rossmum Posted October 22, 2021 Posted October 22, 2021 13 hours ago, Get_Lo said: Little note to BLUFOR Pilots: The F5 Tiger can rip its wings at as low as 8.5Gs now 10G pulls will almost always result in both wings falling off Only if fully loaded I think. Don't carry tanks into combat and don't pull hard while still heavy on fuel. There seems to be some cumulative effect to it. I need to do more testing to properly confirm it, but at ~50% fuel and 2 missiles I was able to pull 9-10 G two times for a few seconds each, before finally ripping them on the third attempt. With full fuel or especially tanks, it probably happens much sooner.
Get_Lo Posted October 22, 2021 Posted October 22, 2021 8 hours ago, rossmum said: Only if fully loaded I think. Don't carry tanks into combat and don't pull hard while still heavy on fuel. There seems to be some cumulative effect to it. I need to do more testing to properly confirm it, but at ~50% fuel and 2 missiles I was able to pull 9-10 G two times for a few seconds each, before finally ripping them on the third attempt. With full fuel or especially tanks, it probably happens much sooner. I tested it and the only thing it depends on is internal fuel load, even with 750lb bombs on the outer pylons the G limit is the same. So just make sure to watch that fuel gauge!
rossmum Posted October 23, 2021 Posted October 23, 2021 On 10/22/2021 at 7:45 PM, Alpenwolf said: If not enough players sign up or show up for the event tomorrow, Close Air Support - Moonlight!, then I'll have to cancel it and try some other time. We'll see. I should be around. Mi-8.
ED Translators Foka1 Posted October 23, 2021 ED Translators Posted October 23, 2021 On 10/20/2021 at 8:43 PM, Alpenwolf said: Mi-24's are therefore not available. Mi-8's don't and shouldn't fire any illuminating rockets. The Ka-50 can and the Su-25T has illuminating bombs. Kh-29T's don't track, you're right. That's why they're not available. Laser guided however, can track and blast the living soul out of any Abrams. AGM-65H are fine. AGM-65K's are not available anyway. Mi-8's and UH-1's have a lot to do in terms of sling loading 10 x ammo crates to rearm 10 tanks (T-80U's/Abrams) and also deploy troops to maybe capture bases with them. Petrovich can see target and attack it with ATGM if area is illuminated. I also don't understand not giving illumination rockets to mi-8s. It is same rocket S-8 illumination AKA LazzySeal
Apok Posted October 23, 2021 Posted October 23, 2021 (edited) Mi8/24 ill rockets dont work. But 24 is usefull in this mission. More then 50 I think. Those ill. rockets last ~15sec anyway. Late edit: NVM they work. Me being stupid and not fire them in the air. XD Edited October 24, 2021 by Apok
Alpenwolf Posted October 23, 2021 Author Posted October 23, 2021 2 hours ago, Ian Boys UK said: Just to show how light the sea is ... WTF?! HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted October 23, 2021 Author Posted October 23, 2021 Close Air Support - Moonlight! was a fun one! A nice challenge. However, without the moon it would be a bigger and a more interesting challenge. I'll make some changes and announce them soon. 2 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
rossmum Posted October 23, 2021 Posted October 23, 2021 1 hour ago, Alpenwolf said: WTF?! Yep. Saw the same - and didn't see the moon. DCS is definitely special sometimes. 1
The_Tau Posted October 24, 2021 Posted October 24, 2021 (edited) https://www.twitch.tv/videos/1185266344 Edited October 24, 2021 by The_Tau 5 Tau's Youtube channel Twitch channel https://www.twitch.tv/the0tau
Alpenwolf Posted October 24, 2021 Author Posted October 24, 2021 Server News: * As you may know, players can finally control M60 tanks and drive them like any other controllable tank we have. This has been the case since the latest OB update. * Operation Two Towns: - M60's are now controllable. - Bradley's were replaced by more M60's. - Most BMP-2's were replaced by more T-55's (only 2 x BMP-2's remain at the FARP for ME scripting reasons). * Operation Sukhumi - The Beginning is back online: - T-55's vs M60's and both are controllable through CA. EDIT: Did something change in the forums' layout, or why do I have such big spaces between lines and paragraphs?! 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
MAXsenna Posted October 24, 2021 Posted October 24, 2021 2 hours ago, Alpenwolf said: EDIT: Did something change in the forums' layout, or why do I have such big spaces between lines and paragraphs?! Not sure if anything was changed, but just use LShft-Enter for a new line "in the same paragraph".
