Frisco1522 Posted October 3, 2015 Posted October 3, 2015 I mean, it seems like something that should not be happening...right? By this I mean when I am flying, for example my F-15, and I jettison my stores, all the missiles tumble end over end. Wouldn't they dive like an arrow? I mean, they do that after they are fired and burn out their motors... The bombs dive straight... What do you guys think? :book::smartass: :helpsmilie: Frisco1522
PiedDroit Posted October 3, 2015 Posted October 3, 2015 I guess they don't have enough speed to be stabilized and they don't have controls either. 1
Exorcet Posted October 3, 2015 Posted October 3, 2015 I don't think the objects have physics on jett. Missiles are kind of weird in that even after stalling and running out of electric power, they hold massive angles of attack on decent. They probably shouldn't tumble, or the tumbling should at least decay, but it's a pretty minor thing. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
HeadHunter52 Posted October 3, 2015 Posted October 3, 2015 Jetted missiles are not "active". They do not have any guidance awake and in control. On terminal approach to ground targets, they have enough speed for guidance to control flight. But a sleeping missile is nothing more than a tube. No forward weight bias to make it act like a dart... tumble is what I'd expect to see. A2A missiles are generally powered all through flight, so I also expect them to tumble when sleeping and quiet. Dogs of War Squadron Call sign "HeadHunter" P-51D /Spitfire Jockey Gigabyte EP45T-UD3LR /Q9650 3.6Ghz | 16GB DDR3 1600 RipJaws | EVGA GTX-1060 ACX3 FTW | ThrustMaster 16000m & G13 GamePad w/analog rudder stick | TurtleBeach EarForce PX22 | Track IR5 | Vizio 40" 4K TV monitor (stuck temporarily with an Acer 22" :( )
Spetz Posted October 3, 2015 Posted October 3, 2015 So what you are saying is that because the flight are not active it tumbles. So with that rationale a shuttlecock from badminton should tumble as it flies through the air because it doesn't even have control surfaces? The air rushing over the control surfaces, even though not deflectin, is enough to keep them stable in flight. Being dropped from a jet travelling at mach 1 means the missile is initially travelling at mach 1 when dropped. Yes, it will slow due to drag, but should remain stable. I have seen personally missiles been fired from AD systems that have a 2nd stage misfire and they fly just as level into the ground.
Blackeye Posted October 3, 2015 Posted October 3, 2015 A shuttlecock is aerodynamically stable, a rocket might not necessarily be, given its design (e.g. front fins) and the fact that unstable usually means better maneuverability if you can keep control. 1
Kuky Posted October 3, 2015 Posted October 3, 2015 I think in reality only missiles that have rear fins only would eventually stabilize ... but with front fins also they shouldn't. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
HeadHunter52 Posted October 3, 2015 Posted October 3, 2015 Shuttle cock is heavily weight biased forward, with a large drag effect rear. An arrow is more closely related to a powered missile as far as weight distribution, but it is also weighted front, drag and stabilized rear. Missiles are entirely different, and each will have its own ballistic tendencies. They were not designed to fly without power and in most cases, guidance. I wouldn't expect them to fly straight and true except by accident. 1 Dogs of War Squadron Call sign "HeadHunter" P-51D /Spitfire Jockey Gigabyte EP45T-UD3LR /Q9650 3.6Ghz | 16GB DDR3 1600 RipJaws | EVGA GTX-1060 ACX3 FTW | ThrustMaster 16000m & G13 GamePad w/analog rudder stick | TurtleBeach EarForce PX22 | Track IR5 | Vizio 40" 4K TV monitor (stuck temporarily with an Acer 22" :( )
zaelu Posted December 21, 2022 Posted December 21, 2022 (edited) On 10/3/2015 at 4:40 AM, Spetz said: The air rushing over the control surfaces, even though not deflectin, is enough to keep them stable in flight. Being dropped from a jet travelling at mach 1 means the missile is initially travelling at mach 1 when dropped. Yes, it will slow due to drag, but should remain stable. I have seen personally missiles been fired from AD systems that have a 2nd stage misfire and they fly just as level into the ground. There are reasons why launching ordnance is heavily regulated in real life and not a willy-nilly thing. Edited December 21, 2022 by zaelu 1 [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
=DROOPY= Posted December 21, 2022 Posted December 21, 2022 2 hours ago, zaelu said: There are reasons why launching ordnance is heavily regulated in real life and not a willy-nilly thing. Those A-4 Skyhawks though... Yikes! Unique aviation images for the passionate aviation enthusiast: Fb: FighterJetGeek Aviation Images - Home | Facebook IG: https://www.instagram.com/the_fighterjetgeek/ Aviation Photography Digest: AviationPhotoDigest.com/author/SMEEK9
Recommended Posts