Bushmanni Posted October 2, 2015 Posted October 2, 2015 3pJg_A_vEF0 Is this realistic? Especially can Archer really track targets over 90 degrees off missile axis? (gimbal limit seems to be 120 degrees) Israeli Pythons are supposedly designed to do this but Archer? 1 DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
winchesterdelta1 Posted October 2, 2015 Posted October 2, 2015 Good to know this.. DAm this is going to be a entire different ball game defending these things. Go in close, and when you think you are too close, go in closer.
GaryIKILLYOU Posted October 2, 2015 Posted October 2, 2015 To add to this it seems IR seekers overall received a massive IRCCM boost. Double edged sword I must say. I'd be nice to know if the seekers became more effective or if flares are bugged, because it is taking a MASSIVE number of flares to defeat even basic IR SAMs (Stinger, Chaparral, SA-13) My Specs:Win 10 Pro 64bit/ i7 6770K 4.5Ghz/32GB DDR4/ GTX 1070 SC/Samsung SSD Warthog Stick/TWCS Throttle/TrackIR 5
Ironhand Posted October 2, 2015 Posted October 2, 2015 Is this realistic? Especially can Archer really track targets over 90 degrees off missile axis? (gimbal limit seems to be 120 degrees) Israeli Pythons are supposedly designed to do this but Archer? I would say: no. Looks like a bug. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Exorcet Posted October 2, 2015 Posted October 2, 2015 To add to this it seems IR seekers overall received a massive IRCCM boost. Double edged sword I must say. I'd be nice to know if the seekers became more effective or if flares are bugged, because it is taking a MASSIVE number of flares to defeat even basic IR SAMs (Stinger, Chaparral, SA-13) I noticed I got a lock on a MiG-29 at over 10 miles, head on, with AIM-9M. The MiG was in AB though, but I think that's farther than it would have been pre 1.5. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Bushmanni Posted October 2, 2015 Author Posted October 2, 2015 Lock-on range seems to be what it was pre 1.5. At sea level you get a tone on non-afterburning target from little over 3nm while at around 20k feet you can lock an afterburning target at around 17nm. (all ranges for head-on target) DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
blkspade Posted October 2, 2015 Posted October 2, 2015 I noticed I got a lock on a MiG-29 at over 10 miles, head on, with AIM-9M. The MiG was in AB though, but I think that's farther than it would have been pre 1.5. I quite regularly got 6-9nm kills with the AIM-9M in 1.2.16, on full AB targets head on. http://104thphoenix.com/
blkspade Posted October 2, 2015 Posted October 2, 2015 Shouldn't the in game version of the R-73 only be able to track 40 degrees off bore? http://104thphoenix.com/
=4c=Nikola Posted October 2, 2015 Posted October 2, 2015 All missiles are broken right now in beta. You should see R-27ER: Do not expect fairness. The times of chivalry and fair competition are long gone.
Ragnarok Posted October 2, 2015 Posted October 2, 2015 unlimited seeker for all A2A missiles “The people will believe what the media tells them they believe.” — George Orwell
*Rage* Posted October 2, 2015 Posted October 2, 2015 All missiles are broken right now in beta. You should see R-27ER: unlimited seeker for all A2A missiles It reacquires. I thought they could do that up until 60 secs. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
=4c=Nikola Posted October 2, 2015 Posted October 2, 2015 I don't think so. Maybe against non maneuverable target. Do not expect fairness. The times of chivalry and fair competition are long gone.
blkspade Posted October 2, 2015 Posted October 2, 2015 It reacquires. I thought they could do that up until 60 secs. But what would compel the missile to continue arcing toward a target it shouldn't be able to see? http://104thphoenix.com/
*Rage* Posted October 2, 2015 Posted October 2, 2015 Ill need to watch the track again more closely but I don't think it did. It only corrects trajectory once radar lock is re-established [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Stuge Posted October 2, 2015 Posted October 2, 2015 Ill need to watch the track again more closely but I don't think it did. It only corrects trajectory once radar lock is re-established This theory could have merit, also the tacview seems to show only the speed vector, not the angle of attack. Extremely high angle of attack could explain how the missile can see so many angles to the side. http://www.104thphoenix.com
Bushmanni Posted October 3, 2015 Author Posted October 3, 2015 That is actually a good point. I checked the acmi file and the missile keeps about 35 degree AOA through the turn which leaves about 55 degrees for the seeker to turn. With 75 degree gimbal limit you get to about 110 degree angle off limit in regards to flight path when you include AOA. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
VikingTsunami Posted October 3, 2015 Posted October 3, 2015 To add to this it seems IR seekers overall received a massive IRCCM boost. Double edged sword I must say. I'd be nice to know if the seekers became more effective or if flares are bugged, because it is taking a MASSIVE number of flares to defeat even basic IR SAMs (Stinger, Chaparral, SA-13) Yes, I fired a ET at a F-15C yesterday, he flared his ass off and it still hit. I was surprised xD [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic18896_1.gif[/sIGPIC]
GGTharos Posted October 3, 2015 Posted October 3, 2015 The CM rejection will get checked. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Dudikoff Posted October 3, 2015 Posted October 3, 2015 (edited) I had a weird situation while testing my GPU temperature in one of the instant missions - I fired an Archer towards an Su-25 which then my wingman hit from my 10 o'clock while my Archer was still half way to the target. Then he fired an R-77 which passed close to the Archer more or less (can't say if it was in front of it) and the Archer spun 90 degrees to the right and I assume went after the R-77 (or perhaps the other plane at least 90 degrees to the right of it?). Never saw such a weird behavior before, but should have saved the track, sorry. Edited October 3, 2015 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
SDsc0rch Posted October 3, 2015 Posted October 3, 2015 *cough*cough* the pilot states he launches a heater - then a sparrow - then another heater - then another sparrow which finally hits the point i'm directing your attention to is here we have heaters quite soundly defeated by flares keep in mind.. that's a MIG-25 in full burner --- let that sink in a little bit this is desert storm era modern-day missiles - sure, very CM resistant but up through the 90s... IR missiles should have some issues i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC]
Brisse Posted October 3, 2015 Posted October 3, 2015 I had a weird situation while testing my GPU temperature in one of the instant missions - I fired an Archer towards... What.... Did the heat seeker go for your GPU? :megalol:
Stuge Posted October 4, 2015 Posted October 4, 2015 Yea I've gotten hit by ir missiles and Sams even after flaring like a mad man with engines cut to idle. Doesn't make sense It is now just closer to what it was in the "good old days". The new generation has been spoiled with heatseekers that can be avoided reliably with flares :) http://www.104thphoenix.com
Stuge Posted October 4, 2015 Posted October 4, 2015 I had a weird situation while testing my GPU temperature in one of the instant missions - I fired an Archer towards an Su-25 which then my wingman hit from my 10 o'clock while my Archer was still half way to the target. Then he fired an R-77 which passed close to the Archer more or less (can't say if it was in front of it) and the Archer spun 90 degrees to the right and I assume went after the R-77 (or perhaps the other plane at least 90 degrees to the right of it?). Never saw such a weird behavior before, but should have saved the track, sorry. Heatseekers can switch targets. Heatseekers are capable of tracking other missiles. Thus, this seems normal behavior, given the right circumstances. http://www.104thphoenix.com
*Rage* Posted October 4, 2015 Posted October 4, 2015 It is now just closer to what it was in the "good old days". The new generation has been spoiled with heatseekers that can be avoided reliably with flares :) +1 [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
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