The Integrator Posted February 14, 2018 Posted February 14, 2018 Hey, In this video Wags mentions at around 4:15 that there is work going on to improve the AI, specifically in dogfighting. I couldn't find anything about this anywhere else, is there any more information on this? It would be nice to have AI aircraft no longer using the basic flight model :P Eagerly anticipating DCS: Space Shuttle
kontiuka Posted February 14, 2018 Posted February 14, 2018 Hey, In this video Wags mentions at around 4:15 that there is work going on to improve the AI, specifically in dogfighting. I couldn't find anything about this anywhere else, is there any more information on this? It would be nice to have AI aircraft no longer using the basic flight model :PI think the AI will be using the SFM for a while yet. Just too much computational power needed for all the AI planes to have AFMs. But the damage models are supposed to be updated. So, for example, if AI starts leaking fuel, it will no longer just be a visual effect.
QuiGon Posted February 14, 2018 Posted February 14, 2018 The changes are more simple. They don't change the flight modell, but add some special maneuvers that the AI can do. In the same vein, our aircraft AI engineer has spent a lot of time working on the aerobatics code that applies to all aircraft. He will then use that as the foundation for a much improved AI dogfight system. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
imacken Posted February 14, 2018 Posted February 14, 2018 Any improvement in the AI dogfight system will be very welcome! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
SFC Tako Posted February 15, 2018 Posted February 15, 2018 Any improvement in the AI dogfight system will be very welcome! Amen! My Semi-Pro Youtube Channel
Worrazen Posted February 17, 2018 Posted February 17, 2018 (edited) I think the AI will be using the SFM for a while yet. Just too much computational power needed for all the AI planes to have AFMs. But the damage models are supposed to be updated. So, for example, if AI starts leaking fuel, it will no longer just be a visual effect. There could be a compromise, to have AI wingmen with AFM and everything else still in SFM. The destruction and fuel leaking thing should kinda be standard to everything, no matter how sophisticated the flight, it affects the most visible part of realism of the whole game, you might not have as accurate flight, but the fuel leaking thing is a pretty big deal, that's has huge consequences obviously, or else AI would be cheating if it's still flying after very damaged. Edited February 17, 2018 by Worrazen Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria
Nascar Posted February 22, 2018 Posted February 22, 2018 It would be much appreciated if they could stop the Ai helos from being able to fly through the trees. Also, the Mi-24 is Op. They shouldn't be able to take over 400 rounds of 7.62mm without a blade or something else critical getting taken out. Thermaltake Core P90 Tempered Glass//Thermaltake iRGB Plus 1200W//GIGABYTE Z390 AORUS MASTER LGA 1151//9800x3d//Thermaltake CL420 Copper Radiator//Thermaltake W4 Plus//Jungle Leopard Prism 140mm//Samsung 1TB 970 EVO NVMe M2//SAMSUNG 970 EVO M.2 500GB //G.SKILL Trident Z5 Neo RGB Series//Asrock 7900xt//Logitech G940//Virpil MT50 Throttle//MFG Crosswind rudder pedals//Geko GSeat//Gametrix Jetseat//Reverb G2//Viril VFX//Razer Nari Ultimate
Spudknocker Posted February 22, 2018 Posted February 22, 2018 It would be much appreciated if they could stop the Ai helos from being able to fly through the trees. Also, the Mi-24 is Op. They shouldn't be able to take over 400 rounds of 7.62mm without a blade or something else critical getting taken out. I once had a Hind soak up 4 sidewinders like it was nuthin! Then he shot me down with his chin turret! I was in an F-15C, I dunno if its OP or I suck haha [sIGPIC][/sIGPIC] Spudknocker DCS World YouTube Channel!! RTX 2080 Ti - i7-7700K - 32GB RAM - DCS on 1TB EVO 970 M.2 SSD - Logitech X56 HOTAS
Nascar Posted February 23, 2018 Posted February 23, 2018 I once had a Hind soak up 4 sidewinders like it was nuthin! Then he shot me down with his chin turret! I was in an F-15C, I dunno if its OP or I suck haha Ha, that's brutal. Kind of a rage quit moment. Thermaltake Core P90 Tempered Glass//Thermaltake iRGB Plus 1200W//GIGABYTE Z390 AORUS MASTER LGA 1151//9800x3d//Thermaltake CL420 Copper Radiator//Thermaltake W4 Plus//Jungle Leopard Prism 140mm//Samsung 1TB 970 EVO NVMe M2//SAMSUNG 970 EVO M.2 500GB //G.SKILL Trident Z5 Neo RGB Series//Asrock 7900xt//Logitech G940//Virpil MT50 Throttle//MFG Crosswind rudder pedals//Geko GSeat//Gametrix Jetseat//Reverb G2//Viril VFX//Razer Nari Ultimate
Highwayman-Ed Posted February 24, 2018 Posted February 24, 2018 With regard to the AI improvements, I’d like to see an advanced waypoint action of ‘formation flying’ or something similar that dampens or limits ther AI roll and pitch rates and angles. For example, in the KA-50 deployment campaign, the Mi-24 that you are required to form up upon makes minor heading changes when reaching waypoints like its trying to evade a man pad, and it’s nap of the earth flying makes it look like they’re on a roller coaster with all the pitching up and down about half way through the route. Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC]
Emmy Posted February 24, 2018 Posted February 24, 2018 With regard to the AI improvements, I’d like to see an advanced waypoint action of ‘formation flying’ or something similar that dampens or limits ther AI roll and pitch rates and angles. For example, in the KA-50 deployment campaign, the Mi-24 that you are required to form up upon makes minor heading changes when reaching waypoints like its trying to evade a man pad, and it’s nap of the earth flying makes it look like they’re on a roller coaster with all the pitching up and down about half way through the route. The way AI navigate is abysmal. Give them 50 miles to change altitude by 10,000' and they try to climb or descend all 10K in the first half mile. Silly... [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
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