SkateZilla Posted February 2, 2016 Posted February 2, 2016 Awesome Soup! Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Mizzy Posted February 2, 2016 Author Posted February 2, 2016 Awesome Soup! Disable some layers, see what that does. mine only has three layers now. Still farting on with it just for fun because thats what I like doing the most. I don't fight each other like you lot ...LOL Mizzy
Enduro14 Posted February 2, 2016 Posted February 2, 2016 Here is the file, back up of course before you do it ;-) Mizzy Much appreciated brother! Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
ED Team NineLine Posted February 2, 2016 ED Team Posted February 2, 2016 Much appreciated brother! *cough* ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Enduro14 Posted February 2, 2016 Posted February 2, 2016 Sorry if I'm missing inside joke? Either way they look great hope they eventually come out in all their glory Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Mizzy Posted February 2, 2016 Author Posted February 2, 2016 No, you are not missing anything ! I have come to the conclusion that these clouds are NOT enabled properly. It doesn't make any difference what you do. By enabling all the layers, all it seems to do is give the same one all the time. Just wasted a day ...lmao ! Mizzy
Enduro14 Posted February 2, 2016 Posted February 2, 2016 Ya I hear ya if it's any hint as to the direction the new clouds are I think we will be in for a treat. I find I spend most my time tinkering too. Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Ala12Rv-watermanpc Posted February 2, 2016 Posted February 2, 2016 (edited) I have to disagree about todays hardware capabilities to achieve something like thise images...its perfectly possible to achieve a photo realistic quality clouds and atmospheric scattering today...another story is doing it in dcs engine... There you have: Sorry, now videos are working Edited February 2, 2016 by watermanpc Take a look at my MODS here
Mizzy Posted February 2, 2016 Author Posted February 2, 2016 (edited) I have to disagree about todays hardware capabilities to achieve something like thise images...its perfectly possible to achieve a photo realistic quality clouds and atmospheric scattering today...another story is doing it in dcs engine... There you have: Sorry, now videos are working This isn't just an atmosphere simulation, it has aircraft modelled with high detail, buildings all over, AI routines, wind and pressure simulated countless other cpu cycles...sorry but our average computers are not going to be good enough for some time. Sorry to disagree. Mizzy Edited February 2, 2016 by Mizzy
Ala12Rv-watermanpc Posted February 2, 2016 Posted February 2, 2016 (edited) Yes, I know it, there is more things going on behind the weather (although truesky is intended to be used as a part of the "world" you migh create) but take a look at this link: https://software.intel.com/en-us/blogs/2014/03/31/cloud-rendering-sample Check it out and you would see that it doesnt take so much resources to get an incredible high level clouds system. Even if we have to wait some years to be able to enjoy something like those clouds, due to low performance, I think it well worth the wait...as I said, it would be a future proof matter. Edited February 2, 2016 by watermanpc Take a look at my MODS here
Fab Posted February 2, 2016 Posted February 2, 2016 I don't mind...LOL Woaw he is a girl :music_whistling: Intel Core i7-6700K Cpu 4.00 GHz OC 4.8 GHz Water Cooled|32 GB DDR4 ram OC| Nvidia RTX 2080Ti| TrustMaster Warthog|Saitek Battle Pro Pedals | Logitec G13| Oculus Rift S :joystick: I´m in for a ride, a VR ride:pilotfly: https://www.youtube.com/channel/UCBX_-Hml7_7s1dggit_vGpA?view_as=public
archer86 Posted February 2, 2016 Posted February 2, 2016 New clouds look like at the early stage of development, I wont touch it for now, default clouds are ok for me with the gozr's shadow mod.
Silver_Dragon Posted February 2, 2016 Posted February 2, 2016 Yes, I know it, there is more things going on behind the weather (although truesky is intended to be used as a part of the "world" you migh create) but take a look at this link: https://software.intel.com/en-us/blogs/2014/03/31/cloud-rendering-sample Check it out and you would see that it doesnt take so much resources to get an incredible high level clouds system. Even if we have to wait some years to be able to enjoy something like those clouds, due to low performance, I think it well worth the wait...as I said, it would be a future proof matter. Can someone wait to see what capability has DCS: World engine weather improvements in progress when release on alpha or beta, before judge them by a incomplete and not activate feature, please. The same situation was take with Nevada and EDGE engine, previous to alpha release, and others "claim" to change EDGE engine by "outterra" and other engines by the pics show in develop. :doh: For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Enduro14 Posted February 2, 2016 Posted February 2, 2016 Woaw he is a girl :music_whistling: May bad ! Knowing is half the battle, Gi Joe Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Ala12Rv-watermanpc Posted February 2, 2016 Posted February 2, 2016 Can someone wait to see what capability has DCS: World engine weather improvements in progress when release on alpha or beta, before judge them by a incomplete and not activate feature, please. The same situation was take with Nevada and EDGE engine, previous to alpha release, and others "claim" to change EDGE engine by "outterra" and other engines by the pics show in develop. :doh: Im not doubting about ED capabilities in any way mate!!! Im just saying how I would like new clouds to be, just that (others may differ)...Im sure ED will do a nice job!! Take a look at my MODS here
Frogisis Posted February 2, 2016 Posted February 2, 2016 This is an awesome find, but yeah, they're killing my framerates for now and look all jaggy in the distance. Not quite ready for primetime but I can already tell they have a lot of potential and even now look way more naturalistic than the current clouds. Looking forward to seeing the real release. For when it goes wrong: Win10x64, GTX1080, Intel i7 @3.5 GHz, 32GB DDR3, Warthog HOTAS, Saitek combat rudder pedals, TrackIR 5 / Vive Pro, a case of Pabst, The Funk
Specter1075 Posted February 2, 2016 Posted February 2, 2016 I partly disagree with those saying the edges need be sharper. It depends on the cloud type and its location. There are a couple of screenshots taken from the ground where the cloud is similar to stratocumulus. SC is not as well defined as is 'fair weather cumulus', and can form from the remnants of stratus or fog which vary from smooth and uniform to raged and only partly defined. So the lower level stuff need not be more sharply defined. I think if appropriate cloud types were modeled and spawned at appropriate altitudes, you could expand from there to include the different precipitations and turbulence associated with each type. That in turn could lead to weather systems where the clouds themselves dont so much spawn randomly, as much as they spawn logically as part of a randomly generated system. It would be pretty neat to see a graphical area forecast before the undertaking of a mission. Though I realize its asking a lot.
Mizzy Posted February 2, 2016 Author Posted February 2, 2016 Woaw he is a girl :music_whistling: Whoo, no not a girl, a middle aged woman would be more the appropriate description, but it's nice to be considered younger...LOL Mizzy
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