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Posted (edited)

Yep, same here, blue gauges, and a blurry/foggy radar too.

 

At night the gauges illumination is really weird too. :/

 

I guess some things has to be corrected for Deferred Shading, since everything looks good without it on 1.5.8.

 

Roll

Edited by -IRRE-Rolluptito

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Posted

Wags mentioned all cockpits will be redone for 2.5.

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Posted
The red will be corrected.

 

The blue tint to the gauge glass is fairly authentic. The glass is coated and has a blue specular. Might tweak, will see.

 

Thanks! What got me was that some did not have blue tint at all as seen, and those that had it was very bright blue.

Posted

If you turn off differed shading it will look like the 1.5 map. But map will look like shit

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Posted
If you turn off differed shading it will look like the 1.5 map. But map will look like shit

 

Yes i saw that while testing. A dream for me now would be to have the 1.58 cockpit with the deffered shading 2.5 map only. Would be a nice compromise and maby a few more fps. I thought the "old" cockpit was perfect.

Time will tell i guess.

Posted
The red will be corrected.

 

The blue tint to the gauge glass is fairly authentic. The glass is coated and has a blue specular. Might tweak, will see.

 

It may be a VR thing, but it really looks over the top in Oculus.

BTW, only the lower part of the radar screen has this blue tint, the upper has some pre-rendered shadows and reddish smears over it.

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Posted
It may be a VR thing, but it really looks over the top in Oculus.

BTW, only the lower part of the radar screen has this blue tint, the upper has some pre-rendered shadows and reddish smears over it.

 

Yeah and it doesn't cover 100% so it looks a bit strange.

  • 4 months later...
Posted

Just an update on this after i made this thread. I reinstalled DCS OB just now to see if things have changed. Fps seems higher than in february and that is great. Apart from the same artifacts i mentioned in the viggen pit, oh well.

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