bkthunder Posted December 31, 2015 Posted December 31, 2015 1.5.2 is out of open beta. Can I complain now ? I still get 6 gb and over RAM usage and the game stutters everything both inside and outside the game. 5 gb JUST IN THE LOBBY. I'm not the only one here with this problem anyway. 8 gb. I think freezing the entire computer is a serious issue though. So the issue is "officially" solved now? What options are we left with to keep using DCS? - stick with the old version - divert the money I would have spent on Nevada / other modules and use it to buy more RAM? Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
domini99 Posted December 31, 2015 Posted December 31, 2015 So the issue is "officially" solved now? What options are we left with to keep using DCS? - stick with the old version - divert the money I would have spent on Nevada / other modules and use it to buy more RAM? I don't think they can call this stable. A game that needs more than 4gb RAM for just idling at the main menu is just sad.
secret1962 Posted December 31, 2015 Posted December 31, 2015 (edited) The game is unstable as hell and is probably the cause to some error in my hard disk sector (due to the ram and memory page problems). Could we get a confirm this is being worked on ? I can't play anymore... Edited December 31, 2015 by secret1962
ED Team BIGNEWY Posted December 31, 2015 ED Team Posted December 31, 2015 (edited) ED are always looking at optimisation it is an ongoing task. I have had a look myself at the memory usage while playing, I am just not seeing what you are. My 1.5.2 is stable for me, just saying, so is the issue related to a particular setup I don't know but I am sure ED will be looking into it. If you could point me to a thread with your specs and zipped logs folder or post them again I will take another look at it for you. Edited December 31, 2015 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Pikey Posted December 31, 2015 Posted December 31, 2015 This thread originally was about a leak that's since been fixed. I find 1.5.2 very stable and am only posting to provide some counterpoint to the vague and useless feedback above. I'd propose that any new memory issues are in a new thread to seperate the confusion out. And that such claims come within the BUG reporting guidelines setout in the moderators signature links. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Axion Posted January 1, 2016 Posted January 1, 2016 Yup, the memory leak situation still exists. Our dedicated server just crashed most of the clients having exceeded the 16 Gig of RAM installed. Although the server did not crash itself, I can only assume there are no server logs worthy of reporting? Asus Z390 Code XI, i9-9900K, RAM 32 Gig Corsair Vengeance @ 3200, RTX 2080 TI FE, TIR 5, Samsung 970 EVO 1TB, HOTAS WH, ASUS ROG Swift PG279Q, HTC Vive Pro, Win 10 x64
secret1962 Posted January 1, 2016 Posted January 1, 2016 (edited) ED are always looking at optimisation it is an ongoing task. I have had a look myself at the memory usage while playing, I am just not seeing what you are. My 1.5.2 is stable for me, just saying, so is the issue related to a particular setup I don't know but I am sure ED will be looking into it. If you could point me to a thread with your specs and zipped logs folder or post them again I will take another look at it for you. Try playing with 8 GB ram. Or even better 6 gb. The problem is not the memory leak (which has been fixed, MAYBE, since the game takes years to empty its space on the ram when closing it for example) but rather the fact that the game uses 5 gb just in the lobby, making it impossible for 6-8 gb ram users. @Pikey "vague and useless feedback" I paid for a working product that I can't utilize anymore. Edited January 1, 2016 by secret1962 2
ED Team BIGNEWY Posted January 1, 2016 ED Team Posted January 1, 2016 If you have logs please post them, all info leading to solving the problem will help. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted January 1, 2016 ED Team Posted January 1, 2016 (edited) Try playing with 8 GB ram. Or even better 6 gb. The problem is not the memory leak (which has been fixed, MAYBE, since the game takes years to empty its space on the ram when closing it for example) but rather the fact that the game uses 5 gb just in the lobby, making it impossible for 6-8 gb ram users. I am not going to take a stick of ram out for anyone :P 5gb in the lobby? are you using the clouds background? if so change to a aircraft one by right clicking on one of your modules icon. Are you running on max settings in game? have you tried lowering them? With 8gb being minimum for DCS now you may have to play around with your ingame settings to find a good balance. using flat shadows is a good one for saving on ram. I will put the minimum and recommended here for ref. Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 60 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation. Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 60 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation. Edited January 1, 2016 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Axion Posted January 1, 2016 Posted January 1, 2016 (edited) Kicked from the mission, no server or client clashes. Server memory usage after 1hr 54 mins: No logs to report. Server running 1.5.2.48726. Please advise. Server specs: CPU - I5 – 4690K Devil's Canyon Quad-Core 3.5GHz 16 GB Corsair Vengeance low latency RAM ASUS Z97-A LGA 1150 Intel Z97 Geforce GT730 2gb RAM Samsung 850 Evo SSD 100/100 MB line Edited January 1, 2016 by Axion Updated Server Specs Asus Z390 Code XI, i9-9900K, RAM 32 Gig Corsair Vengeance @ 3200, RTX 2080 TI FE, TIR 5, Samsung 970 EVO 1TB, HOTAS WH, ASUS ROG Swift PG279Q, HTC Vive Pro, Win 10 x64
