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Posted
31 minutes ago, Grievo said:


Actually, with the Ka-50s gone, it might be better if the Abrams were replaced with M60s in Swedish Delivery? I think the Hinds ATGM struggle to destroy them, but I (Petrovich) could also have just been missing! 


I believe it takes 2 ATGM to destroy an Abrams

Posted
1 hour ago, Grievo said:


Actually, with the Ka-50s gone, it might be better if the Abrams were replaced with M60s in Swedish Delivery? I think the Hinds ATGM struggle to destroy them, but I (Petrovich) could also have just been missing! 

Unfortunately M60 is not a driveable unit by players, which is the only reason the Abrams is the tank used on the server
I m sure Alpen would love to switch to the M60, given the chance, but it's not an option right now, given a *lot* of the CA gameplay happends in direct vehicle control.
 

 

38 minutes ago, ConkersBFD said:


I believe it takes 2 ATGM to destroy an Abrams

If they're well placed, yeah
I had situations where i hit the front turret plating and dealt no damage (that, or missed and can't see straight)
2 missiles from the side or back will take it out tho

Modules:

F-14, F-15C, F-16C, F/A-18C, M-2000C, A-10C, A-10C II, AV-8B N/A, MiG-29, Su-33, MiG-21 Bis, F-5E, P-51D, Ka-50, Mi-8, Sa 342, UH-1H, Combined Arms

 

Maps and others:

Persian Gulf, Syria, Normandy, WWII Assets, NS 430 + Mi-8 NS 430

Posted (edited)

A NEW MISSION HAS ARRIVED!!!

 

Operation: Last Man Standing

 

Map: Syria - Cyprus

 

Important Notes:

1- Attacking all airbases is the objective!

2- KUB and Hawk sites are excluded.

3- SA-9 Strela's and Chaparrals instead of SA-13 Strela's and Avengers.

4- AAA's, the above mentioned IR SAM's and MANPAD's protect the airbases.

5- 2-4 IR SAM's/MANPAD's plus a number of AAA's, infantries and light APC's (neither BMP's of any kind nor Bradley's) at each airbase.

6- Mi-8's and UH-1's have no transport tasking! Use them as gunships.

 

Situation:

 

Red airbases: Cecitkale, Pinarbashi, Ercan, Kingsfield and a FARP -> must be activated
Blue airbases: Paphos, Akrotiri, Larnaca and Lakatamia

 

*** The mission lasts for 5 hours unless the objective is completed ***

 

The fight over Cyprus has begun!
Each coalition has 4 airbases (in addition, Red has a FARP that must be activated if they want to use it - see objectives). Red airbases are located at what is referred to as Turkish territory (except for the FARP) while Blue airbases are located at to what is referred to as Greek territory.

The objective is simple! Destroy vital structures at all 4 airbases of the enemy (the Red FARP is excluded) to ground his air force and thus gain air superiority over the area. See briefing images and read the objectives below to know what structures must be destroyed at what airbase.

 

RED Objectives:

 

All aircraft (helicopters included) are tasked with destroying vital structures at all 4 Blue airbases. There is one comms tower at each airbase that must be destroyed - see image. Check out other briefing images and study them carefully to know what structures must be destroyed, otherwise you might end up wasting ammunition on random buildings. Targets are marked by black circles.

 

Once a high percentage of marked structures is destroyed a message will appear on your screen to confirm the completion of that specific TA.

 

Mi-24's are primarily tasked with taking out air defences at the airbases. However, grab some S-24 rockets or bombs and destroy airbase structures at the TA's if you want to.

 

* Mi-8's are primarily tasked with taking out infantires and light APC's.

 

******************************************************************

 

BLUE Objectives:

 

All aircraft (helicopters included) are tasked with destroying vital structures at all 4 Red airbases. There is one comms tower at each airbase that must be destroyed - see image. Check out other briefing images and study them carefully to know what structures must be destroyed, otherwise you might end up wasting ammunition on random buildings. Targets are marked by black circles.

 

Once a high percentage of marked structures is destroyed a message will appear on your screen to confirm the completion of that specific TA.

 

AJS37's:
In addition to destroying vital structures, perform SEAD to make striking easier, especially for helicopters.

 

AJS37's Waypoints:
1- Kingsfield airbase.
2- Ercan airbase.
3- Pinarbashi airbase.
4- Gecitkale airbase.

 

* SA342M's are primarily tasked with taking out air defences at the airbases.
* SA342L's are primarily tasked with hunting enemy helicopters.
* UH-1's are primarily tasked with taking out infantries and light APC's.

