Vinny002 Posted September 5, 2014 Posted September 5, 2014 (edited) Hi, guys! I don't understand how the NDB radio knob change the band from say 410-200 to 200-100. I guess the NDB radio knob change the band from 410-200 to 200-100 has the metal plates with numbers written on it like the manual pip control presets as shown on the photo below, is that correct? Please see attached. Thanks! Cheers, Vincent Edited September 5, 2014 by Vinny002
Oesau Posted September 5, 2014 Posted September 5, 2014 (edited) Watch this video, it should help Edited September 5, 2014 by Oesau
Vinny002 Posted September 5, 2014 Author Posted September 5, 2014 Hi, Oesau! I know how to navigate now. My question is does the NDB radio's have metal plates with numbers written on it flip when turning the band switch from say 410-200 to 200-100 is the same thing as the metal plates on the manual pip control presets flip when clicking on the manual pip control presets which also have numbers written on it? Thanks! Cheers, Vincent
NeilWillis Posted September 5, 2014 Posted September 5, 2014 Very useful videos, another to add to my subscription list. Thanks Oesau.
NeilWillis Posted September 5, 2014 Posted September 5, 2014 Hi, Oesau! I know how to navigate now. My question is does the NDB radio's have metal plates with numbers written on it flip when turning the band switch from say 410-200 to 200-100 is the same thing as the metal plates on the manual pip control presets flip when clicking on the manual pip control presets which also have numbers written on it? Thanks! Cheers, Vincent The band selection was well demonstrated in the video, and no, it is not like the flip plates on the manual pipper control. Just turn the knob to select the frequency range, then fine tune using the tuning knob in conjunction with the needle showing the signal strength. Then confirm you have the correct frequency by listening to the Morse code signal repeater.
Vinny002 Posted September 5, 2014 Author Posted September 5, 2014 (edited) Hi, Neilwillis! That makes sense! Now the question is when I turn the band switch from 410-200 to 200-100 it mechanically change the frequency from 410-200 to 200-100? Thanks! Cheers, Vincent Edited September 5, 2014 by Vinny002
Zabuzard Posted September 5, 2014 Posted September 5, 2014 The device you're talking about is the AN/ARN-6 Radio Compass (http://jproc.ca/rrp/rrp3/neptune_arn6.html). It has 4 different bands that cover the frequency ranges you mentioned. The knob that switches the bands is connected to the plate where the frequencies are listed on, if you now turn the knob the plate gets turned too. The knob is also eletrically connected to the radio device, if you turn the knob to switch bands the radio device gets this as eletrical information and switches the internal frequency range in the device.
Vinny002 Posted September 5, 2014 Author Posted September 5, 2014 Hi, Zabuza! I get it now! So you are saying the f-86 NDB radio is both mechanically and electrically operated. Thanks for the explanation! Cheers, Vincent
Vinny002 Posted September 5, 2014 Author Posted September 5, 2014 Hi, guys! Question about the engine startup. Is it possible to start the f-86 engine with just the f-86 batteries or the ground power unit is required to start the engine? Thanks! Cheers, Vincent
Vedexent Posted September 5, 2014 Posted September 5, 2014 So far as I know, there's a bug with the Morse code beacons, however. You can - and most often do - get more than one code sequence playing at the same time. Unless this was fixed recently - I have not tried in the last few weeks.
Zabuzard Posted September 6, 2014 Posted September 6, 2014 (edited) Hi, guys! Question about the engine startup. Is it possible to start the f-86 engine with just the f-86 batteries or the ground power unit is required to start the engine? Thanks! Cheers, Vincent You need ground power to start this plane. The Sabre has a battery and a generator, the generator will cut in with enough engine RPM ~40-45% (its connected to the turbine). The battery has not enough power to get the starter going (the starter needs many of it), so you need ground power for it. The starter cuts of at around 21% RPM, then you can turn off the ground power. Edited September 6, 2014 by Zabuza
Vinny002 Posted September 6, 2014 Author Posted September 6, 2014 Hi, Zabuza! That makes sense! Question for you, what does the ground power which is used to start the f-86 sabre engine look like in the 1950s? Cheers, Vincent
HawgTooth Posted September 6, 2014 Posted September 6, 2014 subbed ... thanks for the link! :D [sIGPIC][/sIGPIC]
Zabuzard Posted September 6, 2014 Posted September 6, 2014 Hi, Zabuza! That makes sense! Question for you, what does the ground power which is used to start the f-86 sabre engine look like in the 1950s? Cheers, Vincent
Corrigan Posted September 6, 2014 Posted September 6, 2014 That's the biggest toaster I've ever seen. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Vinny002 Posted September 6, 2014 Author Posted September 6, 2014 Hi, Zabuza! That is what I thought! Thanks for the pictures! Cheers, Vincent
=Mac= Posted September 6, 2014 Posted September 6, 2014 Morse code problem So far as I know, there's a bug with the Morse code beacons, however. You can - and most often do - get more than one code sequence playing at the same time. Unless this was fixed recently - I have not tried in the last few weeks. I flew last night from Novo (air start) to Krasnodar Center with the ADF and Morse codes working perfectly. Later, I added in heavy weather, moved down near Kutaisi and tried to work there. Morse codes were totally confusing. I tried locking onto all the nearby station freqs but the audio was fubar. At one time, I got a solid lock with the codes still messed up, but the ADF needle just spun about slowly (even though I had a great signal locked needle.) I think the Georgian airspace needs work on the ADF system. Up near Krasnodar, Gelen, Krymsk, Novo, and Anapa everything seems to work fine. Oh, and yes, you DO have to watch the engine RPM or you will lose the radio completely. (I was landing and noticed it!) The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...
