cubanace Posted January 18, 2018 Posted January 18, 2018 (edited) From now on I will Post Work of my Upcoming Mods in this page. [/b MODS DEVELOPMENT ROADMAP. =Su-7 (mod) =Pak Fa (mod) =KC-130T (Project) "NOtes" COCKPIT KC-130 Cockpit Donated by Ritt a Marine,He is also Helping me with the Intel About the KC-130 ex. EXTERNAL PlaceHolder MODEL BY.... KC-130 External Model By Razbam and clearance Aquired. So my respect and credits go to them. SU-7 External Model by Pedro caparros, model is not in great Shape and needs Work. I am only Task with Fixing external model errors and adding the animations and code to make the mod work. Video of the KC-130 State Below. (Animations of the gauges and controls and Textures still need to be finished . https://www.youtube.com/watch?v=U4S13yhVWvY&t=45s Su-7 State Below. And Finally a Motivational video of Developing/Modding. SU-57 Motivational Video 2018 Edited January 24, 2018 by cubanace 1 SU-57 Discord https://discord.gg/kVUEak6b66
sushy73 Posted January 18, 2018 Posted January 18, 2018 It's a great news :thumbup: Thank you very much
cubanace Posted January 18, 2018 Author Posted January 18, 2018 1/18/18 Update on the Status on some of my Mods and Projects. MODS SU-7 : Was Given Weapon Conector Dummys and Liveries Added. G-91 : MOre fixing on the External model continues but looking better. KC-130: Started converting all the textures to DDS. SU-57: Taxi Light Fixed,included in latest Version. AI Aircraft for DCS H-6 : Started Testing the refueling with Other AI aircraft and how they respond to the Cords on the refueling baskets. MODULE PROJECTS F-84: Both cockpit and External models are being Modeled From Scratch. SU-57 Discord https://discord.gg/kVUEak6b66
flanker1 Posted January 18, 2018 Posted January 18, 2018 Su-7???!!!!??? wow, great news!! please show some more pics of details snd a soviet skin!!
Jacks Posted January 18, 2018 Posted January 18, 2018 Cuban, the KC-130 cockpit looks good how far will you go with the animation? Will dials do you plan to animate? System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
cubanace Posted January 19, 2018 Author Posted January 19, 2018 (edited) Cuban, the KC-130 cockpit looks good how far will you go with the animation? Will dials do you plan to animate? Hi Jacks The KC-130 is my FIrst Aircraft that I will code the gauges in LUA All gauges will be animated in code. As for the clickable part of the PIT is quite simple and only simple systems will be modeled at start,like landing gear,flaps,Engines start up,and Electrical system including lights. As for animation everything will be linked and animated,including throttle and control yokes/pedals ex. Edited January 19, 2018 by cubanace SU-57 Discord https://discord.gg/kVUEak6b66
AG-51_Razor Posted January 19, 2018 Posted January 19, 2018 Cubanace, good luck with all of your projects. Even if just one comes to life, it will be a huge victory! One question about the KC-130, will we be able to pass gas to other human pilots in Harriers, or whatever? [sIGPIC][/sIGPIC]
ebabil Posted January 19, 2018 Posted January 19, 2018 C-130 is the mod i am inerested in most. i hope it goes to a good point. we really need decent cargo/refuel/awacs planes FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
assafm25 Posted January 19, 2018 Posted January 19, 2018 The best topic i read this year after the F-18! Good lock and keep us update [sIGPIC][/sIGPIC] IAF Bell205 IAF Anafa ----------------------- DCS World Modules: A-10C, FC3, MiG-21BiS, F-86, P-51, KA-50, UH-1H Huey, Mi-8, M2000K, Gazal, Bf109, Mig-15, Hawk and NTTR ----------------------- My System - ASUS Maximus HERO iiiv, CoolMaster 120 Sadion Plus, I7 -6700K @4.0, G.Skill ddr4 16GB ram, Gigabyte GTX 1070 G1 , PSU Seasonic X-650W, OCZ 150 500Gb ssd drive X2, Seagate 7200 1T X2. -------------
cubanace Posted January 19, 2018 Author Posted January 19, 2018 The KC-130T has turn out better than spected for many reasons. Ritt a Former marine has really been helping me on the details on the KC-130 and is currently finding out more details needed to take this a bit further and more detailed,He also send the manual of the KC-130T which is 956 pages long and in great detail,Also I found naca test flights and reports about the KC-130 Aerodynamics so the wing and flight model can be made,good thing it is not Completely classified. DO I LIKE WORKING ON THE KC-130T? And to be honest I love this plane and I really enjoy Working on this one and an honor to help out this former Marine and make This Aircraft come alive in dcs as a mod and maybe more than that someday. Concerns My only Concern is the 4 engines modeling in dcs world,at the moment I don't think its possible to have 4 engine management,maybe things will change with 2.5. Multiseat The KC-130 has a crew of 5 and I will include this feature. SU-57 Discord https://discord.gg/kVUEak6b66
Jacks Posted January 19, 2018 Posted January 19, 2018 Can you add multicrew with sdk access? System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
SkateZilla Posted January 19, 2018 Posted January 19, 2018 multi-crew can be done easy enough even without SDK Access.. Just a matter of setting the views.lua correctly and the keyboard commands. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted January 19, 2018 Posted January 19, 2018 L39, Hawk and C101 do not use separate models. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
cubanace Posted January 19, 2018 Author Posted January 19, 2018 (edited) multi-crew can be done easy enough even without SDK Access.. Just a matter of setting the views.lua correctly and the keyboard commands. Bests News Anyone has giving me so Far, I knew it was possible,but hearing it from someone like your self confirms my theory. Edited January 20, 2018 by cubanace SU-57 Discord https://discord.gg/kVUEak6b66