Miccara Posted October 25, 2021 Posted October 25, 2021 (edited) Well, I'll whine a little... I like the night mission... but... I found the sling loading to be an erroneous and frustrating task in the dark. With self-imposed pressure to deliver in a timely fashion, sling loading and delivering in the dark, really upped the frustration and took some of the fun out of the game. Between trying to control the Huey, the sling load, the navigation, real slow and gentle landings, avoidance of enemy contact ('cause the Huey isn't shooting down shit!), it was all a bit too much. Made the 10 mile trip seem like 30. Unfortunately, I only got about 45 minutes to play before I got called away on a family matter, but did get back in just a bit before it ended. I'd rather have to deliver double the number of crates, at least that would relieve some of the flight pressure. Could be my screen settings are too dark, 'cause it was a real bitch to do. I'll do better next time, I'm sure. The danger though is in taking the fun out of the assigned task, completely. Edited October 25, 2021 by Miccara Clairity
Alpenwolf Posted October 25, 2021 Author Posted October 25, 2021 8 hours ago, MAXsenna said: Not sure if anything was changed, but just use LShft-Enter for a new line "in the same paragraph". Thanks for the tip! Must be on my end then. I never had to use the combination though. Maybe I enabled something without knowing. 7 hours ago, Miccara said: Well, I'll whine a little... I like the night mission... but... I found the sling loading to be an erroneous and frustrating task in the dark. With self-imposed pressure to deliver in a timely fashion, sling loading and delivering in the dark, really upped the frustration and took some of the fun out of the game. Between trying to control the Huey, the sling load, the navigation, real slow and gentle landings, avoidance of enemy contact ('cause the Huey isn't shooting down shit!), it was all a bit too much. Made the 10 mile trip seem like 30. Unfortunately, I only got about 45 minutes to play before I got called away on a family matter, but did get back in just a bit before it ended. I'd rather have to deliver double the number of crates, at least that would relieve some of the flight pressure. Could be my screen settings are too dark, 'cause it was a real bitch to do. I'll do better next time, I'm sure. The danger though is in taking the fun out of the assigned task, completely. I thought an avid helicopter pilot like yourself would appreciate the actual sling loading and the challenge that comes along with it? Overall, helicopter pilots and strikers too were very pleased wit the mission and even asked for removing the moon! Why? Because we didn't at any time need to use NVG's. It was really that bright flying over a barren desert under the moonlight. Must be your game settings then? I don't recall any Red helicopter or striker going after Huey's on their way to the Abrams. I'm almost certain you guys were not attacked flying that route same as us Mi-8's. Also, I did emphasise the importance of the transport role of the two helicopters in this mission. First, the sling loading to rearm the 10 tanks (we lost 3 crates by the way), and second, deploying troops. That's a lot to do in 3 hours. Was the ammo crate too heavy? the least weight I could give it was 1000 kg. Other crates (such as the Huey crate - last cargo unit on the list) can have a lesser weight and probably make things easier. Therefore, please run a quick test with the Huey flying that specific Huey crate at a lesser weight and tell me if it's better that way. It probably is, and I'd happily change that. I don't own the Huey, so, anyone who does is kindly asked to run quick tests in that regard. The reds, and even some Blue players, urged me after the mission to remove the moon, so that using NVG's become a thing and strikers stop hunting helicopters as it was the case. Again, it was really that bright. Hope to see you again in round 2 which will probably kick off in 2 weeks. