Zeus67 Posted December 2, 2016 Posted December 2, 2016 Please post here any bug or observation regarding DDM functionality. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Esac_mirmidon Posted December 2, 2016 Posted December 2, 2016 It´s working but maybe its not working like i supossed to be. With mandpads i´m not able to get the warning tone but with Strelas is working but look at the pics: First Warning Tone and Vector to the Missiles at 11 o´clock. But the Missile is launched from my 7 o´clock Anther example First Warning tone and vector to my 3 o´clock But the missiles is on my 7 o´clock Tracks Provided: https://forums.eagle.ru/attachment.php?attachmentid=152688&d=1480697131 https://forums.eagle.ru/attachment.php?attachmentid=152689&d=1480697131 https://forums.eagle.ru/attachment.php?attachmentid=152690&d=1480697131 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
CrashO Posted December 2, 2016 Posted December 2, 2016 The magic pylons do not have the new mode with the sensors yet. D2M indicators only remain dark if the switch is in the A (OFF) position. If the D2M is not available, the lights will blink with the switch in the M (ON) position. You need to load magics in the outer. Beyond that I will need a track file to check. If the problem persist create a thread in the BUG subforum. Note: I just tested the released aircraft with my "Suicide by SAM" mission. And I got the DDM screaming at me. I tested it again and again and eventually found the problem. PEBKAC (as always) :D The culprit was a mod I was running (Werewolf's M-2000C Nightvision mod). It missed the changes made to devices and devices_init.lua (DDM_IND) what caused it remove them, and thus removing their functionality. All is good now :thumbup:
Zeus67 Posted December 2, 2016 Author Posted December 2, 2016 I tested it again and again and eventually found the problem. PEBKAC (as always) :D The culprit was a mod I was running (Werewolf's M-2000C Nightvision mod). It missed the changes made to devices and devices_init.lua (DDM_IND) what caused it remove them, and thus removing their functionality. All is good now :thumbup: I'm glad you solved your problem. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
diditopgun Posted December 2, 2016 Posted December 2, 2016 Hi Zeus ! As said by Esac_mirmidon DDM don't work with manpad. With Strela-1 (not tested Strela-10 yet) only first two missiles give a DDM alarm. Last two missiles don't give DDM alarm. I made two tracks to show it's not because of a DDM blind zone (imho).DDM1.trkDDM2.trk [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
paura19 Posted December 2, 2016 Posted December 2, 2016 Confirm Esac_mirmidon's words SA13 attack [ATTACH]152722[/ATTACH] MB2 Czech DCS server. Youtube české Tutorialy Discord MB2 1.Flight | =UVP= Czech school of TOP GUN | DCS at Airshow - Aviaticka Pout 4K player | ASUS B760-F | i7 13700KF 5,4Ghz | MSI 4080 SUPRIME X | 64Gb G.Skill 6000MHz | 2TB M2.PCIe4 for DCS | Corsair RM1000e | (build 2023)
Deezle Posted December 2, 2016 Posted December 2, 2016 It´s working but maybe its not working like i supossed to be. With mandpads i´m not able to get the warning tone but with Strelas is working but look at the pics: This is a current DCS problem. MANPADS have almost no smoke and do not trigger the MWS in the A-10C either. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
Dugong Posted December 2, 2016 Posted December 2, 2016 I have the same problem with the detection line being quite different from the Actual direction of launch. Also i have sometimes the warning sound with no line at all.
Esac_mirmidon Posted December 2, 2016 Posted December 2, 2016 It seems that the first one ore two launch are detected and pointed in the RWR, the next ones had only the tone warning but no lines, when the missiles are launched in quick sucession. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Commandz Posted December 3, 2016 Posted December 3, 2016 It's a bit odd, I have a missile launched directly at 12 o' clock with me banking slightly left but it shows it's coming from my 10-11 o' clock on RWR, using Zeus's mission. Then I tested a quick put together mission and like others manpads are not seen and RWR shows the threat position almost opposite of where it's actually launched. Cooler Master HAF 932 Advanced / Ultra X3 1600-Watt / XFX R9 390 8GB Intel i7-2600k 4.2GHz / Corsair H-80 / Gigabyte Z68X-UD3H-B3 / 2 1TB HDD / 4TB HDD Kingston HyperX Blu 4x4GB DDR3 1600 Win10 Pro 64-bit -Sentey Revolution Pro Gaming Mouse - Logitech K260 Keyboard Hisense 40'LED TV / TrackIR 5-Pro Clip /TM Warthog / Saitek Combat Rudder Pedals / Astro A40's
Rlaxoxo Posted December 3, 2016 Posted December 3, 2016 Encountered similar problems [sIGPIC][/sIGPIC] Youtube Reddit
blast Posted December 4, 2016 Posted December 4, 2016 I also report a minor bug with the map key of the d2m. We can't use shortcut key with on/off switch.
blast Posted December 4, 2016 Posted December 4, 2016 By the way i was killed by R27ET with no warning at all despite the d2m was ON of course. It happened 2 times.
