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Posted (edited)

I was in joy when I got back from holiday seeing the F5 had come out and the mig21 radar was supposed to be fixed in the changelog. Now what a downer to log in and still have a radar that is for no good use except drinking the cooling liquid...

 

:(:(:(:(

 

Maybe I just need another 2 years break waiting for the sim to get stable,,,

Edited by kaboki
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Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM

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Posted

Radar isn't broken:

zXO-CdKUlRk

W0fHJUzb2E8

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Posted
OP, do you mean the ⊤ and ⊥ symbols on the radar being inverted, at least according to the instructions in the manual?

 

 

No, I mean really broken, I can see targets visually with my eyes longe before my radar picks them up, and often even then it doesnt see a target even if its infront of me at any range... Sometimes it seem to work fine, like yesterday i had no issues, but today I couldn't see shit even if I had 8 targets straight ahead in my crosshairs....

Specs:

Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM

Posted
No, I mean really broken, I can see targets visually with my eyes longe before my radar picks them up, and often even then it doesnt see a target even if its infront of me at any range... Sometimes it seem to work fine, like yesterday i had no issues, but today I couldn't see shit even if I had 8 targets straight ahead in my crosshairs....

 

 

Yeah i suspect the radar might be bugged again. I seem to pick up targets at 20-30km and then they disappear as i get closer, even though i can easily see them visually. Also the radar seems to pick up targets when i perform a steep (non inverted) dive towards the earth, which IIRC was a symptom of a previous radar bug.

  • Like 1
Posted

Well Cobra, can you tell us how it's supposed to work, then we may be able to determine if it is just a bug, or a realistically terrible radar.

Posted

Are you referring to being able to spot flying objects on the MP servers running MiG-21 vs F-5E long before the radar sees them?

 

I think the issue might be the model enlargement setting on some MP servers. I believe it allows you spot planes at greater range than the radar can pick up.

Posted
Well Cobra, can you tell us how it's supposed to work, then we may be able to determine if it is just a bug, or a realistically terrible radar.

It should be totally opposite. It's way too much often to see that people rush to forum to state that "something" is broken.

- if it's broken take the effort and state clearly what is wrong and how it should work according to DCS documentation or real life reference

- if not sure just ask, like: "the radar is not performing too well - does it suppose to be that way?"

Otherwise the devs will spend all of their time on addressing unsupported accusations rather than developing the modules. Not even mentioning that this is not a correct and fair attitude.

  • Like 2

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

Posted (edited)
Yeah i suspect the radar might be bugged again. I seem to pick up targets at 20-30km and then they disappear as i get closer, even though i can easily see them visually. Also the radar seems to pick up targets when i perform a steep (non inverted) dive towards the earth, which IIRC was a symptom of a previous radar bug.

 

 

I talked to people on chat and all seemed to acknowledge that the radar is bugged, they advised me to to forget about the radar and use my eyes instead.... Your expirience is simliare to mine.

 

I feel the radar is just as bad as it was before it was fixed,,,,. Annoys me a lot, because I have waited over 6 months for the fix,,, heck I even bought the Mirage2000 to have something too do while waiting for the mig to be useful...

 

We are not aware of any radar issues at this time. Raycasting, stabilization and other aspects are fine. If you have a concrete bug rather than subjective impressions, it'd be best to make a video.

 

I don't know howto make videos and to be honest not really intrested spending time on it. But I do wonder why the designer of the Mig21bis (RL) even bothered to put a radar in the plane if it supposed to be as bad as this. If the eyes work better than the radar, why even have it?

 

Are you referring to being able to spot flying objects on the MP servers running MiG-21 vs F-5E long before the radar sees them?

 

I think the issue might be the model enlargement setting on some MP servers. I believe it allows you spot planes at greater range than the radar can pick up.

 

The model enlargment is irrelevant in this case, because I follow that large dot until the large dot has turned into a plane 5 meters infront of me, and still the radar doesnt see it.. Also I play on the other server without model enlargement and still the same issue.. :(

Edited by kaboki

Specs:

Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM

Posted
It should be totally opposite. It's way too much often to see that people rush to forum to state that "something" is broken.

- if it's broken take the effort and state clearly what is wrong and how it should work according to DCS documentation or real life reference

- if not sure just ask, like: "the radar is not performing too well - does it suppose to be that way?"

Otherwise the devs will spend all of their time on addressing unsupported accusations rather than developing the modules. Not even mentioning that this is not a correct and fair attitude.

 

I've already stated what i feel the problem is , 'radar detects aircraft at long ranges 20-30km, but the targets disappear off the scope at closer ranges than this whilst they are still in the scan zone of radar' & 'diving towards earth in a not inverted dive causes the contacts to show up again, which was the behavior of the radar in a previous bugged state'

 

if the above isn't really clear, please say so. I don't see the problem in asking the dev if this is intended behavior or not.

