theGozr Posted November 11, 2015 Posted November 11, 2015 Is this still up to date for DCS 1.5X ? http://lockon.co.uk/en/dev_journal/3d-models/ Thx Fly it like you stole it..
joey45 Posted November 12, 2015 Posted November 12, 2015 I would like to know that too. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Silver_Dragon Posted November 15, 2015 Posted November 15, 2015 I maintang that orientation with I make 3D models For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
theGozr Posted November 16, 2015 Author Posted November 16, 2015 (edited) Models 3D, bombs, vehicles etc.. Who is the contact in DCS ? Thx @Silver_Dragon Thanks good to know Edited November 16, 2015 by theGozr Fly it like you stole it..
Silver_Dragon Posted November 16, 2015 Posted November 16, 2015 (edited) Dgambo. Meanwhile search my post about vacant 3D models. On them, you can see what 3D models are require to DCS: World. Enviado desde mi GT-S7580 mediante Tapatalk Edit: Check here http://forums.eagle.ru/showthread.php?t=104115 Edited November 16, 2015 by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
theGozr Posted November 16, 2015 Author Posted November 16, 2015 @Silver_Dragon Thank you :) But whos is Dgambo in relation of DCS ? Fly it like you stole it..
ED Team NineLine Posted November 16, 2015 ED Team Posted November 16, 2015 @Silver_Dragon Thank you :) But whos is Dgambo in relation of DCS ? He is one of their 3D modellers. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
theGozr Posted November 16, 2015 Author Posted November 16, 2015 @SiThSpAwN Thx :) Fly it like you stole it..
Teschmacher Posted November 16, 2015 Posted November 16, 2015 would like to know about the same thing tho but also would like to have tutorial of how to add simple static models is the what explained in this +4 years old post still valid for v1.5 ?? http://forums.eagle.ru/showthread.php?t=79509 My custom made aircraft skins and other content for DCS World! WIN 10 / 64Gb RAM DDR4 @ 4000mhz / i9-10900KF @ 5.3ghz / NVIDIA GeForce 3090 RTX / SSD Samsung EVO 970 / VIRPIL / MFG Crosswind / Pimax 5k+
Cobra847 Posted November 17, 2015 Posted November 17, 2015 Use the modelviewer to view triangle counts of LoD0 items. AFAIK that documentation is extremely outdated. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Teschmacher Posted November 17, 2015 Posted November 17, 2015 Use the modelviewer to view triangle counts of LoD0 items. AFAIK that documentation is extremely outdated. uhm if that documentation is ancient (and now useless); how would you expect the community to add some content to DCS? ;) can you share some basic instructions to add some static objects for the beginning? Also, the new 'EDM' tools/plugins that are located here ftp://ftp1.files.eagle.ru/mods/edm_plugins/ for 3ds MAX 2014 are valid to make 3d objects for DCS v1.5 ? i have seen many screenshots from users that has managed to add various objects but it seems they keep that content for themselves and there is absolutely no documentation out for public on how to do so. thanks in advance My custom made aircraft skins and other content for DCS World! WIN 10 / 64Gb RAM DDR4 @ 4000mhz / i9-10900KF @ 5.3ghz / NVIDIA GeForce 3090 RTX / SSD Samsung EVO 970 / VIRPIL / MFG Crosswind / Pimax 5k+
Silver_Dragon Posted November 17, 2015 Posted November 17, 2015 uhm if that documentation is ancient (and now useless); how would you expect the community to add some content to DCS? ;) can you share some basic instructions to add some static objects for the beginning? Also, the new 'EDM' tools/plugins that are located here ftp://ftp1.files.eagle.ru/mods/edm_plugins/ for 3ds MAX 2014 are valid to make 3d objects for DCS v1.5 ? i have seen many screenshots from users that has managed to add various objects but it seems they keep that content for themselves and there is absolutely no documentation out for public on how to do so. thanks in advance Teschmacher, my models has exported without problems on DCS: W 1.5.1 with the last EDM plugin. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Teschmacher Posted November 17, 2015 Posted November 17, 2015 Teschmacher, my models has exported without problems on DCS: W 1.5.1 with the last EDM plugin. that's very good to know any further instructions on how to add them properly, class id, countries, etc, to see them appear in the mission editor,? My custom made aircraft skins and other content for DCS World! WIN 10 / 64Gb RAM DDR4 @ 4000mhz / i9-10900KF @ 5.3ghz / NVIDIA GeForce 3090 RTX / SSD Samsung EVO 970 / VIRPIL / MFG Crosswind / Pimax 5k+
john_X Posted November 18, 2015 Posted November 18, 2015 i am preparing to add new aircraft to this sim and at least two of them include cockpits. In the past i succeded to add aircraft external models, with FC2 but things have changed so much that i cannot do it again with FC3, not speaking about cockpit implementing. I hope we can have a tutorial, step by step, of how to add new aircraft, external and cockpit models, even though not a fully functional cockpit and here i'm talking about the programming language.
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