BaD CrC Posted May 10, 2017 Share Posted May 10, 2017 I know this is a very early stage but I am surprised ED didn't try to make more noise about it. It is looking really awesome even though one cannot interact with the cockpit yet. Once functional, assuming we get enough accuracy with the touch, but I bet we will because those little things are really impressive, it's gonna make a huge difference in using VR. Can't wait to see where you guys will take this. Thanks again. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
MikeMikeJuliet Posted May 10, 2017 Share Posted May 10, 2017 The Vive controllers have been showing virtual hands for a while now, so its not surprising the Oculus Touch controllers were integrated. Now I just hope for proper VR gloves that you can use with your HOTAS as well... since now you need to grab the controller to do anything and then leave the hand rolling around the cockpit as you grab your hotas again... and that is UN-immersive DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
Mango Posted May 11, 2017 Share Posted May 11, 2017 Now there's an exciting prospect! Link to comment Share on other sites More sharing options...
Phantom88 Posted May 12, 2017 Share Posted May 12, 2017 I'm sorry,but your video reminds me so much of a childhood hit show......:D Please don't take offense,I too own the touch controllers and hope some day to use them in DCS :thumbup: Patrick Link to comment Share on other sites More sharing options...
nachomaga Posted May 12, 2017 Share Posted May 12, 2017 As Mike said is going to be weird to pick the controller and them the HOTAS again, but yes, is promising. Link to comment Share on other sites More sharing options...
dissignator Posted May 12, 2017 Share Posted May 12, 2017 Why? At this time you pick your mouse and then your hotas? I will love it to use my Oculus Touch. Link to comment Share on other sites More sharing options...
Jabbers_ Posted May 12, 2017 Share Posted May 12, 2017 Ya but lets be honest, mouse is so much easier. Having to find the touch controller, orient it in your hand prooerly, just seems weird. If it works for you, great, but i dont see this being mroe than a "cool" thing. I also remember hearing there was no intention on really doing anything with this, I mean the hands have been in the beta for a long time now... Dunno, seems like a waste of time with all the other things going on, but thats just me (and I play exclusively in VR) Twitch2DCS - Bring twitch chat into DCS. SplashOneGaming.com - Splash One is a community built on combat flight simulation. S1G Discord twitch / youtube / facebook / twitter / discord Link to comment Share on other sites More sharing options...
NeilWillis Posted May 12, 2017 Share Posted May 12, 2017 I wouldn't use the touch controllers with DCS world. I think the mouse works fine, and with voice activated commands, you have everything you need. Touch will be a novelty, but it won't bring more practicality, so I don't see it becoming a big thing. Link to comment Share on other sites More sharing options...
=DECOY= Posted May 12, 2017 Share Posted May 12, 2017 do you know if Leap Motion is usable :) Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2 Link to comment Share on other sites More sharing options...
SeaQuark Posted May 14, 2017 Share Posted May 14, 2017 I second the notion that VR gloves + this is what's really promising. Even better would be: give the pilot's body animations and link the animation to the position of the hands. This would be pretty darn close to actually sitting there in the pit. [sIGPIC][/sIGPIC] WNG. CMNDR. 39th Virtual Fighter Squadron SeaQuark Sims DCS YouTube channel Link to comment Share on other sites More sharing options...
hansangb Posted May 14, 2017 Share Posted May 14, 2017 Kind of like activating the mirrors in A10. And seeing yourself in the mirror. I get a kick out of it every time! :) hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1 Link to comment Share on other sites More sharing options...
Scooternutz Posted May 15, 2017 Share Posted May 15, 2017 Playing other VR games with the Rift and Touch, I have gotten used to switching back and forth. Not too bad once you get the hang of it. I am looking forward to the full integration. [sIGPIC]https://drive.google.com/file/d/16rUBmmJR7A3YGZVGPGskxG1XtvulGojJ/view?usp=sharing[/sIGPIC] Link to comment Share on other sites More sharing options...
Johnny Dioxin Posted May 15, 2017 Share Posted May 15, 2017 I tested Touch control in FlyInside with P3Dv3 - can't say I can see myself using them again - gaze control a la DCS World, with mouse control from the HOTAS, is far superior. My aircraft unexpectedly lost power to one engine and I was unwilling to simply drop my Touch to grab the joystick to regain control. This is why Touch (or wands etc) will not do the job. Kneeboard Guides Rig: GA Z390D; i5 9600k; 32GB DDR4 3200; RTX 4080; VPC T50 CM2 HOTAS; SN-1 Pedals; VR = Index or Pico 4 over VD Wireless. Link to comment Share on other sites More sharing options...
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