Badger633 Posted January 2, 2017 Posted January 2, 2017 Did a successful sortie with two wingmen in a ground attack mission. When I come to play it back my aircraft seemed, unlike the two wingmen, to go off when taxing in a random direction and I ended up crashing in the center of the grass. See attached image. The other two wingmen carried on . This is not what happened in the mission which was a successful take off and landing after a ground attack. Not sure if this is related to the spitfire module or is a DCS issue . F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2 ------------------------------------------------------------------------- I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.
Badger633 Posted January 2, 2017 Author Posted January 2, 2017 Thanx F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2 ------------------------------------------------------------------------- I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.
amazingme Posted January 3, 2017 Posted January 3, 2017 Try disabling TrackIR when watching a replay. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
Mud Posted January 3, 2017 Posted January 3, 2017 What works best for me is to at the beginning of the track, to move all your axis controls through their full range of movement. I just don't remember if I did it during pause, or not. But try both I guess. My tracks always play fine once I've done that. Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
DoomEngine Posted April 22, 2017 Posted April 22, 2017 Has this been reported? I too have this same issue, although it is only with the Spit (I also own the P-51). Go to watch the replay, and the plane taxis in a random direction, may take off (sometimes it will crash into the tower), and then nose-dives into the deck. Frustrating when you are trying to fine-tune your takeoffs and landings.:dontgetit: [sIGPIC]http://img.wp.scn.ru/camms/ar/375/pics/3_31.jpg[/sIGPIC]
cichlidfan Posted April 22, 2017 Posted April 22, 2017 Has this been reported? Many times over the years. It affects all aircraft and is a DCS World problem. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
DoomEngine Posted April 22, 2017 Posted April 22, 2017 Apologies for beating a dead horse then- I'm new here. :noexpression: [sIGPIC]http://img.wp.scn.ru/camms/ar/375/pics/3_31.jpg[/sIGPIC]
amazingme Posted April 24, 2017 Posted April 24, 2017 Did a successful sortie with two wingmen in a ground attack mission. When I come to play it back my aircraft seemed, unlike the two wingmen, to go off when taxing in a random direction and I ended up crashing in the center of the grass. See attached image. The other two wingmen carried on . This is not what happened in the mission which was a successful take off and landing after a ground attack. Not sure if this is related to the spitfire module or is a DCS issue . It's because your mission was successful.. Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
zero Posted June 15, 2017 Posted June 15, 2017 Never experienced before in DCS. Happens all the time in Spit. Will try suggestions
zero Posted June 15, 2017 Posted June 15, 2017 Cannot find a fix for this. Very annoying. Going back to P-51 and Dora Replays are important to me.
ED Team NineLine Posted July 22, 2017 ED Team Posted July 22, 2017 It seems to be one of a couple issues that plagues an new module. It should be fixed at some point, it is early access right now though. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Recommended Posts