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Posted

As the title says i don't understand how to navigate to particular grid no. e.g grid 65-97 in Escalation mission. As I try to figure out using f10 map view with different co-ordinate systems but without any luck. Your help is appreciated.

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Posted
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Posted

Derbysieger your links are appreciated. But first i should know the location on my map where i have to go. As in some mission they give you grid info e.g grid 65-97 now how do i know this location on the map where it is. So any body shed some light on the map how the grid numbers are working.

 

Thx in advance

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English is not my native language

Posted

Isn't there more information in the briefing? On the F10 Map you only have the MGRS grid and of course an exact location on your cursor in Latitude Longitude, Latitude Longitude Decimal or MGRS depending on your gameplay settings.



CPU: AMD Ryzen 7 9800X3D | Mobo: ASRock X870E Taichi Lite | RAM: 96GB DDR5-6000 CL30 | GPU: ASUS RTX5090 32GB ROG Astral | SSDs: 3xSamsung 990 Pro 4TB M.2

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Posted

Yes info is there in briefing. Yes there is every thing on F10 Map but they some time give you grid co-ordinates which i can't find it on map or may be i don't understand it. So they give coordinates like 65-97. I thing 65 is the grid but i don't know exactly as if you look at MGRS co-ordinates they have an alphabet prefixed like M65 so how do i know the exact position using F10 map view with given co-ordinates? I also know when you move your mouse on F10 map view you can see the co-ordinate info on top but those co-ordinates don't match to the given co-ordinates in briefing.

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English is not my native language

Posted

In the first mission in the campaign, at first in the briefing, there is an explanation how to understand the grid system.

 

Also some there in your DCS folder on your PC, there is a file with the map, you can download and print, if you like

Posted

Up

Same question here

How to use in campaign grid ?

First is square number but then x y or y x ? Can t use a marker map on the grid

 

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Posted
Up

Same question here

How to use in campaign grid ?

First is square number but then x y or y x ? Can t use a marker map on the grid

 

Yes some one explain. I have same question how to read the square?

Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick,

DIY Rudder Pedals,

Google Cardboard with DCS World

English is not my native language

Posted
Up

Same question here

How to use in campaign grid ?

First is square number but then x y or y x ? Can t use a marker map on the grid

:huh:

 

Yes some one explain. I have same question how to read the square?

:huh:

 

 

 

 

In the first mission in the campaign, at first in the briefing, there is an explanation how to understand the grid system.

 

Also some there in your DCS folder on your PC, there is a file with the map, you can download and print, if you like

2006017281_EN-map01CCEF46D7-66EC-4c9b-8C8D-86A1B132D949.png.a0d5344399e785efa448cca05ff59a06.png

1528572047_EN-map01-1E840EC4B-DD2F-4280-9414-E238387E7FA4.png.1928fde3abf0490b7591fd6291028dcb.png

255601570_EN-map01-2470E4897-A791-4ae5-9F57-DF32089E0581.png.d174a67e29b02821f35c93a929264f7d.png

Posted

It's very simple.

 

The first and second digit of each pairing is the large square on the map. First digit groups read across the map, and then the second group upwards from the southern edge.

 

The third digit of each grouping is a division of that large square into tenths, again starting at the bottom left, and working right for the first group, then up from the bottom with the second group.

 

A grid reference can be either 4, 6 or 8 figures, for example:

 

The 4 figure references apply just to whole squares, i.e. the bottom left corner of the square 04 12.

 

231 451 is a 6 figure reference, and divides up the main squares into tenths.

 

2341 3421 is an 8 figure grid reference, and divides the grid into tenths, then hundredths, so each of the progressively smaller grids is then divided into further tenths by each succeeding digit.

 

It means therefore in the metric system, that each square measures 1 km x 1 km, and a 6 figure reference has a resolution of 100 metres, and an 8 figure reference, 10 metres

 

The pre-fix groupings i.e. MM are the next higher division, so MM will contain 10x10 grid squares.

 

If the grid reference does not have the pre-fix lettering, then it refers to the grid squares in the same location as the map reader, therefore, if you are in the MM grid area, and you get a grid reference of 6521, then it is actually MM 65 21, so the point referred to is half way across the 62 grid square, and just one tenth of a square upwards - in other words, in the centre, but almost at the bottom edge of the MM 6 2 grid square.

 

The system also uses for example 38T, and this is the next higher order of reference, covering a much larger area.

 

I hope that explains it more clearly.

