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Posted

3pJg_A_vEF0

 

Is this realistic? Especially can Archer really track targets over 90 degrees off missile axis? (gimbal limit seems to be 120 degrees) Israeli Pythons are supposedly designed to do this but Archer?

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DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community

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Posted

To add to this it seems IR seekers overall received a massive IRCCM boost. Double edged sword I must say. I'd be nice to know if the seekers became more effective or if flares are bugged, because it is taking a MASSIVE number of flares to defeat even basic IR SAMs (Stinger, Chaparral, SA-13)

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Posted

 

Is this realistic? Especially can Archer really track targets over 90 degrees off missile axis? (gimbal limit seems to be 120 degrees) Israeli Pythons are supposedly designed to do this but Archer?

I would say: no. Looks like a bug.

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Posted
To add to this it seems IR seekers overall received a massive IRCCM boost. Double edged sword I must say. I'd be nice to know if the seekers became more effective or if flares are bugged, because it is taking a MASSIVE number of flares to defeat even basic IR SAMs (Stinger, Chaparral, SA-13)

 

I noticed I got a lock on a MiG-29 at over 10 miles, head on, with AIM-9M. The MiG was in AB though, but I think that's farther than it would have been pre 1.5.

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Posted

Lock-on range seems to be what it was pre 1.5. At sea level you get a tone on non-afterburning target from little over 3nm while at around 20k feet you can lock an afterburning target at around 17nm. (all ranges for head-on target)

DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community

--------------------------------------------------

SF Squadron

Posted
I noticed I got a lock on a MiG-29 at over 10 miles, head on, with AIM-9M. The MiG was in AB though, but I think that's farther than it would have been pre 1.5.

 

I quite regularly got 6-9nm kills with the AIM-9M in 1.2.16, on full AB targets head on.

Posted
All missiles are broken right now in beta. You should see R-27ER:

 

unlimited seeker for all A2A missiles

 

It reacquires. I thought they could do that up until 60 secs.

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64th "Scorpions" Aggressor Squadron

Discord: 64th Aggressor Squadron

TS: 195.201.110.22

Posted
Ill need to watch the track again more closely but I don't think it did. It only corrects trajectory once radar lock is re-established

 

This theory could have merit, also the tacview seems to show only the speed vector, not the angle of attack. Extremely high angle of attack could explain how the missile can see so many angles to the side.

Posted

That is actually a good point. I checked the acmi file and the missile keeps about 35 degree AOA through the turn which leaves about 55 degrees for the seeker to turn. With 75 degree gimbal limit you get to about 110 degree angle off limit in regards to flight path when you include AOA.

DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community

--------------------------------------------------

SF Squadron

Posted
To add to this it seems IR seekers overall received a massive IRCCM boost. Double edged sword I must say. I'd be nice to know if the seekers became more effective or if flares are bugged, because it is taking a MASSIVE number of flares to defeat even basic IR SAMs (Stinger, Chaparral, SA-13)

 

Yes, I fired a ET at a F-15C yesterday, he flared his ass off and it still hit. I was surprised xD

Posted (edited)

I had a weird situation while testing my GPU temperature in one of the instant missions - I fired an Archer towards an Su-25 which then my wingman hit from my 10 o'clock while my Archer was still half way to the target. Then he fired an R-77 which passed close to the Archer more or less (can't say if it was in front of it) and the Archer spun 90 degrees to the right and I assume went after the R-77 (or perhaps the other plane at least 90 degrees to the right of it?). Never saw such a weird behavior before, but should have saved the track, sorry.

Edited by Dudikoff

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Posted

*cough*cough*

 

the pilot states he launches a heater - then a sparrow - then another heater - then another sparrow which finally hits

 

the point i'm directing your attention to is here we have heaters quite soundly defeated by flares

 

keep in mind.. that's a MIG-25 in full burner --- let that sink in a little bit

 

this is desert storm era

 

modern-day missiles - sure, very CM resistant

 

but up through the 90s... IR missiles should have some issues

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Posted
I had a weird situation while testing my GPU temperature in one of the instant missions - I fired an Archer towards...

 

What.... Did the heat seeker go for your GPU? :megalol:

Posted
Yea I've gotten hit by ir missiles and Sams even after flaring like a mad man with engines cut to idle. Doesn't make sense

 

It is now just closer to what it was in the "good old days".

 

The new generation has been spoiled with heatseekers that can be avoided reliably with flares :)

Posted
I had a weird situation while testing my GPU temperature in one of the instant missions - I fired an Archer towards an Su-25 which then my wingman hit from my 10 o'clock while my Archer was still half way to the target. Then he fired an R-77 which passed close to the Archer more or less (can't say if it was in front of it) and the Archer spun 90 degrees to the right and I assume went after the R-77 (or perhaps the other plane at least 90 degrees to the right of it?). Never saw such a weird behavior before, but should have saved the track, sorry.

 

Heatseekers can switch targets. Heatseekers are capable of tracking other missiles. Thus, this seems normal behavior, given the right circumstances.

Posted
It is now just closer to what it was in the "good old days".

 

The new generation has been spoiled with heatseekers that can be avoided reliably with flares :)

 

+1

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64th "Scorpions" Aggressor Squadron

Discord: 64th Aggressor Squadron

TS: 195.201.110.22

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