RED Posted November 17, 2021 Posted November 17, 2021 I think I flew on this server back in 1.5 the last time. Nice to see there are little changes Thanks for the teamwork and congrats Alpenwolf for keeping it up so long. 1
Ian Boys UK Posted November 17, 2021 Posted November 17, 2021 3 hours ago, Alpenwolf said: The RPG's damaged the Abrams heavily. I finished him off with S-24 rockets in the MiG-21 before he could make it to our FARP Nice!
rossmum Posted November 18, 2021 Posted November 18, 2021 19 hours ago, Alpenwolf said: Server News: Operation Hold The Line: - Added a road base for L-39's. - Added a road base for C-101's. - Both road bases are marked on the F10 map, but only for their coalitions. - All types of aircraft can land there for rearming, refueling, and repairing purposes. - If a player wants to spawn at the road base, just quickly check out the F10 map via JTAC to avoid spawning on top of a friendly aircraft that might be rearming there. * More road bases will be added to other missions Note: Always make sure you approach the road base from the more appropriate direction to be able to take off again. There aren't side roads or junctions everywhere to help you turn around, so plan your landing at a road base carefully. In the case of the mission Hold The Line, the two road bases are placed in the middle of a ca. 3 km (ca. 1.9 miles) long road, so landing from either direction should be fine. Beautiful More roadbases is more good! 1
Alpenwolf Posted November 19, 2021 Author Posted November 19, 2021 Server News: Operation Swedish Delivery: - Instead of 4 x B-52's, it's now 8. Still, AJS37's need to destroy the 4 x SAM SA-2 radars first for the B-52's to strike Maykop Airbase. - The Blue road base (C-101 road base) has been cleared of light poles and electric wires. - Su-25's are now able to carry R-60M's for a better self-defence. * Expect more B-52's in other missions. 3 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted November 19, 2021 Author Posted November 19, 2021 Server News: Operation Into The Desert: - Added a road base for L-39's. Marked only for Red on the F10 map. - Added a road base for C-101's. Marked only for Blue on the F10 map. - Aircraft of all types can always land there for rearming, refueling, and repairing purposes. - The road bases are placed in the middle of long straight roads, so you can land from either side and take off from the other. - Frequencies for each road base are in the briefing, and also displayed on the F10 map once you click on the orange circle marking its location. 2 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted November 20, 2021 Author Posted November 20, 2021 (edited) 59 minutes ago, Apok said: S25 rockets removed? I'll have to add them because they're new. Edited November 20, 2021 by Alpenwolf HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted November 20, 2021 Author Posted November 20, 2021 Server News: Operation Fishbed vs Tiger kicks off on Saturday, 20.11.2021, around 1900 zulu. Signups are not needed, just be there. Instead of 200 Fishbeds vs 200 Tigers, it's now 100 on each side. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Apok Posted November 20, 2021 Posted November 20, 2021 (edited) S25O`s are bit OP dmg wise. They are even worse then 24 and Grom. You can kill APCs indirectly from 20m. Troops in 100m area. Also > Edited November 20, 2021 by Apok
Alpenwolf Posted November 20, 2021 Author Posted November 20, 2021 1 hour ago, Apok said: S25O`s are bit OP dmg wise. They are even worse then 24 and Grom. You can kill APCs indirectly from 20m. Troops in 100m area. Also > Thanks for testing. I wont add them then, unless they're available by default in some missions. Any results against Abrams? Especially indirect hits? HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Apok Posted November 20, 2021 Posted November 20, 2021 As usual Abrams is safe from all but nuclear strike. No indirect dmg. 1
Snappy Posted November 22, 2021 Posted November 22, 2021 (edited) Hi @Alpenwolf, I have a few questions regarding "Disturbed Pacific" : I'm relatively new to the helicopter side of things, but in this mission,( when there is no human tactical controller ), what is the best use for the troops that are transported by the Mi-8? Serious question, I just don't know. They seem to be infantry & RPG only, so they don't bring anti-Air capabilities. They can't protect the oil platforms obviously. Should I just chaffeur them to Rota Airport and deposit them somewhere in the occupation zone in order to keep/reclaim it or what? Also , as for comms, would it be possible to include in the briefing which radio channel on the 3 Mi-8 radios is set to the GCI comm frequency? I mean analogue to the Mig-21 / 19 info about which radio channel to use. One last general question for helicopter operations on cold war server: Do I need to hover taxi on the left side of the taxiway if I want to move around on an airfield to up pick up cargo or troops? or can I just fly to pick up point across the airfield straIght line? Kind regards, Snappy Edited November 22, 2021 by Snappy
