dooom Posted June 21, 2011 Posted June 21, 2011 I saw this sam simulator today for the first time and thought wow - this would be a fun DCS integration into the portfolio - I'd love to play hide and seek in the Georgian mountains agains human SAM operators. http://sites.google.com/site/samsimulator1972/home Pipe dream?? ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
159th_Falcon Posted June 21, 2011 Posted June 21, 2011 Would be nice for sure, then again, who's going to stare @ the radar screen for hours on end? [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Boulund Posted June 21, 2011 Posted June 21, 2011 It's very detailed but incredibly boring (imo). Nice realistic interface though ;) Core i5-760 @ 3.6Ghz, 4GB DDR3, Geforce GTX470, Samsung SATA HDD, Dell UH2311H 1920x1080, Saitek X52 Pro., FreeTrack homemade cap w/ LifeCam VX-1000, Windows 7 Professional x64 SP1. FreeTrack in DCS A10C (64bit): samttheeagle's headtracker.dll
Cali Posted June 22, 2011 Posted June 22, 2011 Would be nice for sure, then again, who's going to stare @ the radar screen for hours on end? Dooom will I guess. :lookaround: i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
OutOnTheOP Posted June 22, 2011 Posted June 22, 2011 There are ways to make it more exciting; for example, allow the SAM operator to "jump" between multiple sites, so he can stay where the action is. Simulate a more exciting, and more "personal" system like SA-9, SA-13, or 2S6, which are visually/manually acquired or have visual/manual acquisition options. Simulate a multirole system like Bradley Linebacker, LAV-AD, ADATS, Starstreak, or 2S6, which have surface-to-surface secondary roles. This would also be a fantastic segue into DCS: Mechanized Infantry Platoon.
Nate--IRL-- Posted June 22, 2011 Posted June 22, 2011 That actually looks pretty cool. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Frostiken Posted June 22, 2011 Posted June 22, 2011 That simultaneously appears to be incredibly cool and yet the dullest thing I could possibly imagine simulating. .... .... .... .... .... *bloop* "Hmm, what was that?" .... .... "Huh." .... * B2 HAS KILLED FROSTIKEN * [sIGPIC][/sIGPIC]
blahdy Posted June 22, 2011 Posted June 22, 2011 The only time DCS:SAM would be real fun is when Lock On drivers start firing anti-radiation missiles at you.. Where modern combat lacks in humanity, certainly makes up for it in intensity :P
LostOblivion Posted June 22, 2011 Posted June 22, 2011 Crap I know, but I couldn't resist... :P Nice plane on that gun... OS764 P930@4 MBUD3R M6GB G5870 SSDX25 CAntec1200 HTMHW
Chrisakky Posted June 22, 2011 Posted June 22, 2011 Hmmmm so what the sam can't do in this sim..... The SAM's in DCS can't do :shifty: That could be helpful.... YouTube channel
Speed Posted June 24, 2011 Posted June 24, 2011 Add it in there with the ability to drive the vehicle, command and quickly jump between other vehicles, have an AI crew take over for you when you are not in a specific vehicle, and then, it's not really that dull at all. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Shinigami Posted June 27, 2011 Posted June 27, 2011 Add it in there with the ability to drive the vehicle, command and quickly jump between other vehicles, have an AI crew take over for you when you are not in a specific vehicle, and then, it's not really that dull at all. I rely like something like that, but is nearly impossible, cause all data concerning SAM is secret and I doubt that it can be simulated accurately, on GGTharos words DCS don't sim the complexity of the IA of the missile or the different countermeasures that the missile deploys against a target that is jamming him. I'm wrong GGTharos??? Shinigami Out... La guerra, asi como es madrastra de los cobardes, es madre de los valientes. Cervantes. [sIGPIC][/sIGPIC]
GGTharos Posted June 28, 2011 Posted June 28, 2011 Some times you can know, some times not ... it's similar to modeling air to air. Let's say some people have the S300 manual, SA-19 Manuak, and a couple others. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Boberro Posted June 28, 2011 Posted June 28, 2011 I would be happy even for simple strela or shilla mod which could allow you to make great missions. All depends of imagination :D Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
