aceviper Posted March 17, 2017 Posted March 17, 2017 (edited) Thanks for the fixes including banding visor. Please get rid of the warping canopy glass...it adds nothing but annoyance imho. Some news as above would be appreciated..otherwise she is getting parked forever....sadly:noexpression: Edited March 18, 2017 by aceviper *
mrmach Posted March 21, 2017 Posted March 21, 2017 (edited) Awesome Job Guys!!! As far as I understand, you can fly the Mirlo new model on Open Beta 1.5.6 or Open Alpha 2.0.5, Is that correct? :unsure: Edited March 21, 2017 by mrmach " MrMACH...Flies a cargo plane full of rubber dogshit out of Hong kong..." :D [sIGPIC][/sIGPIC]
Vibora Posted March 21, 2017 Author Posted March 21, 2017 Thank you for your kind words. The C101 can be flown both on 1.5.6 and 2.0.5. We go on adapting the code to the new data that we got from the real aircraft, but we don't have an estimate for the release of the AFM. Regarding the cockpit scratches, we'll have a look at it. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
aceviper Posted March 21, 2017 Posted March 21, 2017 Thanks Vibora for your reply. In my humble opinion...only mine..at 4k there are too many canopy scratches that glint in the sunlight at certain angles.Far more that any other aircraft in the game. Keep up the good work:thumbup:
kontiuka Posted March 21, 2017 Posted March 21, 2017 Thanks Vibora for your reply. In my humble opinion...only mine..at 4k there are too many canopy scratches that glint in the sunlight at certain angles.Far more that any other aircraft in the game. Keep up the good work:thumbup:I agree about the overdone scratches. I think in your previous post, though, you were talking about the glass warping effect. I actually like the effect but again, maybe a little overdone. Anyway, IMHO as well, EFM should be the priority.
aceviper Posted March 21, 2017 Posted March 21, 2017 (edited) You can have mine for free Edited March 22, 2017 by aceviper
Winterz Posted March 22, 2017 Posted March 22, 2017 I don't see the skin for the CC version. Hope AvioDev creates one. Want to do cooperative strikes with M-2000s. :) And Mirage-F1s!! :D:pilotfly::joystick:
shagrat Posted March 22, 2017 Posted March 22, 2017 Yepp, EFM should be No. 1 priority here. I never bothered to do more than a bit of flying around, as I don't want to learn muscle memory for the bird, only to relearn/train again, when the EFM is done... :( Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
aceviper Posted March 24, 2017 Posted March 24, 2017 (edited) I have to say excellent job on the helmet visor including the animation. It should be standard in all DCS modern aircraft...ED. Then maybe we could get rid of sweetfx for good with its inherent campaign activation issues. Thanks again :thumbup: Edited March 24, 2017 by aceviper
GDA Goes Posted March 25, 2017 Posted March 25, 2017 Good morning friends! Can anyone tell me when the C-101CC flyable player version will be released?
anlq Posted April 2, 2017 Posted April 2, 2017 Good morning friends! Can anyone tell me when the C-101CC flyable player version will be released? 2019.
kontiuka Posted April 2, 2017 Posted April 2, 2017 2019.https://forums.eagle.ru/showthread.php?t=180694#6
jetkid Posted April 9, 2017 Posted April 9, 2017 2019. Maybe. Anyway... I think Aviodev has to share some realistic deadline now. We're talking about customers' money. [sIGPIC][/sIGPIC] ___________________________________ Panavia Tornado GR4 is a real need for DCS
Vibora Posted April 14, 2017 Author Posted April 14, 2017 (edited) Video about new C-101 EB Navigational Aids, which will be compatible with any DCS map. Both front and rear cockpits are fully operational. Will be available in next DCS update. You may watch it also in AvioDev web page and Facebook. Edited April 15, 2017 by Vibora 1 Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
kontiuka Posted April 14, 2017 Posted April 14, 2017 Video about newC-101 EB Navigational Aids, which will be compatible with any DCS map. Both front and rear cockpits are fully operational. Will be available in next DCS update. fixed:)
Vibora Posted April 14, 2017 Author Posted April 14, 2017 Thanks. The forum seems to be have some bugs itself :) Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
kontiuka Posted April 15, 2017 Posted April 15, 2017 Nice little demo. Thanks. What exactly are "minimums"? I read somewhere that it is the minimum altitude you can reach with the runway / runway lights not yet visible. So, if the runway / runway lights are not visible under that altitude, you must abort landing. Is that somewhat right?
some1 Posted April 15, 2017 Posted April 15, 2017 (edited) Yes, they depend on the airport and approach type and are always listed on the approach charts. The pilot or aircraft can have even higher minimums (bigger restrictions). There aren't that many airports that allow you to land in total zero visibility, and you need special equipment and training for that. Edited April 15, 2017 by some1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Ce_Zeta Posted April 15, 2017 Posted April 15, 2017 Great! Thanks Vibora. [sIGPIC]http://i.imgur.com/YexElgV.jpg[/sIGPIC]
kontiuka Posted April 21, 2017 Posted April 21, 2017 Nice fat update ... https://forums.eagle.ru/showthread.php?p=3116584#post3116584 Looking forward to trying out the new functions!
derelor Posted April 21, 2017 Posted April 21, 2017 Massive update! :thumbup: With EFM it will be one of my favorite DCS modules. 1338 - beyond leet ED Forum rules EN|DE|RU
gabelcz Posted April 21, 2017 Posted April 21, 2017 ** Updated missions according to new smoke system. They can now be launched and edited again. uh? does anybody know, what to do to turn on the smoke? because pressing "T" isn't working (like before this patch).
Vibora Posted April 21, 2017 Author Posted April 21, 2017 Smoke system is now implemented in a realistic way (though in fact it's still WIP, some improvements will be done). So, to use the smoke system plus red colorant, be sure that both smoke system CBs (Circuit Breakers) are in. Then you can press T or LSHIFT+T to use white smoke system or red colorant. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
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