 

 

cyprus.png

 

Comms Tower.png

 

Paphos Airbase.png

 

Akrotiri airbase.png

 

Larnaca airbase.png

 

Lakatamia airbase.png

 

Gecitkale airbase.png

 

Pinarbashi airbase.png

 

Ercan airbase - 1.png

 

Ercan airbase - 2.png

 

Ercan airbase - 3.png

 

Kingsfield airbase.png

Edited by Alpenwolf
  • Like 5

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Posted (edited)
30 minutes ago, LoneS said:

Attacking airbases is the objective? Sweet!

 

Alpy did you destroy 3 A10A with vikhrs in the KA50 the other day on Fight Island mission? One of them was me 🙂 I shot a maverick at you but it missed 😞

 

Yes. 3 x A-10's, 1 x Gazelle, 1 x UH-1 and 2 x Abrams. I had to rearm and refuel at Qeshm Island airbase once. I even managed to get a lock on 2 different F-5's but they're so small and fast the Vikhr's missed them by 20-40 meters. If they only flew head on though. Now, imagine having Iglas in addition to the Vikhr's! That being said, I think I will force Ka-50's to have either Vikhr's or Iglas but never both at the same time. We'll see.

 

EDIT:

You were flying head on with me and I saw your Maverick in my Shkval TV coming at me. I notched, hugged the ground and ran away at 290+ kph while having your missile at my 9 o'clock. The tacview shows that the Maverick missed by 50+ meters which was very surprising to me. Good to know!

Edited by Alpenwolf

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Posted
6 minutes ago, LoneS said:

 

ok ok ok stop boasting kiddo 😛

 

You have to know that the Maverick slows down constantly so by the time it got to you it was doing 400 to 500 km/h and if you were doing 290 plus like you said it becomes hard to catch you so no surprise. Good notch and speed I have to say which saved you. I think the hellfire is faster 🤔 so dont try this at home against Apaches kids 🤪

 

I didn't mean to but you pushed me 😉

 

Mate, you think I'd fear an Apache or any helicopter while flying my Ka-50?!

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Posted
vor 44 Minuten schrieb Alpenwolf:

I think I will force Ka-50's to have either Vikhr's or Iglas but never both at the same time

Do you think you'll do something similar with the Mi-24s R60s?

Posted
Just now, reichenwald said:

Do you think you'll do something similar with the Mi-24s R60s?

 

No, the Mi-24 will have access to both.

The Ka-50 is just about alright to be on the server. And only because of that I keep it very limited in numbers and only in 6 missions out of the currently 16 online missions.

 

Just now, LoneS said:

 

OHHH I hit a nerve there Alpy didn't I 😉

 

Yeah, you did 😉

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Posted (edited)
On 7/4/2021 at 2:28 AM, Alpenwolf said:

On a side note, I often see players flying the Hind solo. They instantly grab a Hind each and never bother to be the weapons operator for the other. I understand the itch for wanting to be the pilot yourself but maybe you could fly one sortie then swap seats in the next one with the other player. 4 eyes are better than 2 and Petrovich is Petrovich. Can't be as good as a human player. Just a suggestion.

 

FWIW - I had a bad experience a few days ago where someone manned the weapons operator spot, admitted they weren't on SRS (why would you join a multi-crew spot) and was not effective in the role at all. If you're not Gman or Tats, I'm not approving someone to join the weapons spot unless there's some chat beforehand.

Edited by batsoup
Posted

Went to go start on Phone Booth as a Mig 21 - Mozdok runway blown to hell. Allegedly some F5 & friendly Su25 bombed it. grr

  • Like 1
Posted (edited)

Offender Number 1 Charon:

grafik.png

Took off and imideatly started attacking friendly base. Only stopped after I shot him down

 

Offender Number 2 ElGato:

grafik.png

Did the same thing and only stopped once shot down by "friendlies".

 

Both flights accured directly after one another. As far as I can tell no F-5 was involved. As stated above this happend in the Phone Booth mission today

Edited by reichenwald
clarification
  • Like 2
Posted (edited)

Offender #3 was "Phenomenon". Seal and I caught them in the act and they disconnected after being shot down by Seal.

 

image.png

image.png

Edited by rossmum
  • Like 2
Posted (edited)

Charon, ElGato and Phenomenon share the same "code" but have different IP addresses. I think it's the same guy who figured out a way to change his IP address. Anyways, it doesn't matter because he's banned for EVER and he could change whatever IP's or numbers he wants, it wont serve him at all. And by "for EVER", I literally mean for EVER! He could reach out to me in 50 years if planet earth is still around with me and him on it and the ban will still be there. That's how much I hate the parasites of this world!