Alpenwolf Posted November 22, 2021 Author Posted November 22, 2021 1 hour ago, Snappy said: Hi @Alpenwolf, I have a few questions regarding "Disturbed Pacific" : I'm relatively new to the helicopter side of things, but in this mission,( when there is no human tactical controller ), what is the best use for the troops that are transported by the Mi-8? Serious question, I just don't know. They seem to be infantry & RPG only, so they don't bring anti-Air capabilities. They can't protect the oil platforms obviously. Should I just chaffeur them to Rota Airport and deposit them somewhere in the occupation zone in order to keep/reclaim it or what? Also , as for comms, would it be possible to include in the briefing which radio channel on the 3 Mi-8 radios is set to the GCI comm frequency? I mean analogue to the Mig-21 / 19 info about which radio channel to use. One last general question for helicopter operations on cold war server: Do I need to hover taxi on the left side of the taxiway if I want to move around on an airfield to up pick up cargo or troops? or can I just fly to pick up point across the airfield straIght line? Kind regards, Snappy Hi, Snappy, and welcome to the server. As an Mi-8 player, you're basically tasked with deploying the troops anywhere you see fit to help stop enemy troops and APC's on their way to the airbase and your FARP. The RPG's quite often take out enemy vehicles even heavy armoured tanks like the Abrams. The MG's are to protect them from other troops. I think, I generally expect players to know the basics about their modules, so things like operating the radio systems onboard or figuring out anything in that regard is inevitable. Probably one of the reasons why my missions are a bit tough for newcomers, so they end up hating on the missions' setup and maybe leave. Hope that's not the case with you. - The R-863 in the Mi-8 is the radio you need to dial to 124 MHz manually to communicate with others. - The R-828 has preset frequencies installed by the ground crew (or the mission designer in our case) and can be used for helicopters' operations only. - The YaDRO-1A is available in the Mi-8 and the Mi-24. So, if there are Ka-50's, the R-828 is better for helicopters' comms to have all three helicopters included. MiG's have preset channels, hence the clarification on what channel they should use. Basically, many aircraft on the server have radio systems with preset channels. Most players just dial through quickly and figure it out themselves. And it's always the same channel in all missions. The rule where one should use the left side of taxiways and runways is only needed when an aircraft is coming up on your nose opposing your direction, so you don't collide with one another. You should follow the yellow line basically, and takeoff from the middle of the runway, but when many players are at an airbase, you need some sort of order. That's the only thought behind it. You don't need to hover or follow ATC instructions or anything in that regard. It's up to each and every player if they want to experience some realism. Sometimes I do that, other times I just take off and fly over parked MiG's and away from the airbase. Just yesterday I performed a rolling landing at Kutaisi Airbase in the Mi-8. No one has to do that though Just have FUN, mate! Post your questions any time, mate. Don't hesitate. Cheers! 1 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Snappy Posted November 22, 2021 Posted November 22, 2021 1 hour ago, Alpenwolf said: Hi, Snappy, and welcome to the server. As an Mi-8 player, you're basically tasked with deploying the troops anywhere you see fit to help stop enemy troops and APC's on their way to the airbase and your FARP. The RPG's quite often take out enemy vehicles even heavy armoured tanks like the Abrams. The MG's are to protect them from other troops. I think, I generally expect players to know the basics about their modules, so things like operating the radio systems onboard or figuring out anything in that regard is inevitable. Probably one of the reasons why my missions are a bit tough for newcomers, so they end up hating on the missions' setup and maybe leave. Hope that's not the case with you. - The R-863 in the Mi-8 is the radio you need to dial to 124 MHz manually to communicate with others. - The R-828 has preset frequencies installed by the ground crew (or the mission designer in our case) and can be used for helicopters' operations only. - The YaDRO-1A is available in the Mi-8 and the Mi-24. So, if there are Ka-50's, the R-828 is better for helicopters' comms to have all three helicopters included. MiG's have preset channels, hence the clarification on what channel they should use. Basically, many aircraft on the server have radio systems with preset channels. Most players just dial through quickly and figure it out themselves. And it's always the same channel in all missions. The rule where one should use the left side of taxiways and runways is only needed when an aircraft is coming up on your nose opposing