ED Team BIGNEWY Posted January 2, 2016 ED Team Posted January 2, 2016 Which mission? if you know the mission I would like to try and repeat this on my machine. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ebabil Posted January 2, 2016 Posted January 2, 2016 :clap_2: 15 gb ram usage, itS a world record? FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Kuky Posted January 2, 2016 Posted January 2, 2016 (edited) I have massive memory leak on my end but only in Tester version of DCS (which I think was "introduces only recently as I didn't see it happen before like this) which I have reported. 1.5.2 for me doesn't seem to have a memory leak. Edited January 2, 2016 by Kuky PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Axion Posted January 2, 2016 Posted January 2, 2016 Which mission? if you know the mission I would like to try and repeat this on my machine. Good point, I will download it from the server to my own local computer and test it there. If it still behaves the same, I'll post it up here for further testing. Many thanks! Asus Z390 Code XI, i9-9900K, RAM 32 Gig Corsair Vengeance @ 3200, RTX 2080 TI FE, TIR 5, Samsung 970 EVO 1TB, HOTAS WH, ASUS ROG Swift PG279Q, HTC Vive Pro, Win 10 x64
Zibell Posted January 2, 2016 Posted January 2, 2016 ED or anyone interested, if you want to see memory rising, you don't have to do much. Just keep browsing different encyclopedia models. DCS lacks some serious garbage collection. [sIGPIC]hi[/sIGPIC]
Kuky Posted January 2, 2016 Posted January 2, 2016 ED or anyone interested, if you want to see memory rising, you don't have to do much. Just keep browsing different encyclopedia models. DCS lacks some serious garbage collection. What? :doh: If you keep watching more and more objects then naturally all of them should be added into memory and it would make sense for memory usage to go up, but this has nothing to do with memory leak, so please don't make comments like this as its not helpful. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Zibell Posted January 3, 2016 Posted January 3, 2016 If keeping unused models or whatever in memory is actually intended then no wonder its using 14gb+ In some cases. [sIGPIC]hi[/sIGPIC]
Kuky Posted January 3, 2016 Posted January 3, 2016 They are not unused, you viewed them already, remember? So each 3D model viewed in Encyclopedia will use some memory, until the application is closed. And second, the massive memory usage I see in testers version has nothing to do with viewing objects in Encyclopedia as this is what I see when I am in mission. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Axion Posted January 3, 2016 Posted January 3, 2016 Unfortunately but not unsurprisingly, I am unable to reproduce high memory usage whilst hosting the missions as a single client. I can only assume the issue stems from numerous clients joining, leaving and generally just using the dedicated server over time. A different mission was hosted on our dedicated server yesterday evening, that also experienced the same high memory usage over a period of approximately two hours. I have also attempted a repair and ensured Windows 7 is up to date, to no avail. Any other server admins experiencing the same in the latest 1.5.2 update? Asus Z390 Code XI, i9-9900K, RAM 32 Gig Corsair Vengeance @ 3200, RTX 2080 TI FE, TIR 5, Samsung 970 EVO 1TB, HOTAS WH, ASUS ROG Swift PG279Q, HTC Vive Pro, Win 10 x64
Shahdoh Posted January 3, 2016 Posted January 3, 2016 I have been hosting the Virtual Aerobatic Test server (till we get the dedicated one back up and running) and have had NO memory leak issues. Server has stayed up for over 12 hours at times and has not used more than 6.5 of 10 available gigs of ram. Granted, not much going on mission wise, but practically every aircraft is available and server sees a near constant 10-25 clients connected at any one time. Version 1.5.2 update 1
sniperwolfpk5 Posted January 3, 2016 Posted January 3, 2016 Well my game is crashing. Before crashing it give me low memory error dialog with close this application option Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language
ED Team BIGNEWY Posted January 3, 2016 ED Team Posted January 3, 2016 Well my game is crashing. Before crashing it give me low memory error dialog with close this application option That is a different issue, check your swap file is set to system managed, feel free to post in a new thread and I will assist you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
sniperwolfpk5 Posted January 5, 2016 Posted January 5, 2016 Well thank you BIGNEWY. I set my swap file to system managed. The game is much better now. It some time crashes but after a long play session. Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language
rvotri Posted January 12, 2017 Posted January 12, 2017 January 2016, high memory consumption still persits. After 3 hours playing, there are around 20gb ram been used by DCS. Every action (on menus) take too much time. Quit game is painfull and takes at least 5 minutes (after clicked on quit) Who cares...
rvotri Posted January 12, 2017 Posted January 12, 2017 A detail more: From the moment i click on game icon to run it till main menu, at least 1.6g are used. And take almost 2 minutes. Game has no loading screen animated, no videos, nothing that justify all that memory usage. I use to run GTA V, Battlefield 4 all in Ultra graphic COnfigs and loadings are pretty fast with very low memory usage. Seems to be a serious memory leak... Who cares...
Recommended Posts