f4l0 Posted May 21, 2022 Author Posted May 21, 2022 9 hours ago, Caldero said: Hi Does anyone knows if VNAO T-45C mod is supported? I can not get my Simshaker Jetpad working with it Regards It's not f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
X_legio Posted May 26, 2022 Posted May 26, 2022 Hi there, I have a 2 bass shakers configuration, on the Andy website I saw that simshaker assume by default that the shakers are left and righ but the user can configure the position. Mine are on my back and under my seat, how I can change the position ? "2 (stereo) - suitable if you operate 2 bass-shakers. I assume that bass-shakers are placed left and right of the player. Out of the box SimShaker is configured for such placement. But that may be customized by the player."
f4l0 Posted May 27, 2022 Author Posted May 27, 2022 15 hours ago, X_legio said: Hi there, I have a 2 bass shakers configuration, on the Andy website I saw that simshaker assume by default that the shakers are left and righ but the user can configure the position. Mine are on my back and under my seat, how I can change the position ? "2 (stereo) - suitable if you operate 2 bass-shakers. I assume that bass-shakers are placed left and right of the player. Out of the box SimShaker is configured for such placement. But that may be customized by the player." Please ask you question in the correct thread: This thread is usually for SSA questions only... 1 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
mrprime Posted May 30, 2022 Posted May 30, 2022 Running SimShaker for Aviators Beta 2.3.14.0 - has the gun effect from the F-5E gone? I'm sure it used to work, but now even with 'Cannon/Gun Fire' set to 100, I don't see any output in the Effects Monitor, anyone else?
mrprime Posted June 2, 2022 Posted June 2, 2022 On 5/30/2022 at 10:55 PM, mrprime said: Running SimShaker for Aviators Beta 2.3.14.0 - has the gun effect from the F-5E gone? I'm sure it used to work, but now even with 'Cannon/Gun Fire' set to 100, I don't see any output in the Effects Monitor, anyone else? Reinstalled to SSA stable 2.4.0.0 and problem went away, I must have stuffed something up. Ignore.
Kila iceman Posted June 5, 2022 Posted June 5, 2022 Hi please help, i have the Beta version and for some reason in DCS and using the F18 it constantly plays a test profile and does not stop see the log below: I have since uninstalled and reinstalled but that did not work, i have now unistalled the Beta version and installed the Stable version, but now i cannot feel gun fire at all or missle fire even with the strength at 100. I can have the engine rumble at say 30 but then when i fire guns the engine vibration stops but no feeling for guns or missles This is a payware add-on by Andre for SimShaker for Aviators software. Please read carefully User Guide at simshaker.com website. 16:27:2.719 SimShaker Sound Module | Version 2.26 16:27:2.733 Got settings from Soundmodule.cfg 16:27:2.855 Activation by MSA email address is available 16:27:3.12 UDP Receiver started 16:27:3.222 Received: so_99_2_1~1~55~1 16:27:3.227 Received: so_99_2_1~1~55~1 16:27:3.234 so_99_2_1 sample is already playing, start command skipped 16:27:3.235 Received: so_99_2_1~1~55~1 16:27:3.236 so_99_2_1 sample is already playing, start command skipped 16:27:3.252 Received: so_99_2_1~1~55~1 16:27:3.253 so_99_2_1 sample is already playing, start command skipped 16:27:3.326 Received: so_99_2_1~1~55~1 16:27:3.327 so_99_2_1 sample is already playing, start command skipped 16:27:3.403 Received: so_99_2_1~1~55~1 16:27:3.478 Received: so_99_2_1~1~55~1 16:27:3.479 so_99_2_1 sample is already playing, start command skipped 16:27:3.552 Received: so_99_2_1~1~55~1 16:27:3.626 Received: so_99_2_1~1~55~1 16:27:3.627 so_99_2_1 sample is already playing, start command skipped 16:27:3.704 Received: so_99_2_1~1~55~1 16:27:3.778 Received: so_99_2_1~1~55~1 16:27:3.779 so_99_2_1 sample is already playing, start command skipped 16:27:3.780 Good news. This application version is up to date 