GGTharos Posted June 28, 2011 Posted June 28, 2011 Which is why what you should be commanding in-game is the IADS rather than a single SAM. That simultaneously appears to be incredibly cool and yet the dullest thing I could possibly imagine simulating. .... .... .... .... .... *bloop* "Hmm, what was that?" .... .... "Huh." .... * B2 HAS KILLED FROSTIKEN * [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Shinigami Posted June 28, 2011 Posted June 28, 2011 Nah, it would be cool to play like the command and control officer of a S-300 or S-400, I have a friend that do his service in the TCA (Tropas Coheteriles Atiaerias) in english Rockets Antiaerial Troops and He said that is like a symphony to launch a rocket (like pechora) so it would be very challenging to learn how to do all that's stuff. Shinigami Out.... La guerra, asi como es madrastra de los cobardes, es madre de los valientes. Cervantes. [sIGPIC][/sIGPIC]
Speed Posted June 28, 2011 Posted June 28, 2011 (edited) I fail to see why we need DCS-realistic control of ground forces... if they just made them 3D person movable and commandable like the old Battlefield Commander mode was during A-10C beta, then that would be a huge step forward. If they additionally let us them jump into them and have a few additional controls like maybe some kind of basic SAM interface or basic gunner's sight then that would be an even bigger step forward. Ground vehicles aren't as sexy overall as aircraft, and I doubt ED would ever be interested in giving us ground vehicles modelled to DCS levels of fidelity- I don't believe that the best currently out there, Steel Beasts Pro PE, is even DCS quality. I do think that given enough time, some kind of directly controllable ground vehicles in DCS will become a reality. Heck, you can already drive a UAZ, but that's really more of an easter egg that can't do anything useful. Edited June 28, 2011 by Speed Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
amalahama Posted June 28, 2011 Posted June 28, 2011 Which is why what you should be commanding in-game is the IADS rather than a single SAM. I fail to see why we need DCS-realistic control of ground forces... if they just made them 3D person movable and commandable like the old Battlefield Commander mode was during A-10C beta, then that would be a huge step forward. If they additionally let us them jump into them and have a few additional controls like maybe some kind of basic SAM interface or basic gunner's sight then that would be an even bigger step forward. Ground vehicles aren't as sexy overall as aircraft, and I doubt ED would ever be interested in giving us ground vehicles modelled to DCS levels of fidelity- I don't believe that the best currently out there, Steel Beasts Pro PE, is even DCS quality. I do think that given enough time, some kind of directly controllable ground vehicles in DCS will become a reality. Heck, you can already drive a UAZ, but that's really more of an easter egg that can't do anything useful. I can't agree more with these :) Regards!
Migow Posted June 28, 2011 Posted June 28, 2011 I saw this sam simulator today for the first time and thought wow - this would be a fun DCS integration into the portfolio - I'd love to play hide and seek in the Georgian mountains agains human SAM operators. http://sites.google.com/site/samsimulator1972/home Pipe dream?? excellent i ever want to see real sam cockpit etc... :thumbup::thumbup::thumbup: member of 06 MHR / FENNEC Mi-24P
ED Team JimMack Posted June 28, 2011 ED Team Posted June 28, 2011 I fail to see why we need DCS-realistic control of ground forces... if they just made them 3D person movable and commandable like the old Battlefield Commander mode was during A-10C beta, then that would be a huge step forward. If they additionally let us them jump into them and have a few additional controls like maybe some kind of basic SAM interface or basic gunner's sight then that would be an even bigger step forward. Ground vehicles aren't as sexy overall as aircraft, and I doubt ED would ever be interested in giving us ground vehicles modelled to DCS levels of fidelity- I don't believe that the best currently out there, Steel Beasts Pro PE, is even DCS quality. I do think that given enough time, some kind of directly controllable ground vehicles in DCS will become a reality. Heck, you can already drive a UAZ, but that's really more of an easter egg that can't do anything useful. How do you eat an elephant? A bite at a time. Just be patient. Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
Shinigami Posted July 4, 2011 Posted July 4, 2011 That means that in the future we get to see a DCS S-400????? La guerra, asi como es madrastra de los cobardes, es madre de los valientes. Cervantes. [sIGPIC][/sIGPIC]
GGTharos Posted July 4, 2011 Posted July 4, 2011 Do you have S-400 manuals? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Shinigami Posted July 4, 2011 Posted July 4, 2011 Nop but the Pechora are available in the net.... You have the one of the S-300???? La guerra, asi como es madrastra de los cobardes, es madre de los valientes. Cervantes. [sIGPIC][/sIGPIC]
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