your direction, so you don't collide with one another. You should follow the yellow line basically, and takeoff from the middle of the runway, but when many players are at an airbase, you need some sort of order. That's the only thought behind it. You don't need to hover or follow ATC instructions or anything in that regard. It's up to each and every player if they want to experience some realism. Sometimes I do that, other times I just take off and fly over parked MiG's and away from the airbase. Just yesterday I performed a rolling landing at Kutaisi Airbase in the Mi-8. No one has to do that though Just have FUN, mate! Post your questions any time, mate. Don't hesitate. Cheers! Hi Alpenwolf, thank you very much for your quick and very detailed reply. Things are much clearer now and I think I will figure the rest out, just by trying and experience. It is totally fine to expect players to know the basics of their aircraft. I just asked about the radio channel, because the main radio, the R-863 , also has a number of preset channels available (which I think are also pre-set in the Editor) , you just have to toggle between manual tune or preset channels. Thats why I thought, maybe one of those preset channels is already tuned to the red frequency and this could be added to the Briefing. But manual tuning is fine too. Thanks again for your welcoming words! Hope you're well and kind regards, Snappy 1
Alpenwolf Posted November 22, 2021 Author Posted November 22, 2021 Just now, Snappy said: Hi Alpenwolf, thank you very much for your quick and very detailed reply. Things are much clearer now and I think I will figure the rest out, just by trying and experience. It is totally fine to expect players to know the basics of their aircraft. I just asked about the radio channel, because the main radio, the R-863 , also has a number of preset channels available (which I think are also pre-set in the Editor) , you just have to toggle between manual tune or preset channels. Thats why I thought, maybe one of those preset channels is already tuned to the red frequency and this could be added to the Briefing. But manual tuning is fine too. Thanks again for your welcoming words! Hope you're well and kind regards, Snappy You run into trouble, simply post your questions here. Other users quite often reply too and offer their help. 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted November 25, 2021 Author Posted November 25, 2021 A NEW MISSION HAS ARRIVED!!! Operation: Fast & Furious * The mission runs as part of the daily server missions * The mission will go online tonight and for the first time around 1900 zulu Situation: *** The mission lasts for 5 hours, unless the objective is completed *** RED Bases: Adana Sakirpasa, FARP Podkova and a Road Base BLUE Bases: Gazipasa, FARP Warsaw and a Road Base - Each coalition is tasked with destroying enemy ground units at 3 different locations. - At mission start Target Area Alpha is active for both sides independently. - Once Alpha is completed, Bravo is activated. - Once Bravo is completed, the last Target Area Charlie (the bullseye) is activated. - The coalition destroying all enemy ground units at all three TA's first, is the winner! - Light APC's and infantries at all TA's, and poorly skilled AAA's. - Light tanks, 2 x MANPAD's and 1 x Strela-9/Chaparral at TA Charlie. - Mi-8's and UH-1's have no CTLD tasking. Test your skills strafing ground units! - All ground units are AI controlled and some of them are mobile. * Be fast, be precise and unleash fury on enemy ground units before they finish their job striking friendly ground units. Objectives For Both Coalitions Are The Same: All Aircraft (helicopters included): - Waypoint-1 is Target Area Alpha. - Waypoint-2 is Target Area Bravo. - Waypoint-3 is Target Area Charlie. * You aircraft can test their air-to-ground skills. * Fighters can and should intercept enemy strikers to protect friendly ground units. RED Frequencies: EWR / GCI: 124 MHz, channel 0 for MiG-21's and L-39's. Channel 2 for MiG-19's. EWR-MiG-15 (callsign: 15): 4.95 MHz (tuned in by default) FARP Podkova: 136 MHz Road Base (Otkrytka): 125 MHz - Channel 11 for L-39's ATC: 126 MHz BLUE Objectives: EWR / GCI: 251 MHz ATC: 256 MHz FARP Warsaw: 259 MHz Road Base (Berlin): 260 MHz - Channel 3 for C-101's 4 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Admiral_ZIPANGU Posted November 26, 2021 Posted November 26, 2021 (edited) @Alpenwolf I was playing Oil&Water just now, and it seems that the SA-5 on the Red side is too strong. One Blue F-5E that was crawling at low altitude was shot down at a distance of 60 miles. Could you please review the airfield air defense on the Red side? Also, it seems unfair to the Blue side that the Red side has both Ka-50s and Mi-24s. We on the Blue side managed to survive the offensive with our fighters, but it was too harsh for the Blue ground forces. Edited November 26, 2021 by Admiral_ZIPANGU Phantom Forever F-4EJ / F-4EJ Kai 1971-2021 Sorry, I don't speak English, so I use DeepL Translate. Well, I can speak Japanese.
