zaGURUinzaSKY Posted October 31, 2006 Posted October 31, 2006 Is it possible in Lockon to specify the "target fps" (as in FS2004 or FSX) ? How to? Thanx Robbie.
Force_Feedback Posted October 31, 2006 Posted October 31, 2006 Oh, so we can get 1995 quality vintage textures too, no thanks :p If the textures won't get blurred or low res lego models, be my guest. Creedence Clearwater Revival:worthy:
zorlac Posted October 31, 2006 Posted October 31, 2006 Is it possible in Lockon to specify the "target fps" (as in FS2004 or FSX) ? How to? Thanx sadly i dont think so....
A.S Posted October 31, 2006 Posted October 31, 2006 MAXFps if u are talking bout the MAXFps where the game should run son the rest resources of cpu is still available for new events YES it is in LoGUI 1.3 tool under graphics.cfg u can set maxfps Here the way explained from =RvE=Atomic Hello all. First of all my name is Jeremy and I am new to these boards and to the squad. I have a tip that some of you probably have heard of before that I wanted to share with you incase you have not. In lockon allot of people have been trying to run for maximum FPS to acheive smooth gameplay. But the fact of the matter is capping your FPS to a lower number in Lock On will make the game run smoother. If you use the GUI configurator for Lomac. and in the Graphics.cfg you will see a slider for MAXFPS. Check the box and lower your FPS to 25fps. Or 20FPS if you have a slower system. What this will do is reduce the amount of cycles on your cpu resulting in smoother gameplay. You would be able to drop more flares with little to no drop in fps flying over a big city. This has been proven to be good way to make lomac run better. Just becuase you have the sim set to a lower fps does not mean the game is going to stutter. How this works is really simple. By limiting the FPS to say 25FPS your system will be able to relax once it gets to this point. (not run so many cycles)So say when straffing or flying over a big city your cpu cycle will have plenty of rest to pick up for the impact. So your fps should not drop to much as it will pick up for the hit. The defualt in the lockon graphics.cfg is set to 60fps that most people can not hit that anyways so your cpu cycles allot trying to maintain or achieve the highest fps. This is a waste of cycles as they can be used for something else. Now if you set it to 20 or 25 then your system will reach that point and free up the cycles as they will be ready for the next impact. Just wanted to share this with you guys. If you have any questions please feel free to ask. Take Care. Atomic [sIGPIC][/sIGPIC]
zaGURUinzaSKY Posted October 31, 2006 Author Posted October 31, 2006 if u are talking bout the MAXFps where the game should run son the rest resources of cpu is still available for new events YES... Yes that's what I meant. thanx I'll try. - I've just did it, works good, thanx! Robbie.
Ardillita Posted October 31, 2006 Posted October 31, 2006 Without useing the Lomac GUI configurator, wich shluld be the line we must add in graphics.cfg?
zorlac Posted October 31, 2006 Posted October 31, 2006 open the graphics.cfg file in a text editor and add this line to the bottom: MaxFPS = xx (where xx is the frame rate you want to liit lomac to)
Ardillita Posted October 31, 2006 Posted October 31, 2006 that was a quick answer... dammmmmm quick, thank you!
Pilotasso Posted October 31, 2006 Posted October 31, 2006 This proved to hurt my perfomance than rather improve it. Furthermore planes become literaly invisible beyond a couple of miles. .
Ardillita Posted October 31, 2006 Posted October 31, 2006 strange behaviour. FPS are just the rates the frames are shown on screen, in fact, for humens is just enough 25 FPS, that is the frame rate our brain can proces images and show us as video (ntsc and pal N are in that range, 24/25 frames per/s) So, may be this setting modifies something else inside lomac?
ARM505 Posted October 31, 2006 Posted October 31, 2006 strange behaviour. FPS are just the rates the frames are shown on screen, in fact, for humens is just enough 25 FPS, that is the frame rate our brain can proces images and show us as video (ntsc and pal N are in that range, 24/25 frames per/s) So, may be this setting modifies something else inside lomac? I find it incredible how often this gets repeated. I assure you, you can easily notice the difference between 25 and 50 fps. Try it and see.
Ardillita Posted October 31, 2006 Posted October 31, 2006 I think most uf us must have seen the "difference". In my particular case, my FPS´s values range from 20 to 170 and there is no difference, the only difference appears when fps´s go lower than 20. But yhis is not that "somebody says", it is a FACT, why do you think you TV works on 25,495 FPS (Pal N) or 25 FPS (pal NTSC) ??? An it is completly imposible for you or me to notice any more difference since I tell you, our human brain could not show you the difference because it just "doen´t have the sensors" to do it, it can see a higher frec of 27 fps if my memory doesn´t fail me. High resolution plasma TVs or LCD also work with this frame rate. Don´t get confused with resolution
Ardillita Posted October 31, 2006 Posted October 31, 2006 Ok, dta taken from http://www.cinematography.net : Some studies "says" they have proven that the max an eye can detect is a frame rate of 60 FPS (and we are talkinf of very good eyes, those considered privileged ones, while the average eye proved to detect no more than 30/40 fps) It is commonly acepted that it is far no necesary to produce more than 30 FPS to have a video ilusion. The problem here is that any fram below that rage, for example a "lost couple of frames below 20 fps" mixed with good 25 fps, will be detected, and that why people say they can see a difference between 25 and 30, but we have an imposible proof of concept: our TV (works on 24/25 FPS)
S77th-GOYA Posted October 31, 2006 Posted October 31, 2006 Try this and see if you can tell the difference.