16:27:3.854 Received: so_99_2_1~1~55~1 16:27:3.929 Received: so_99_2_1~1~55~1 16:27:3.930 so_99_2_1 sample is already playing, start command skipped 16:27:4.4 Received: so_99_2_1~1~55~1 16:27:4.76 Received: so_99_2_1~1~55~1 16:27:4.76 so_99_2_1 sample is already playing, start command skipped 16:27:4.148 Received: so_99_2_1~1~55~1 16:27:4.229 Received: so_99_2_1~1~55~1 16:27:4.230 so_99_2_1 sample is already playing, start command skipped 16:27:4.304 Received: so_99_2_1~1~55~1 16:27:4.380 Received: so_99_2_1~1~55~1 16:27:4.381 so_99_2_1 sample is already playing, start command skipped 16:27:4.455 Received: so_99_2_1~1~55~1 16:27:4.530 Received: so_99_2_1~1~55~1 16:27:4.531 so_99_2_1 sample is already playing, start command skipped 16:27:4.604 Received: so_99_2_1~1~55~1 16:27:4.679 Received: so_99_2_1~1~55~1 16:27:4.680 so_99_2_1 sample is already playing, start command skipped 16:27:4.754 Received: so_99_2_1~1~55~1 16:27:4.829 Received: so_99_2_1~1~55~1 16:27:4.830 so_99_2_1 sample is already playing, start command skipped. ******this is the log for stable version below********* 22:46:6.327 SimShaker Sound Module | Version 2.26 22:46:7.494 Good news. This application version is up to date 22:54:11.538 Received: piston_beat~1~27~4 22:54:11.539 piston_beat sample is already playing, start command skipped 22:54:11.564 Received: piston_beat~1~27~4 22:54:11.571 piston_beat sample is already playing, start command skipped 22:54:11.604 Received: piston_beat~1~27~4 22:54:11.629 Received: piston_beat~1~27~4 22:54:11.630 piston_beat sample is already playing, start command skipped 22:54:11.660 Received: piston_beat~1~27~4 22:54:11.661 piston_beat sample is already playing, start command skipped 22:54:11.687 Received: piston_beat~1~27~4 22:54:11.727 Received: piston_beat~1~27~4 22:54:11.728 piston_beat sample is already playing, start command skipped 22:54:11.753 Received: piston_beat~1~27~4 22:54:11.754 piston_beat sample is already playing, start command skipped 22:54:11.790 Received: piston_beat~1~27~4 22:54:11.828 Received: piston_beat~1~27~4 22:54:11.839 piston_beat sample is already playing, start command skipped 22:54:11.845 Received: piston_beat~1~27~4 22:54:11.846 piston_beat sample is already playing, start command skipped 22:54:11.880 Received: piston_beat~1~27~4 22:54:11.908 Received: piston_beat~1~27~4 22:54:11.909 piston_beat sample is already playing, start command skipped 22:54:11.947 Received: piston_beat~1~27~4 22:54:11.987 Received: piston_beat~1~27~4 22:54:11.987 piston_beat sample is already playing, start command skipped 22:54:12.25 Received: piston_beat~1~27~4 22:54:12.52 Received: piston_beat~1~27~4 22:54:12.52 piston_beat sample is already playing, start command skipped 22:54:12.78 Received: piston_beat~1~27~4 22:54:12.79 piston_beat sample is already playing, start command skipped 22:54:12.112 Received: piston_beat~1~27~4 22:54:12.139 Received: piston_beat~1~27~4 22:54:12.140 piston_beat sample is already playing, start command skipped 22:54:12.179 Received: piston_beat~1~27~4 22:54:12.204 Received: piston_beat~1~27~4 22:54:12.205 piston_beat sample is already playing, start command skipped 22:54:12.242 Received: piston_beat~1~27~4 22:54:12.243 piston_beat sample is already playing, start command skipped 22:54:12.270 Received: piston_beat~1~27~4 22:54:12.297 Received: piston_beat~1~27~4 22:54:12.299 piston_beat sample is already playing, start command skipped 22:54:12.334 Received: piston_beat~1~27~4 22:54:12.335 piston_beat sample is already playing, start command skipped 22:54:12.361 Received: piston_beat~1~27~4 22:54:12.400 Received: piston_beat~1~27~4 22:54:12.401 piston_beat sample is already playing, start command skipped 22:54:12.427 Received: piston_beat~1~27~4 22:54:12.453 Received: piston_beat~1~27~4 22:54:12.454 piston_beat sample is already playing, start command skipped 22:54:12.483 Received: piston_beat~1~27~4 22:54:12.485 piston_beat sample is already playing, start command skipped 22:54:12.522 Received: piston_beat~1~27~4 22:54:12.549 Received: piston_beat~1~27~4 22:54:12.550 piston_beat sample is already playing, start command skipped 22:54:12.586 Received: piston_beat~1~27~4 22:54:12.587 piston_beat sample is already playing, start command skipped
