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Posted

So far when I have tested the bombs (both level and dive bombing) the delayed fuse does not work. when the bomb hits the ground or target it seems to blow up straight away.

 

P.S. I have only tried bombing in mulitplayer.

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Posted

Unfortunately ED has yet to tackle fusing for iron bombs. It's apparently been on their list for years, so hopefully they'll eventually get to it.

System specifications: Computer, joystick, DCS world, Beer

  • ED Team
Posted

I am going to look into this one deeper and ask about it... I need to see if I have any good docs on how much time was set on the fuse, how this was set, etc.... looks like in the aircraft its either delayed fusing or not, so I would imagine the timing was set on the ground, or there was just a standard delay on these. I would like to see a slight failure rate on these too....

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Posted

Yes it'd be really be great to open the door to skip bombing - if that was possible - that would be awesome in fact. Plus the more conventional uses of delayed fusing.

Posted (edited)

There is no thing like a time set in the bombs fuse. The fuse has a (relatively) fixed time of delay.

 

For SC bombs you have the following (I can provide original docs if necessary):

 

SC Bombs have detontator C/98. This detonator is built in different variants.

If it is with delay (mit Verzögerung) there are different types with different delay times. Typically C/98 with 0.25 to 1.5 s delay.

The igniting load of the detonator is heated by a wire, through the current from the capacitor. If current is high (i.e. capacitor load is high) it goes off with no delay.

 

With activating of the bomb by switching on ZSK (Zünderschaltkasten) the detonator is connected to the electrical current loading the capacitor within the detonator.

 

ZSK switching determines how much energy is loaded to the capacitor by that it is controlled if the detonator goes off immediatly or after a certain time (particular by the detonator type). When the bomb is released this current is interrupted and the loading of the ignitor starts. After a few seconds the detonator is hot.

 

When the bomb hits the target the detonator blows up either directly (oV ohne Verzögerung) or after the delay time of the detonator in the bomb.

Edited by I./ZG15_FALKE
  • ED Team
Posted

What is the name of your doc, I might have it already... or you can just send to me in PM if you like...

 

There was no thing like a time set in the bombs fuse. The fuse ha a fixed time of delay.

 

For SC bombs you have the following (I can provide original docs if necessary):

 

SC Bombs had detontator C/98. This was built in different variants.

If it was with delay (mit Verzögerung) there were different types with different delay times. Typically C/98 with 0.25 to 1.5 s delay.

 

With activating the bomb by switching on ZSK (Zünderschaltkasten) the detonator was connected to the electrical current loading the capacitor within the detonator.

 

ZSK switching determines how much energy is loaded to the capacitor by that it is controlled if the detonator goes off immediatly or after a certain time (particular by the detonator type).

 

When the bomb was released this current is interrupted and the loading of the ignitor starts. After a few seconds the detonator is hot.

 

When the bomb hits the target the detonator blows up either directly (oV ohne Verzögerung) or after the delay time of the detonator in the bomb.

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Posted

I learned the hard way that delay doesn't work.

 

I tried level bombing a ship with delay on DOW server

 

Kaboom :)

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Posted
Unfortunately ED has yet to tackle fusing for iron bombs. It's apparently been on their list for years, so hopefully they'll eventually get to it.

 

its a joke, isnt it???

Posted
its a joke, isnt it???

 

Not a joke. Admittedly, my wording could have been better; ED has modeled impact fuses since the early days. It's the airburst/delay etc. fuses that are missing and have often been requested over the years. It's my understanding that they are on the to-do list for ED.

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Posted
Not a joke. Admittedly, my wording could have been better; ED has modeled impact fuses since the early days. It's the airburst/delay etc. fuses that are missing and have often been requested over the years. It's my understanding that they are on the to-do list for ED.

:huh::huh: ............ :(:(:( i cant understand this, i think that delay and fuze are very important in wwII planes, and plz we need skip bombing, yesterday launch a bomb in water and........ ploft........ plz do something about this.

Posted

It is not so hard to understand, is it?

It´s not there yet and Sith is taking care of it. Just give it some time, if it can be done with a reasonable effort, I´m sure it will be done.

 

And be sure to enjoy what is already there, one - if not the - deepest and most accurate simulation of a warbird!

:pilotfly:

:pilotfly:

:pilotfly:

  • ED Team
Posted
It is not so hard to understand, is it?

It´s not there yet and Sith is taking care of it. Just give it some time, if it can be done with a reasonable effort, I´m sure it will be done.

 

And be sure to enjoy what is already there, one - if not the - deepest and most accurate simulation of a warbird!

:pilotfly:

:pilotfly:

:pilotfly:

 

WWII is 1) a newish area for ED, even with the Mustang, which in many ways is more like the Modern version restored one 2) they had WWII dumped in their laps when they expected an experienced dev to be dealing with all these issues...

 

So let me do my best to convey these issues, they are going to revisit fuel choices in the future, I am sure they will be as open to this as they are to that.

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Posted

And be sure to enjoy what is already there, one - if not the - deepest and most accurate simulation of a warbird!

 

You're absolutely right, definitely the best I've seen. But surely delay and skip bombing will do much bigger. Thanks for everything

;)

Posted (edited)

Some info produced during the time TD got the German fuses working correctly in IL2 :)

 

There is Both fuse arming and detonation delay to consider.

 

Gfusecomp_zps20f0d2e6.jpg

 

Fuze2_zps992fa3c3.jpg

 

 

A a couple of goodrefrence docs:

USmanual_zps33b2bc1d.jpg

 

USmanual2_zps2d70e287.jpg

 

In the attachment a description from USN manual on German fuses that might be of some use

Gfuses.pdf

Edited by IvanK
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