Edited by Alpenwolf
  • Like 5

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Posted

Server News:

 

* Operation Sukhumi - The Beginning is now offline.

 

* Operation Mountain Peaks is back online:

- Bf-109's were removed and with that from the server completely.

- Added I-16's based at road base marked on the F10 map.

- P-51's no longer operate from Maykop airbase. They were moved to a road base marked on the F10 map.

 

* The new mission, operation Last Man Standing, goes online tonight after Mountain Peaks.

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Posted

Hey everyone,

 

since I got the Mig21 I wanted to try that server. 

 

On the attempt to connect I was told "only unmodified game". So I disabled all my OVGME stuff like skins, sound mods, airplanes, etc. Everything. It still won´t let me connect. Since I´m running VR I´m using the VR shader mod, found here in the forums.

 

Could this be the problem or what else could prevent me from joining the server?

Before you call everything a "bug": RTFM & try again! Thank you. :music_whistling:

 

I9-9900k, 32 GB RAM, Geforce RTX 2080 TI, 128 GB M2 SSD, 1 TB SSD, Track IR, Warthog Hotas

Posted
27 minutes ago, Viking 1-1 said:

Hey everyone,

 

since I got the Mig21 I wanted to try that server. 

 

On the attempt to connect I was told "only unmodified game". So I disabled all my OVGME stuff like skins, sound mods, airplanes, etc. Everything. It still won´t let me connect. Since I´m running VR I´m using the VR shader mod, found here in the forums.

 

Could this be the problem or what else could prevent me from joining the server?

 

Welcome to the Cold War server, mate!

 

I use the MiG-21 sound mod myself plus the Caucasus trees mod (which I can only recommend!!!) among other things and my game works just fine. It's rather hard to tell what's causing the problem without being at your pc, I guess. Maybe others could help you out.

 

Good luck!

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Posted

Server News:

 

- Upgrading the mission Sneaky Bastards has been postponed.

- This is due to the sudden and unexpected release of the Mariana Islands map.

- Therefore, work on a new mission featuring the Mariana Islands map has started.

  • Like 2

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Posted
vor einer Stunde schrieb Viking 1-1:

Hey everyone,

 

since I got the Mig21 I wanted to try that server. 

 

On the attempt to connect I was told "only unmodified game". So I disabled all my OVGME stuff like skins, sound mods, airplanes, etc. Everything. It still won´t let me connect. Since I´m running VR I´m using the VR shader mod, found here in the forums.

 

Could this be the problem or what else could prevent me from joining the server?

On the server list page you can click the integrity check button in the top to see what’s the issue exactly. And if you are using Steam repairing the game through Steam often helps

Posted (edited)
2 hours ago, reichenwald said:

On the server list page you can click the integrity check button in the top to see what’s the issue exactly. And if you are using Steam repairing the game through Steam often helps

Thanks, I will try 

 

First I have to get my DCS running again, after all the messing around... 😅

 

Edit: Thanks, reichenwald! It seemed that a texture from a SU-27 fromm 2017 broke the integrety check... Now I have to work, but tomorrow I will give the server a try.

Edited by Viking 1-1

Before you call everything a "bug": RTFM & try again! Thank you. :music_whistling:

 

I9-9900k, 32 GB RAM, Geforce RTX 2080 TI, 128 GB M2 SSD, 1 TB SSD, Track IR, Warthog Hotas

Posted
3 hours ago, Alpenwolf said:

 

Welcome to the Cold War server, mate!

 

I use the MiG-21 sound mod myself plus the Caucasus trees mod (which I can only recommend!!!) among other things and my game works just fine. It's rather hard to tell what's causing the problem without being at your pc, I guess. Maybe others could help you out.

 

Good luck!

 

Wait, are you talking about the Better Trees mod from Taz1004 ? I thought the IC would fail with this mod installed.

I'm gonna download this right now if it passes IC ! 

  • Like 1
Posted
Just now, ConkersBFD said:

 

Wait, are you talking about the Better Trees mod from Taz1004 ? I thought the IC would fail with this mod installed.

I'm gonna download this right now if it passes IC ! 

 

Yes. It passes the IC every single time. And if it doesn't, simply restart the game. And it makes the Caucasus map look like heaven or something. Highly recommended.

  • Like 3

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Posted

Hey all, I am new to this server, but not new to DCS. Got 200 odd hours up on Storm of War server. Looks like this server is fantastic, many thanks! I am trying to get a hang of the server rules before I fly too much. I only just stumbled across a discussion on discord about speed limit of Viggen on this server. 
My big question: is there a complete list of what is ok and what is not? Apologies if I overlooked it! Just trying to do the right thing here….

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