Baldrick33 Posted June 5, 2022 Posted June 5, 2022 3 hours ago, Kila iceman said: Hi please help, i have the Beta version and for some reason in DCS and using the F18 it constantly plays a test profile and does not stop see the log below: I have since uninstalled and reinstalled but that did not work, i have now unistalled the Beta version and installed the Stable version, but now i cannot feel gun fire at all or missle fire even with the strength at 100. I can have the engine rumble at say 30 but then when i fire guns the engine vibration stops but no feeling for guns or missles Worth asking just in case, you haven't turned unlimited ammo in DCS on by any chance have you? AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat
Kila iceman Posted June 6, 2022 Posted June 6, 2022 Hi Baldrick33, yes I checked today, they are turned off, so the unlimited weapons etc. I reinstalled the stable version again and same thing when I fire guns I get no feeling in either f5, f18, p51, or ka50 not sure what else to try
Digitalvole Posted June 10, 2022 Posted June 10, 2022 I’ve been using the Simshaker Jetpad for a few months now, and love it! But recently I’ve noticed one of the things that vibrates isn’t vibrating. It’s one of the two at the base of my back, and is responsible for the vibration of the afterburner. I haven’t installed the latest version of the software from April, could that be the problem? Is this a common issue and easily fixed, or not so much? Thanks in advance for any help/advice.
stiggie Posted June 12, 2022 Posted June 12, 2022 Hi. Been using SSA for ages no issues. Test in SSM and SSA works fine. Sometimes when I fly it works, sometimes it doesn’t. When I change the main audio out in game to speaker it works but I loose audio through my G1 headphones. Using a buttkicker. Many thanks. Tim
Ala12Rv-Tundra Posted June 12, 2022 Posted June 12, 2022 1 hour ago, stiggie said: Hi. Been using SSA for ages no issues. Test in SSM and SSA works fine. Sometimes when I fly it works, sometimes it doesn’t. When I change the main audio out in game to speaker it works but I loose audio through my G1 headphones. Using a buttkicker. Many thanks. Tim I guess you depend on what Windows and DCS think is "Default". Please manually select the proper device within DCS and I thin you would be golden. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
stiggie Posted June 12, 2022 Posted June 12, 2022 2 hours ago, Ala12Rv-Tundra said: I guess you depend on what Windows and DCS think is "Default". Please manually select the proper device within DCS and I thin you would be golden. So if I select speaker as the main audio out it works, but I have no audio through the headphones on my G1, even if I set the headphones option to Headphones.
Ala12Rv-Tundra Posted June 12, 2022 Posted June 12, 2022 2 hours ago, stiggie said: So if I select speaker as the main audio out it works, but I have no audio through the headphones on my G1, even if I set the headphones option to Headphones. I think you need to check the "Hear like in helmet" option for some game sound playing via your speakers, and others like RWR and radio, playing via your VR headset i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
alexbap Posted June 23, 2022 Posted June 23, 2022 (edited) Hi, I need help. Been away from DCS for a few months and now simshaker doen't work, It works flawlessly on MSFS and sound module is working also because on test button it works, But it doesn't do nothing in DCS. It was working without any problem before. Thsnks. Edited June 23, 2022 by alexbap Windows 7 Professional x64, EVGA GTX 1060 6GB, Intel Xeon W5650(i7) @ 4.1ghz, Asus P6TWS motherboard, 24gb DDR3, 500GB SSD. Hybrid joystick(Base: Saitek X55 - Grip:CH Fighterstick), Saitek X55 throttle, Saitek ruder pedals.