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted October 25, 2021 Author Posted October 25, 2021 Server News: * Operation Battle Over Sukhumi Unleashed: - MiG-29A's at Maykop and F-14A's at Nalchik were removed. - 10 x Su-27's (2 slots) were added at Sochi (available at mission's start). - 10 x F-14A's (2 slots) were added at Batumi (available at mission's start). - Mi-8's and UH-1's can carry infantry squads. - Each infantry squad consists of 1 x MANPAD, 2 x MG's, and 2 x RPG's. Su-27's Restrictions: R-27R's and R-73's only (note that Su-27's don't carry R-60M's). Normally, the Su-27 can carry up to 10 x air-to-air missiles. In this mission, they're restricted to 8 x missiles. The most outer pylons are for ECM pods only. 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
=475FG= Dawger Posted October 25, 2021 Posted October 25, 2021 @Alpenwolf A few requests. 1. Please turn off the dust on the desert maps. I know that this is a VR only issue but it really is terrible and unrealistic. It is especially terrible when the sun is low in the sky. If dust cannot be turned off, please set the mission time so that the sun is high in the sky. 2. Please fix the auto JTAC starting laser code to something usable by the GBU-12. 3. Please alter the request for donation message to display in 2 or 3 parts instead of one big message. I am not exaggerating when I say this message blocks 40% of the exterior view in VR and it is present for a long time when you are in a fight. Again, a VR only issue but a serious one. As an aside, we fly Cold War because it is rear aspect only. I have noticed a trend away from this ideal. Please avoid the temptation to continue in this direction. 1 1
Miccara Posted October 25, 2021 Posted October 25, 2021 6 hours ago, Alpenwolf said: Thanks for the tip! Must be on my end then. I never had to use the combination though. Maybe I enabled something without knowing. I thought an avid helicopter pilot like yourself would appreciate the actual sling loading and the challenge that comes along with it? Overall, helicopter pilots and strikers too were very pleased wit the mission and even asked for removing the moon! Why? Because we didn't at any time need to use NVG's. It was really that bright flying over a barren desert under the moonlight. Must be your game settings then? I don't recall any Red helicopter or striker going after Huey's on their way to the Abrams. I'm almost certain you guys were not attacked flying that route same as us Mi-8's. Also, I did emphasise the importance of the transport role of the two helicopters in this mission. First, the sling loading to rearm the 10 tanks (we lost 3 crates by the way), and second, deploying troops. That's a lot to do in 3 hours. Was the ammo crate too heavy? the least weight I could give it was 1000 kg. Other crates (such as the Huey crate - last cargo unit on the list) can have a lesser weight and probably make things easier. Therefore, please run a quick test with the Huey flying that specific Huey crate at a lesser weight and tell me if it's better that way. It probably is, and I'd happily change that. I don't own the Huey, so, anyone who does is kindly asked to run quick tests in that regard. The reds, and even some Blue players, urged me after the mission to remove the moon, so that using NVG's become a thing and strikers stop hunting helicopters as it was the case. Again, it was really that bright. Hope to see you again in round 2 which will probably kick off in 2 weeks. I will certainly be looking at my settings for the next mission. I do like the sling load challenge. I wasn't attacked during the process, I was just saying that being watchful for attack (being an unfamiliar mission), added to my stress! I really think my screen settings were a problem.