Posted

 

 

The model enlargment is irrelevant in this case, because I follow that large dot until the large dot has turned into a plane 5 meters infront of me, and still the radar doesnt see it.. Also I play on the other server without model enlargement and still the same issue.. :(

 

Yes, the enemy plane can be a few hundred meters or a few KM in front, cold, hot or flanking and radar cannot detect it!

Posted

The radar doesn't seem to have problems at higher altitudes as long as you aren't looking down. Wasn't it previously established that the radar cannot detect targets easily below a few thousand feet.

Posted (edited)

DCS users are famous for being wrong en masse. One person expresses an opinion and others blindly repeat it.

 

Test, F-15C MiG-21 closing 5km level (-17m relative to target). Detected 29km 8° left aspect. Closure 840 + 750 kmph. Lost contact 2km 35° relative bearing.

 

Test 2, detected -1000m, 29.5km aspect 8° left. Closure 750+750. Lost contact 3.3km (look up angle 17°).

 

Test 3, low altitude side lobe filter on. Detect 29km. Lost contact 3km, look up angle 18°.

 

Test 4, co-altitude approach but slightly climb after contact until contact lost. Contact not possible at 24km at +18m. Contact restored at +11m 20km.

 

Conclusion, look down detection is not possible at elevations 0.03-0.04° below the horizon.

 

Possible explanation: A mistake may have been made regarding degrees and radians. -1.5° degrees is equal to 0.0261799 radians. The lower limit may have been entered as "0.026" with the expectation that this represents 1.5 degrees but instead it was interpreted by the system as 0.026°.

 

A marginal contact at 30km at -1.5° is represented by an elevation difference of -785m.

 

Test 5. The target could only be detected with the radar in the low altitude configuration (switch fully up) at severe uplook angles (-1500m @ 24km) representing at least 3.5° above the horizon.

 

Repeated test at 10,000m, similar results.

 

Please confirm that the radar was placed in the standby mode for several minutes, the self-test run successfully, and only then turned on. If the radar is placed directly to the run position it will not function.

Edited by Frederf
  • Like 2
Posted

It seems people are just really annoyed that they cant find people while flying NOE. It's a radar designed in the 60's for high altitude. Even the Russians have said the radar was poor at low alt. I think people expect too much out of it.

  • Like 1
Posted

Just flew for about 1.5 hours on the 21 vs F5 server. Radar seems happy at altitude with finding targets, has a hard time when down low and is pretty useless due to the ground reflection. I think it pretty much functions as expected. You really ought to provide a track if you think it's broken so we can look at it and see if you are either doing something wrong or experiencing a bug.

Posted

Chiming in on this, I don't have any video to back up my claim, but having played on the BASIS Mig21 Vs F5 server past few days, I've had immense struggle picking up planes on the radar. AWACS has confirmed target to be within 10nm and above me, pointing the nose in the direction doesn't cause them to appear though, however when flying inverted the screen fills up with targets at the same altitude as me (looking like +, which as far as I'm aware is same altitude.) This has happened only twice, but It didn't seem to be coincidence.

Cheers,

Niall

Posted
Chiming in on this, I don't have any video to back up my claim, but having played on the BASIS Mig21 Vs F5 server past few days, I've had immense struggle picking up planes on the radar. AWACS has confirmed target to be within 10nm and above me, pointing the nose in the direction doesn't cause them to appear though, however when flying inverted the screen fills up with targets at the same altitude as me (looking like +, which as far as I'm aware is same altitude.) This has happened only twice, but It didn't seem to be coincidence.

Cheers,

Niall

 

Amen, good too hear im not a lone nutter who is imagining things.... Hope the devs can take a note of the complains and look into it... Im 99,9% sure the radar isn't working as supposed:huh:

Specs:

Intel i7 3770k 3.5Ghz, Nvidia GTX980 4GB, 8gb RAM

Posted (edited)

And I posted two videos of myself on the f5e vs mig-21 server making liberal use of the radar to find, Id, range find, and launch r3rs with no issues that I didn't expect.

 

I'm quite proud of that first r3r on the second video, I saw a flash, switched the radar to beam mode, pointed my pipper where I saw the flash, hit the lock button, and was like woohoo! It was glorious...

 

I knew he was an enemy from AWACS though.

 

And you. With no evidence. Ignore any kind of evidence proving you wrong.

Edited by Hadwell
  • Like 1

My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120.

System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC

Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset.

[sIGPIC][/sIGPIC]

Posted

Friendly reminder: The MiG-21bis-SAU does not have a search radar. You will have the best results within 30km and above 4,000m. Ideally, you also want to be at a lower altitude than your target.

Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!

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