Rlaxoxo Posted December 4, 2016 Posted December 4, 2016 By the way i was killed by R27ET with no warning at all despite the d2m was ON of course. It happened 2 times. What happen in detail those missiles have huge range and if the missile went in the DDM range with no engine burning ofc it wouldn't detect it and this considering that was launched WITHIN DDM track area [sIGPIC][/sIGPIC] Youtube Reddit
blast Posted December 4, 2016 Posted December 4, 2016 (edited) What happen in detail those missiles have huge range and if the missile went in the DDM range with no engine burning ofc it wouldn't detect it and this considering that was launched WITHIN DDM track area It also happened with aim9m too. And many times with r27. That feature seems to works only when it wants... Please Razbam, save us! Edited December 4, 2016 by blast
myHelljumper Posted December 4, 2016 Posted December 4, 2016 It work as it should, it will not always detect missiles. Range, angle of the plane, angle of the missile, active motor or not, type of missile... are the variables that makes the detection possible or not. From my tests, it works as expected. If you are sure it is a bug please provide à track so we can look at it. ;) Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Rlaxoxo Posted December 5, 2016 Posted December 5, 2016 It's buggy sometimes it works sometimes it doesn't : / [sIGPIC][/sIGPIC] Youtube Reddit
myHelljumper Posted December 5, 2016 Posted December 5, 2016 If you are sure it is a bug please provide à track so we can look at it. ;) :thumbup: Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Whisper Posted December 5, 2016 Posted December 5, 2016 It also happened with aim9m too. And many times with r27. That feature seems to works only when it wants... Please Razbam, save us! It's not designed to be a magic 100% proof warning tool. It only detects below your airframe, for instance. It's supposed to be a warning for ground pounders when a IR SAM is launched at them. Not for dogfights. Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
zaelu Posted December 5, 2016 Posted December 5, 2016 It also happened with aim9m too. And many times with r27. That feature seems to works only when it wants... Please Razbam, save us! Read this: https://forums.eagle.ru/showpost.php?p=2963498&postcount=1 https://forums.eagle.ru/showpost.php?p=2969690&postcount=162 and https://forums.eagle.ru/showpost.php?p=2969718&postcount=165 These sensors are not your magic saviors. What you want exists only in Battlefield games. If implemented properly in DCS they should help sometimes if the threat is in their range and maybe if they are not confused (aka turn them towards the Sun, Explosions, etc). So don't trust your life to them because you will die most of the times then. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Rlaxoxo Posted December 5, 2016 Posted December 5, 2016 It's not designed to be a magic 100% proof warning tool. It only detects below your airframe, for instance. It's supposed to be a warning for ground pounders when a IR SAM is launched at them. Not for dogfights. Nah dude it's buggy somewhat, If you try it your self in the mission it will warn you first them then completely ignore following 10 missiles. Even if you position your self perfectly to detect them [sIGPIC][/sIGPIC] Youtube Reddit
zaelu Posted December 5, 2016 Posted December 5, 2016 Disregarding time? I think (thought?) that the alarm will be present 10 seconds so maybe after first alarm no other alarm will be given for 10 seconds? Or maybe the bug is here... like the counter doesn't reset after 10 seconds? [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Whisper Posted December 5, 2016 Posted December 5, 2016 Nah dude it's buggy somewhat, If you try it your self in the mission it will warn you first them then completely ignore following 10 missiles. Even if you position your self perfectly to detect them I can understand that, but "It didn't warn me about an incoming <Insert AA missile here>" is probably the intended behavior. Let's not complain about something the D2M should NOT do. Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
Azrayen Posted December 5, 2016 Posted December 5, 2016 The DDM really doesn't care what missile type it is. It only sees a burning thing and reports it. IRL such systems are prone to false positives too.
Whisper Posted December 5, 2016 Posted December 5, 2016 Dammit .... Yes, I know it's not about the missile type ... I'm just saying it's designed (downward looking detection device) for detecting ground-based missiles, and having air to air missiles not detected is probably most of the time normal behaviour (BFM mostly include turning into your opponent, which means he will be on your upward hemisphere) and should not be reported as a bug. Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
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