f4l0 Posted June 23, 2022 Author Posted June 23, 2022 4 hours ago, alexbap said: Hi, I need help. Been away from DCS for a few months and now simshaker doen't work, It works flawlessly on MSFS and sound module is working also because on test button it works, But it doesn't do nothing in DCS. It was working without any problem before. Thsnks. Usually the issue is in the export.lua. Can you show me the file? f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
alexbap Posted June 23, 2022 Posted June 23, 2022 (edited) Where can I find that file? There's this folder, "C:\Program Files (x86)\SimShaker\SimShaker for Aviators Beta\Data\dcs-export-core\" and inside there is a "ExportCore.lua". Is that it? ExportCore.lua Edited June 23, 2022 by alexbap Windows 7 Professional x64, EVGA GTX 1060 6GB, Intel Xeon W5650(i7) @ 4.1ghz, Asus P6TWS motherboard, 24gb DDR3, 500GB SSD. Hybrid joystick(Base: Saitek X55 - Grip:CH Fighterstick), Saitek X55 throttle, Saitek ruder pedals.
danos_2503 Posted June 25, 2022 Posted June 25, 2022 Hey, i use sim shaker for aviators with simshaker sound module with the buttkicker gamer 2. All works fine except when i start a game flying the FA18 the wings fold only works once? The first mission i load as i am unfolding my wings i get vibration, but say i start the mission again i wont get any vibration with the wings fold? even if i quit to main menu and load campaign again it still wont work only the first time. I have to completely close down DCS and everything and restart everything up to get it to work. Any ideas?
f4l0 Posted June 27, 2022 Author Posted June 27, 2022 On 6/23/2022 at 3:18 PM, alexbap said: Where can I find that file? There's this folder, "C:\Program Files (x86)\SimShaker\SimShaker for Aviators Beta\Data\dcs-export-core\" and inside there is a "ExportCore.lua". Is that it? ExportCore.lua 1.82 kB · 2 downloads No, I mean the export.lua from you DCS profile folder On 6/25/2022 at 7:48 AM, danos_2503 said: Hey, i use sim shaker for aviators with simshaker sound module with the buttkicker gamer 2. All works fine except when i start a game flying the FA18 the wings fold only works once? The first mission i load as i am unfolding my wings i get vibration, but say i start the mission again i wont get any vibration with the wings fold? even if i quit to main menu and load campaign again it still wont work only the first time. I have to completely close down DCS and everything and restart everything up to get it to work. Any ideas? There is a threshold in the settings to configure the speed the "folding" must have to feel the effect. did you play around with this value? f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
danos_2503 Posted June 27, 2022 Posted June 27, 2022 @f4l0 is this setting under special options? ( foldable wings movement filter)? if so default was 2 i tried a few different numbers, but didnt work. Weird it works fine the first time, just not again until i fly the next night.
Wingman1387 Posted June 29, 2022 Posted June 29, 2022 @Kila iceman If you haven't yet tried it, find the setting "verbose logging" and make sure that it is unchecked. I had a similar problem where an effect would get stuck and loop continuously if that setting was checked.
stiggie Posted June 30, 2022 Posted June 30, 2022 On 6/12/2022 at 8:52 PM, stiggie said: So if I select speaker as the main audio out it works, but I have no audio through the headphones on my G1, even if I set the headphones option to Headphones. Any advances on this issue?
f4l0 Posted July 1, 2022 Author Posted July 1, 2022 On 6/27/2022 at 2:45 PM, danos_2503 said: @f4l0 is this setting under special options? ( foldable wings movement filter)? if so default was 2 i tried a few different numbers, but didnt work. Weird it works fine the first time, just not again until i fly the next night. When I'm back from the summer break, I'll have a look... f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums SimShaker for Aviators (simshaker-for-aviators.github.io)
Gunfreak Posted July 5, 2022 Posted July 5, 2022 My power cable broke, I've tried 4 different cables with the same plug. 3 of them gives constant vibration. That doesn't stop as long as its on. The 3rd one gives power but no vibration when I run tests(neither in simshaker wings. Aviator or wheels) i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.
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