yamangman Posted October 31, 2006 Posted October 31, 2006 Anyone played Grand Prix 4? It would be great if lomac had an FPS system like it is implemented in that title. I can't be arsed to explain it.
Pilotasso Posted October 31, 2006 Posted October 31, 2006 I tryed playing at RAF server before and after this tweak. Before I had 20-30 FPS on base and 30-40 in the air. After the tweak planes fade away into oblivion after 2 miles and my FPS wont even pass 25 FPS anywhere. .
zaGURUinzaSKY Posted November 1, 2006 Author Posted November 1, 2006 I find it incredible how often this gets repeated. I assure you, you can easily notice the difference between 25 and 50 fps. Try it and see. Eyes see around 65/70 fps, and its different color by color.. Robbie.
Ardillita Posted November 1, 2006 Posted November 1, 2006 I tryed playing at RAF server before and after this tweak. Before I had 20-30 FPS on base and 30-40 in the air. After the tweak planes fade away into oblivion after 2 miles and my FPS wont even pass 25 FPS anywhere. So, probably is not an fps issue, not directly. may be this is the reason (an Im talking without knowing how the FC render engine works): the planes fade because the FPSs we are saveing with this parameter, actually were being use in redering the planes far away instead of showing us a small version of the plane? Do you see what I mean (I know that Im not explaining it very well) I mean this: we already know that in lomac render engine, things are rendered all the times, despite if those renders are shown on screen or not. In a good engine, the only things that should be rendered should be the things the player see on screen. So, could be that the hole planes you see a little far away, are being rendered, and so there it go the extra FPSs, and if we "cut" FPSs... the engine may be is not rendereing those planes in the far anymore. May be it is that... NOTE TO ED: you could take into account this thread as a thing you could work on it and improve perfomance may be. Interesting... I have never trieds this tweak, tonigh I will
Lixma 06 Posted November 1, 2006 Posted November 1, 2006 Ok, dta taken from http://www.cinematography.net : Some studies "says" they have proven that the max an eye can detect is a frame rate of 60 FPS (and we are talkinf of very good eyes, those considered privileged ones, while the average eye proved to detect no more than 30/40 fps) It is commonly acepted that it is far no necesary to produce more than 30 FPS to have a video ilusion. The problem here is that any fram below that rage, for example a "lost couple of frames below 20 fps" mixed with good 25 fps, will be detected, and that why people say they can see a difference between 25 and 30, but we have an imposible proof of concept: our TV (works on 24/25 FPS) 25fps is fine with TV/film because each frame captures motion blur resulting in seamless continuity. 25fps in a video game on the other hand is nowhere near as fluid to watch precisely because there is no motion blur being drawn in every frame. As such the higher the frame rate the better to fill in the gaps.
Ukr_Alex Posted November 1, 2006 Posted November 1, 2006 Well I guess its just different in 3d. I can see the difference, between 20-30-50-170. Usualy once it passes 80fps I cant tell the difference but before that most definetly. :Core2Duo @ 435FSB x 7 3.05GHz : ATI x1900xtx: 2GB Patriot @ 435Mhz : WD 250Gb UATA: Seagate 320Gb SATA2: X-Fi Platinum:
A.S Posted November 1, 2006 Posted November 1, 2006 Ya with 35 or 40 maxfps it looks a bit (very bit) smoother or heavier...hard to describe but it made it possible to fly with visiv range and scene on high at low very well....... close over big cities and lot events it drops again but this is the old lockon problem [sIGPIC][/sIGPIC]
Ardillita Posted November 1, 2006 Posted November 1, 2006 I just did soe test, useing some mission I gt from the latest mission pack crimean wars. I definitly can say this tweak gave a lot, far o lot less sttuter. Works for me :)
ED Team JimMack Posted November 1, 2006 ED Team Posted November 1, 2006 On professional military and civilian simulations, fps is set at 60 fps. Software is designed to degrade graphics (textures etc) if fps starts to drop below 60, so that 60 fps can be continued. Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
zaGURUinzaSKY Posted November 3, 2006 Author Posted November 3, 2006 open the graphics.cfg file in a text editor and add this line to the bottom: MaxFPS = xx (where xx is the frame rate you want to liit lomac to) Don't forget the " ; " it should be: MaxFPS = xx; Robbie.
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