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My issues with the gazelle


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I have some insues with the gazzele.

 

The cockpit is laggy.

The FM is wierd.

And some stuff doesn't work.

 

Now, i know it is in early accsses...

 

Just asking to make sure that i m not the only one with this inssues.

 

-jorelo-

 

I have no problems with lag in the cockpit even in vr. FM is being updated in the next update I believe, and some stuff doesn't work? You need to send a list of what doesn't work and a bug report in the bugs and problems thread.

intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.

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I don't have any problems with lag in the cockpit either.

And just because the FM is different from the Huey and Mi-8, it doesn't make it weird. It may need some tweaking here and there, but keep in mind the Gazelle is less than half the weight of the Huey and less than one fifth the weight of the Mi-8.

Modules: all, except for the Dora

My missions: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Don rudi/apply/

Primary system: i7-13700k, RTX 4080, 32 GB, Win 11, Virpil WarBRD + Constellation Alpha with 5cm extension, Virpil CM2 throttle, Virpil Ace Interceptor pedals, Virpil Rotor TCS base + Blackshark grip, Winwing Triple MFD and ICP, 34" UWHQD screen
Acer Nitro i7-10700, RTX 3060, 64 GB, Virpiel Rotor TCS base + Blackhawk grip, Virpiel Ace Torq pedals, 34" UWHQD screen

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Can you describe the cockpit lag a bit? Not sure I've seen that.

 

FM is being updated based on conversations with gear Gazelle pilots and crew. Next update will have some more tweaking so stay tuned for that.

 

As for stuff not working....well, the co-pilot has a habit of drinking wine while flying and some liquids spilled on some equipment. So we'll have to get the crew chief to look into that. Or you could let me know what specifically isn't working so I can see if it's already on our request list.

 

I have some insues with the gazzele.

 

The cockpit is laggy.

The FM is wierd.

And some stuff doesn't work.

 

Now, i know it is in early accsses...

 

Just asking to make sure that i m not the only one with this inssues.

 

-jorelo-

Coder - Oculus Rift Guy - Court Jester

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Can you describe the cockpit lag a bit? Not sure I've seen that.

 

FM is being updated based on conversations with gear Gazelle pilots and crew. Next update will have some more tweaking so stay tuned for that.

 

As for stuff not working....well, the co-pilot has a habit of drinking wine while flying and some liquids spilled on some equipment. So we'll have to get the crew chief to look into that. Or you could let me know what specifically isn't working so I can see if it's already on our request list.

 

When i press F1 (cockpit) i get a massive frame drop, i will give you some screen shots.

 

Cockpit: ~30 fps

http://i.imgur.com/VxRmoSC.png

 

Out side view: ~150fps! :o

http://i.imgur.com/Jy7pGKC.png

 

This happens in all missions.I tried.

 

It is wierd. I tried to re install the module, and it didn't work(the problem presisted).

 

That Co pilot part is fun :) :thumbup:


Edited by jorelomlgprof16portugal
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When i press F1 (cockpit) i get a massive frame drop, i will give you some screen shots.

 

Cockpit: ~30 fps

http://i.imgur.com/VxRmoSC.png

 

Out side view: ~150fps! :o

http://i.imgur.com/Jy7pGKC.png

 

This happens in all missions.I tried.

 

It is wierd. I tried to re install the module, and it didn't work(the problem presisted).

 

That Co pilot part is fun :) :thumbup:

 

Isn't it normal to have an FPS drop when in cockpit view, especially if it's a wide angle? With a wider angle and with the cockpit to render there's more on-screen detail to process. E.G. if I zoom into a narrow field of view in the cockpit or use an external view I'll get a decent FPS. If I zoom out to the widest field of view in the cockpit my FPS takes a hit.

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Isn't it normal to have an FPS drop when in cockpit view, especially if it's a wide angle? With a wider angle and with the cockpit to render there's more on-screen detail to process. E.G. if I zoom into a narrow field of view in the cockpit or use an external view I'll get a decent FPS. If I zoom out to the widest field of view in the cockpit my FPS takes a hit.

 

Not as much as this, for exemple, when i fly the huey i get 60+ fps in the cockpit etc.


Edited by jorelomlgprof16portugal
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FM is weird? I find the gazelle not controllable at all. I don't know if tweaking the axis curves would do anything, but at takeoff I pull the collective veeery gently, slowly gaining a few meters altitude. Check. What is weird: I have to give FULL right rudder to SLOW DOWN the left spin. That cannot be correct..

"Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler."

http://www.space-view.net

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Well that might have to do with the number of objects being rendered. The cockpit has quite a bit more movable objects then the external model. Just out of curiosity, what frame rate to do you get on other modules inside and outside the module?

 

 

When i press F1 (cockpit) i get a massive frame drop, i will give you some screen shots.

 

Cockpit: ~30 fps

http://i.imgur.com/VxRmoSC.png

 

Out side view: ~150fps! :o

http://i.imgur.com/Jy7pGKC.png

 

This happens in all missions.I tried.

 

It is wierd. I tried to re install the module, and it didn't work(the problem presisted).

 

That Co pilot part is fun :) :thumbup:

Coder - Oculus Rift Guy - Court Jester

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Well that might have to do with the number of objects being rendered. The cockpit has quite a bit more movable objects then the external model. Just out of curiosity, what frame rate to do you get on other modules inside and outside the module?

 

I tested it and in the same senario i get +60FPS in the cockpit.

Didn't test any thing more.

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