Alpenwolf Posted October 25, 2021 Author Posted October 25, 2021 5 hours ago, =475FG= Dawger said: @Alpenwolf A few requests. 1. Please turn off the dust on the desert maps. I know that this is a VR only issue but it really is terrible and unrealistic. It is especially terrible when the sun is low in the sky. If dust cannot be turned off, please set the mission time so that the sun is high in the sky. 2. Please fix the auto JTAC starting laser code to something usable by the GBU-12. 3. Please alter the request for donation message to display in 2 or 3 parts instead of one big message. I am not exaggerating when I say this message blocks 40% of the exterior view in VR and it is present for a long time when you are in a fight. Again, a VR only issue but a serious one. As an aside, we fly Cold War because it is rear aspect only. I have noticed a trend away from this ideal. Please avoid the temptation to continue in this direction. 1. I disabled that in some maps after you have requested that a while ago. Maybe I overlooked a map or two, so if you know what maps specifically, that'd help. 2. I did that in some missions, but not all. 3. I'll see to it. Note: While these are, in general, major problems to you (and maybe others, mainly VR players regarding 1 and 3), please understand that these, and to me, rather "minor" changes (as I have by comparison more pressing matters) would require me to change the CTLD scripts in all missions and alter the triggers and donation messages in all missions as well. Don't get me wrong, please, a problem is a problem regardless of how big it is, and I for sure always try to push towards perfection (obviously far from it). Nevertheless, the issues you have addressed would require a lot of work when bigger problems way less. And that's what I meant by "by comparision". Not to fail to mention that I'd have to upload all mission files back into the server's machine, which always results in having missions missing assets when running again, or basically, for the first time after changes have been made. So, it's not just a click of a button, although it might seem like it. And while we're at it, take this one example and apply it to all the seemingly tiny little problems out there to get the picture of how much work there is for me as an admin. And I'm not saying that to be commiserated or applauded. I don't need that. In fact, I despise self-pitying and self-praising. I only told you that to help you understand the situation and give your patience with me a gentle boost. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted October 25, 2021 Author Posted October 25, 2021 7 hours ago, =475FG= Dawger said: @Alpenwolf ... As an aside, we fly Cold War because it is rear aspect only. I have noticed a trend away from this ideal. Please avoid the temptation to continue in this direction. I forgot to address this issue in the previous post. It's rear-aspect only. I don't see myself going back to all-aspect any time soon or EVER! The only all-aspect aircraft are the MiG-29A and the F-14A. And as you know, they're very limited in numbers, slots, and missions. 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
=475FG= Dawger Posted October 26, 2021 Posted October 26, 2021 2 hours ago, Alpenwolf said: 1. I disabled that in some maps after you have requested that a while ago. Maybe I overlooked a map or two, so if you know what maps specifically, that'd help. 2. I did that in some missions, but not all. 3. I'll see to it. Note: While these are, in general, major problems to you (and maybe others, mainly VR players regarding 1 and 3), please understand that these, and to me, rather "minor" changes (as I have by comparison more pressing matters) would require me to change the CTLD scripts in all missions and alter the triggers and donation messages in all missions as well. Don't get me wrong, please, a problem is a problem regardless of how big it is, and I for sure always try to push towards perfection (obviously far from it). Nevertheless, the issues you have addressed would require a lot of work when bigger problems way less. And that's what I meant by "by comparision". Not to fail to mention that I'd have to upload all mission files back into the server's machine, which always results in having missions missing assets when running again, or basically, for the first time after changes have been made. So, it's not just a click of a button, although it might seem like it. And while we're at it, take this one example and apply it to all the seemingly tiny little problems out there to get the picture of how much work there is for me as an admin. And I'm not saying that to be commiserated or applauded. I don't need that. In fact, I despise self-pitying and self-praising. I only told you that to help you understand the situation and give your patience with me a gentle boost. I understand totally. I am extremely familiar with both the CTLD script and dedicated server management. I would assume you would be making these changes as part of other necessary edits to the existing missions in due course. My post is meant to be a reminder for both you and me. As to rear aspect, every “special” mission seems to heavily feature radar and all-aspect IR missiles.(Except Close Air Support) When I say all-aspect I mean ALL radar missiles and all-aspect IR. Also, the normal mission rotation seems to have a heavy percentage of missions with all aspect. At least three of them. With special missions happening nearly weekly and 1/3 to 1/4 of the normal rotation including all-aspect, it appears to a daily flyer to be a heavy presence. I very much appreciate the server. Its the best PvP server in DCS.