Posted
As the title says i don't understand how to navigate to particular grid no. e.g grid 65-97 in Escalation mission. As I try to figure out using f10 map view with different co-ordinate systems but without any luck. Your help is appreciated.

 

Same problem here.

 

I must have looked at the pictures in the first mission for like 20 or 30 minutes, trying to figure it all out, but it felt as if I was literally missing the bigger picture.

 

Flagrum, thx for posting the briefing pictures so we have a common reference.

 

When I look at the different Areas (64, 65 etc), the grids inside each area appear to be enumerated differently, and I don't see any way to calculate these grid numbers (unlike MGRS, which is pretty logical once you know how it works). Without any further reference, it seems to me that this system is plain useless. We'd need an actual map of the area with all of the grids. (And if such a map is buried somewhere in the docs folder, the campaign should bloody well mention that, seeing as there wasn't even an Mi-8 manual when the campaign was first available).

 

That's why I went with the F10 map and in-mission-messages like "fly heading 251 for 40 km" or something.

 

However, if someone manages to explain this system, I'd be much interested if it would be of help in the campaign.

 

@ NeilWillis: Good explanation, wrong system. We're not talking about MGRS. :smartass:

Posted

As Yurgon said you can't find exact co-ordinates that are given in during missions. I saw explanation in the documentation of A10c manual about MGRS and Latitude and longitude co-ordinates these are very well an in details.

 

It would be nice if you can change co-ordinates system in f10 map view while on mission. So any one can easily match coordinates

Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick,

DIY Rudder Pedals,

Google Cardboard with DCS World

English is not my native language

Posted

True, if you are using MGRS, there is no easy way to determine long lat.

 

You can however see the large grid squares in MGRS, so estimating position is possible, but it will always be a very rough estimate.

Posted

IMHO any navigation based missions should be achievable using the map and tools given in the F10 view, without having any map markers.

It is completely possible to fly anywhere on the map using a combination of NDB/VOR, VFR, Doppler and some time spent on mission planning.

My biggest annoyance is the F10 map does not have NDB frequency etc listed. So these steps need to be taken in the mission planner prior to loading the mission.

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Posted

Grid Pictures

 

Purely out of interest, as I don´t have the Mi-8. Why are the numbers on the axis in the smaller grid (second picture) not in order? There must be some kind of system behind it that I just don´t see yet...

Callsign "Lion"

Posted
Purely out of interest, as I don´t have the Mi-8. Why are the numbers on the axis in the smaller grid (second picture) not in order? There must be some kind of system behind it that I just don´t see yet...

Hrm ... good question, tbh. My guess would be that it is scrambled to spoof potential eavesdropper. So you can exchange coordinates on open channels - without the knowledge of the actual numbering, this information is then useless for the enemy.

Posted
Hrm ... good question, tbh. My guess would be that it is scrambled to spoof potential eavesdropper. So you can exchange coordinates on open channels - without the knowledge of the actual numbering, this information is then useless for the enemy.

 

IIRC when I flew the campaign, the briefing that went with the pics Flagrum posted was explanatory enough to understand.

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Posted
So you can exchange coordinates on open channels - without the knowledge of the actual numbering, this information is then useless for the player.

 

Fixed it for you. :D

 

IIRC when I flew the campaign, the briefing that went with the pics Flagrum posted was explanatory enough to understand.

 

Not for me it wasn't. :(

 

I got where I was supposed to by ignoring this grid system and instead focusing on the F10 map, briefing, flight plan and in-game messages.

 

All this grid system did for me was to add a level of confusion.

 

It's as if an A-10C campaign explained MGRS in three images and then expected players to understand and follow it.

 

Does anyone know if this system is actively used with Russian army choppers?

Posted

The grid isn't on the kneeboard along with your flight plan. I think it should be overlayed on the kneeboard.

 

When I get a grid reference over the radio as part of the campaign, I don't want to pause the game, look at the F10 map or entirely out of game documents.

 

I should just be able to use the kneeboard, mark my current position on it, then refer to the grid and decide which direction to fly in from that.

Practice makes perfect.

Posted
Hrm ... good question, tbh. My guess would be that it is scrambled to spoof potential eavesdropper. So you can exchange coordinates on open channels - without the knowledge of the actual numbering, this information is then useless for the enemy.

 

Hmm, I am not quite convinced, but it makes sense. Until someone has a better explanation, I will go with that. Thanks.

Callsign "Lion"

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