golani79 Posted September 19, 2014 Posted September 19, 2014 Can anyone tell me if the F86 flew with loadouts that included bombs as well as rockets? I just did and when I released the bombs it also fired rockets - not sure if there is a possibility to lock rockets or if I did something wrong. I´ve gone with the bomb release procedure from the QuickStartGuide - would be nice if someone could help me with that. Sorry if this is a stupid question but I´m pretty new to the whole Simstuff and DCS. >> DCS liveries by golani79 <<
WinterH Posted September 19, 2014 Posted September 19, 2014 Can anyone tell me if the F86 flew with loadouts that included bombs as well as rockets? I just did and when I released the bombs it also fired rockets - not sure if there is a possibility to lock rockets or if I did something wrong. I´ve gone with the bomb release procedure from the QuickStartGuide - would be nice if someone could help me with that. Sorry if this is a stupid question but I´m pretty new to the whole Simstuff and DCS. Hi Golani, I have suffered the same problem at first :). Quick Start Guide isn't too accurate on weapons procedures currently. Rockets and bombs have seperate release mode selectors on weapons panel, if they are both set to release, weapons release button will release them both. The switch which is covered by long red plastic cover right behind the flight stick is rockets release mode, it is a 3 position switch : - Up : single rocket - Mid : Safe, it won't release rockets, to use bombs, you'd want to set it here - Down : auto, rockets will release in very rapid succession as long as weapon release button kept depressed. Somewhere to upper right of rocket relese sequence selector, is the bomb release selector, it is not covered by a plastic cover, written "DEM BOMBS" on it, it is a 4 position switch : - Left : release left bomb only, after it is released, for the second time you depress weapon release, it will release the right bomb. - Right : opposite of left - Mid/neutral position : safe, bombs won't release, this is where you want to keep it when you will use rockets and want to keep your bombs. - ALL : up position, it will release both bombs simultaneously when you depress the weapon release button. Hope this helps... 1 Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
golani79 Posted September 19, 2014 Posted September 19, 2014 Thanks a lot for the detailled answer - that was exactly what I was looking for. No more rockets when bombing :) >> DCS liveries by golani79 <<
Lulac Posted September 20, 2014 Posted September 20, 2014 This look interesting "GBR Sight", although it's not functional think that it have some thing with gunsight...any idea what is it and how does it work!? [sIGPIC]D:\avioni\razno\potpis 1 orao.jpg[/sIGPIC]
derelor Posted September 20, 2014 Posted September 20, 2014 This look interesting "GBR Sight", although it's not functional think that it have some thing with gunsight...any idea what is it and how does it work!? It's a ground test plug (also called "field test receptacle") for the A-4 Gunsight. You can connect a so-called "G-3 Sight System Analyzer" to perform different preflight checks and system tests. See T.O. 1F-86F-2 for details. 1338 - beyond leet ED Forum rules EN|DE|RU
Holbeach Posted October 24, 2014 Posted October 24, 2014 So far as I know, there's a bug with the Morse code beacons, however. You can - and most often do - get more than one code sequence playing at the same time. Unless this was fixed recently - I have not tried in the last few weeks. Morse ID still dosn't work, which makes NDB navigation useless if you can't Identify the beacon correctly. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
slamraamproductions Posted October 26, 2014 Posted October 26, 2014 Morse ID still dosn't work, which makes NDB navigation useless if you can't Identify the beacon correctly. Yesterday i did for the first time something with NDB navigation. I could not recognize my Morse code at all so I was really confused. It sounded like a lot of random bleeps. Now I read on the forums that the Morse codes are not flawless. So thanks for sharing this knowledge because I was totally lost. <==DCS Flaming Cliffs 3: Operation Grand Slam <==Lock On: Flaming Cliffs 2 Tribute
9.JG27 DavidRed Posted October 26, 2014 Posted October 26, 2014 I flew last night from Novo (air start) to Krasnodar Center with the ADF and Morse codes working perfectly. Later, I added in heavy weather, moved down near Kutaisi and tried to work there. Morse codes were totally confusing. I tried locking onto all the nearby station freqs but the audio was fubar. At one time, I got a solid lock with the codes still messed up, but the ADF needle just spun about slowly (even though I had a great signal locked needle.) I think the Georgian airspace needs work on the ADF system. Up near Krasnodar, Gelen, Krymsk, Novo, and Anapa everything seems to work fine. Oh, and yes, you DO have to watch the engine RPM or you will lose the radio completely. (I was landing and noticed it!) i noticed this too! thats really a shame as it would be real fun to navigate with NDBs. hope this gets fixed soon.
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