Ian Boys UK Posted October 26, 2021 Posted October 26, 2021 Recently I had a look at some of the Tacviews of recent CW missions and it's amazing what I find out. So often things happened that I had no idea about. In the recent night mission where I thought I was either shot down or clashed my own blades in the KA-50, it transpired that I'd crashed into a Gazelle in the dark. We both died. In another mission I flew into my own falling bombs (Viggen). The enemy never fired. In the same mission I thought I'd been shot down by a pursuing Mig-21. Actually I was hit by a SA-13 I never even noticed. Going to start looking at my Tacviews more often! 9 hours ago, Miccara said: I really think my screen settings were a problem. A few of us had very odd experiences in that mission. In my case I was in a position to compare because my game crashed and when I rejoined everything looked COMPLETELY different. I'm not technical enough to understand it but basically if the ground looked very dark, that wasn't what everyone else was seeing. 2
batsoup Posted October 26, 2021 Posted October 26, 2021 On 10/14/2021 at 12:14 PM, Tavo89 said: Yesterday on the mission "when the mountains cry", there was a really good GCI, the best I've heard in RED. Thanks to this I was able to shoot down 4 enemies plus a damaged A10. Question: The server is running on the stable version of DCS 2.7.6.13436 ?, I thought it was only on the Open Beta. Red generally has some really solid GCI by the usual suspects. But every now and then, there are some GCI who seems to optimize for orchestrating air quake and ignores the needs of attack helos / strikers in Su25s. Will load up tacview after some of these and see multiple Mig's all chasing after one F5 tens of km's away from the objective while the strikers are left on their own and get gangbang'd by F5s and Viggens. Unless you need to defend - you should be pushing your CAP to defend your attack a/c. 1
Alpenwolf Posted October 26, 2021 Author Posted October 26, 2021 9 hours ago, =475FG= Dawger said: I understand totally. I am extremely familiar with both the CTLD script and dedicated server management. I would assume you would be making these changes as part of other necessary edits to the existing missions in due course. My post is meant to be a reminder for both you and me. As to rear aspect, every “special” mission seems to heavily feature radar and all-aspect IR missiles.(Except Close Air Support) When I say all-aspect I mean ALL radar missiles and all-aspect IR. Also, the normal mission rotation seems to have a heavy percentage of missions with all aspect. At least three of them. With special missions happening nearly weekly and 1/3 to 1/4 of the normal rotation including all-aspect, it appears to a daily flyer to be a heavy presence. I very much appreciate the server. Its the best PvP server in DCS. And it is a good reminder. And it's a good thing that you have mentioned the all-aspect issue that has been going on as of late. The special events with advanced aircraft being included seem to be rather very popular. It's a welcome challenge for many and a way to get away from all the standard stuff that takes place on a daily basis. The two helicopters/Combined Arms specials are there to give helicopters a rather "safer" environment to work in. You know, no fast movers, no concerns flying higher than the usual, etc. They were really fun and allowed us all to enjoy our modules form a different approach. Some players even started asking for hosting these events every weekend! While it sounds good (not to you though ), it'd be a lot of work and organisation on my side. Can't do it. Life cuts in between often enough. There are 3 Limited Editions, as I call them, and two helicopters/Combined Arms missions. That's 5. And that's it. Working on something else to include the Apache and the Kiowa one day, but that's probably it. Work on a new mission (regular/normal mission) has started a few days ago. What happens when the MiG-23 arrives one day? The F-1? The F-4, hopefully? They all carry radar guided missiles. I can't not include them in the missions. At least most missions, not all. And they will be in limited numbers. Maybe even replace the MiG-29A and the F-14A in some missions, but not all. I do think think about that and the impact these aircraft might have on the server. Only time will tell... 2 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Sideburns Posted October 26, 2021 Posted October 26, 2021 4 hours ago, Alpenwolf said: What happens when the MiG-23 arrives one day? The F-1? The F-4, hopefully? They all carry radar guided missiles. I can't not include them in the missions. At least most missions, not all. And they will be in limited numbers. Maybe even replace the MiG-29A and the F-14A in some missions, but not all. I do think think about that and the impact these aircraft might have on the server. Only time will tell... If the early radar guided missiles are modelled properly their p(k) will be pretty bad, so hopefully the effect won't be too great if people use the right tactics to counter. The earlier aim7 variants are still pretty flaky on the f14. Ryzen 5800x@5Ghz | 96gb DDR4 3200Mhz | Asus Rx6800xt TUF OC | 500Gb OS SSD + 1TB Gaming SSD | Asus VG27AQ | Trackhat clip | VPC WarBRD base | Thrustmaster stick and throttle (Deltasim minijoystick mod). F14 | F16 | AJS37 | F5 | Av8b | FC3 | Mig21 | FW190D9 | Huey Been playing DCS from Flanker 2.0 to present
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