the cockpit on the runway. Then I turn the ABRIS res to 1024, now the FPS is 46. Will test more. Link to comment Share on other sites More sharing options...
A.S Posted January 9, 2010 Share Posted January 9, 2010 FPS killers are: Haze advanced Visibility range HIGH Scene files HIGH MIRRORS ! find a balance. DCS / ED does model ground objects like buildings in a very strange way (the swollow FPS) unlike Il-2 and its new standarts Ultra-Pack 2.0, where ground textures look by far bettern then in LO and building too. You can fly over entire cities wihtout getting that "uh oh urban-fps-killer stutter" And it has nothing to do with extra avionics in Jets..not at all..its just a question, how you code things.... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Frazer Posted January 9, 2010 Share Posted January 9, 2010 (edited) The biggest FPS (CPU) eater are structures, reducing the visible range gives FPS boosts but still, if that city is in range and fully in view the same amount of structures will be calculated. I would like to advice you not to test only one area. If you still demand higher FPS the only solution would be to fly with scenes on medium, or delete structures from the high scenery. I found out what the most ugly and not important buildings are and so you could delete (after backing up) the following structures in Ka-50/bazar/terrain/structures/high BUFET BUFET_crush CAFE CAFE_crush ceh_b ceh_b_crush F_ceh_b ceh_c ceh_c_crush F_ceh_c cinema_b cinema_b_crush dom2c dom2c.LOM domik1a domik1a.LOM garagh-small-a garagh-small-b home2_a home2_a.LOM home2_b home2_b.LOM hotel_c hotel_c_crush F_hotel_c hozdomik_crush hozdomik1 hozdomik2 hozdomik3 kazarma2 korpus_c korpus_c_crush kotelnaya_a kotelnaya_a_crush RESTORAN1 RESTORAN1_crush saray_crush saray-a saray-b saray-c saray-d saray-e saray-f saray-g school_a school_a_crush stolovaya1 tr_budka tr_budka_crush It is a lot of efford for only little FPS increasement, but heck, for most of us every little FPS increasement is welcome. With this tweak you will barely notice any buildings are gone. @jermin, I think you can be a very happy camper when you got 45 fps as your lowest. Edited January 25, 2010 by Frazer Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Frazer Posted January 9, 2010 Share Posted January 9, 2010 DCS / ED does model ground objects like buildings in a very strange way (the swollow FPS) unlike Il-2 and its new standarts Ultra-Pack 2.0, where ground textures look by far bettern then in LO and building too. You can fly over entire cities wihtout getting that "uh oh urban-fps-killer stutter" And it has nothing to do with extra avionics in Jets..not at all..its just a question, how you code things.... Still though, it is the love-hate relationship with LO/DCS that makes the sim so special :D :joystick::helpsmilie::huh::cry::bored::surrender::poster_ban::unsure::weight_lift_2::no_sad::hehe: :drunk: :holiday::pilotfly: Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
goldfinger35 Posted January 9, 2010 Share Posted January 9, 2010 Frazer, those are some nice tips for tweaking. Any suggestions for smoke effects (decreasing quality at farther distances or...)? I get FPS hit when buildings are burning (damn random shooting artillery!) and when unguided rockets hit ground. i7 920@4.0Ghz, 12 GB RAM, ATI 4890, LG L246WHX@1920x1200, Saitek X52 Pro, Saitek pro flight rudder pedals, TrackIR4, Audigy 2ZS, Logitech G9x, Vista 64bit. Link to comment Share on other sites More sharing options...
Frazer Posted January 9, 2010 Share Posted January 9, 2010 Well, for lockon there were some explosion fps tweaks though not sure if they work with BS. Still need to test that. Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Boberro Posted January 9, 2010 Share Posted January 9, 2010 They work. Recently I've tested Grabs Explosion pack and something else. For me they helped. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Woots Posted January 10, 2010 Share Posted January 10, 2010 (edited) For the ones having less than optimal systems (like me), you can edit Ka-50/Blackshark/data/scripts/options.cfg where you can put water to low (0) I can't fly in that world. I won't!!! Once I saw it at 3 there's no going back. Edited January 10, 2010 by Woots [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Frazer Posted January 10, 2010 Share Posted January 10, 2010 I can't fly in that world. I won't!!! Once I saw it at 3 there's no going back. Well, you are free to choose ofcourse. ;) Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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