shaggy Posted January 20, 2018 Posted January 20, 2018 multi-crew can be done easy enough even without SDK Access.. Just a matter of setting the views.lua correctly and the keyboard commands. Surly Cubanace means cockpit sharing? so that you can use the 5 different seats in multiplayer? And if im not misstaken, making a sharable multiplayer capable cockpit is not doable without the SDK? Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
Greekbull Posted January 20, 2018 Posted January 20, 2018 The KC-130T has turn out better than spected for many reasons. Ritt a Former marine has really been helping me on the details on the KC-130 and is currently finding out more details needed to take this a bit further and more detailed,He also send the manual of the KC-130T which is 956 pages long and in great detail,Also I found naca test flights and reports about the KC-130 Aerodynamics so the wing and flight model can be made,good thing it is not Completely classified. DO I LIKE WORKING ON THE KC-130T? And to be honest I love this plane and I really enjoy Working on this one and an honor to help out this former Marine and make This Aircraft come alive in dcs as a mod and maybe more than that someday. Concerns My only Concern is the 4 engines modeling in dcs world,at the moment I don't think its possible to have 4 engine management,maybe things will change with 2.5. Multiseat The KC-130 has a crew of 5 and I will include this feature. This all sounds awesome! Excited to see your results! One correction...I believe Marines don't ever consider themselves Former Marines, Only Retired. But in Ritt's case he's still active duty;) AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord
cubanace Posted January 21, 2018 Author Posted January 21, 2018 This all sounds awesome! Excited to see your results! One correction...I believe Marines don't ever consider themselves Former Marines, Only Retired. But in Ritt's case he's still active duty;) yes he's Active Duty that is what I Ment to say,i will fix that:D SU-57 Discord https://discord.gg/kVUEak6b66
Rudy Posted January 21, 2018 Posted January 21, 2018 Good Job. You're making much needed aircraft for DCS. Sukhoi-7 looks incredible.
shaggy Posted January 21, 2018 Posted January 21, 2018 You just have to specify your crew member size in your aircraft lua file, and then call the views. Your views is based on coordinates and an imaginary X, Y, Z axis' that determine how far you can move around. 3DS Max (the software used to make these planes besides Blender) is very useful to get these numbers. It is just numbers defining where, and then he just has to add commands into the plane controls to let you go to those spots. That only enables you to switch pilot seats, it does not allow for multi crew capability in multiplayer Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
shaggy Posted January 21, 2018 Posted January 21, 2018 (edited) There is a line in your aircraft lua file that specifies the crew member size and the positions. It automatically syncs with multiplayer ;) I disagree on that. If that was true we would have more mods with multi crew by this point. But I would be happy to be proven wrong ..... Edited January 21, 2018 by shaggy Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
cordite Posted January 22, 2018 Posted January 22, 2018 The KC-130T has turn out better than spected for many reasons. ... Concerns My only Concern is the 4 engines modeling in dcs world,at the moment I don't think its possible to have 4 engine management,maybe things will change with 2.5. ... https://forums.eagle.ru/showpost.php?p=3359061&postcount=20
cubanace Posted January 22, 2018 Author Posted January 22, 2018 (edited) KC-130T RoadMap Animation for the Cockpit Steering Weel is being Added and Work on,Both the KC-130 and AC-130 use a steering Weel to steer the Aircraft on the Ground,Also BAsic TurboProp sounds Added. MultiSeat is being Coded and its already Working in single player and Online,I will include a preview video when all cords are complete for different seats. Also you guys will noticed tons of textures missing and that's fine,there is a lot to code and add up. Stations are as follows= Pilot/Copilot/flight Engineer/Second Flight Engineer/the two LoadMasters Use passenger Seats ( A total of 6 Crew Members) All these Seat positions are being Coded and Setup. Preview Video of the Steering Weel and sound,Excuse my Joystick its extremely old and does not work good. https://www.youtube.com/watch?v=x-zTA5NXiP0 Edited January 22, 2018 by cubanace SU-57 Discord https://discord.gg/kVUEak6b66
ebabil Posted January 22, 2018 Posted January 22, 2018 will those mfd's work? also can you make it look worn out when adding textures? FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
shaggy Posted January 22, 2018 Posted January 22, 2018 https://forums.eagle.ru/showpost.php?p=3362981&postcount=25 You also need to write in the aircraft.lua file that the seats are playable. Either than that, conceptional proof that it works. ;) 2nd screenshot is it in multiplayer arena. I know how to do this, but adding the feature so a 2nd pilot can pick the backseat and fly with you in multiplayer is not working with only editing aircraft and view.lua. the way you have it setup now is only for 1 pilot to switch between 2 seats. Not for 2 pilots to pick one seat each. Am I correct ? Otherwise I would like further proof of that you have this working in multiplayer, with a friend flying in the back seat........ Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
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