rogorogo Posted November 26, 2021 Posted November 26, 2021 (edited) may I ask - no one in particular - how the EWR map mission ended yesterday? I felt disappointment that I had to leave right when it got really interesting, and the swarms of SRAA-HMMVs & Bradleys were starting to move under JTAC supervision in overlapping groups. I feel like I missed the best part, since it meant dangers & surprises and challenging ground units beyond the obvious anytime and anywhere to encounter. Also - just a sight to behold. The dust-columns alone Edited November 26, 2021 by rogorogo
Alpenwolf Posted November 26, 2021 Author Posted November 26, 2021 1 hour ago, Admiral_ZIPANGU said: @Alpenwolf I was playing Oil&Water just now, and it seems that the SA-5 on the Red side is too strong. One Blue F-5E that was crawling at low altitude was shot down at a distance of 60 miles. Could you please review the airfield air defense on the Red side? Also, it seems unfair to the Blue side that the Red side has both Ka-50s and Mi-24s. We on the Blue side managed to survive the offensive with our fighters, but it was too harsh for the Blue ground forces. I could remove the SA-5, no problem. With that, the only mission that will still have the SA-5 is Disturbed Pacific. Two reasons: 1- To counter Blue warships firing missiles at MiG's from afar. 2- Once the SA-5 at Rota Island (bullseye) is destroyed by Blue (which is one of the objectives), the Reds are down to 1 x SA-5 SAM site at Guam Island which is 70-80 km further south. As to the helicopters, you have more tanks than Red and more Avengers than the Reds have Strelas. In addition, the Mistral Gazelles are added to hunt Red helicopters down and they do well every session. It's a very asymmetric balance and I've always been fan of that. Not saying that I always get it right. Asymmetry brings loads of challenges with it. On a side note, Blue managed to win the mission once so far and Red not even close. I could remove the Ka-50's in the future while reducing the amount of Abrams, but not so significantly. After all, Mi-24's carry more ATGM's than the Gazelle M does. 44 minutes ago, rogorogo said: may I ask - no one in particular - how the EWR map mission ended yesterday? I felt disappointment that I had to leave right when it got really interesting, and the swarms of SRAA-HMMVs & Bradleys were starting to move under JTAC supervision in overlapping groups. I feel like I missed the best part, since it meant dangers & surprises and challenging ground units beyond the obvious anytime and anywhere to encounter. Also - just a sight to behold. The dust-columns alone We were still struggling with EWR-2 because Mike-Delta, Miccara and others deployed at least 10 x Avengers in that area The_Tau was the last remaining Blue player. He took an F-5 and quickly destroyed the Red EWR-4 and got the job done. 10-20 minutes later we would've got it done. Was close and intense. The way the mission played out yesterday highlights once again the importance of the Combined Arms module and how unpredictable and dynamic things can be. I know that things aren't always like that because we don't always have GCI operators, but the way I see it it's rather becoming better. After all, it was almost just me who played with CA back in the day when I first started hosting and implementing the module. We're obviously in a better spot these days with more and more CA players finding joy in the module. As to that, thanks to the players and their patience with me. I know I push too much sometimes, but it's always in an attempt to get the most out of this sim 2 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
rossmum Posted November 26, 2021 Posted November 26, 2021 (edited) 5 hours ago, Admiral_ZIPANGU said: @Alpenwolf I was playing Oil&Water just now, and it seems that the SA-5 on the Red side is too strong. One Blue F-5E that was crawling at low altitude was shot down at a distance of 60 miles. Could you please review the airfield air defense on the Red side? Also, it seems unfair to the Blue side that the Red side has both Ka-50s and Mi-24s. We on the Blue side managed to survive the offensive with our fighters, but it was too harsh for the Blue ground forces. That honestly doesn't really look that low to me... he's well clear of terrain, was evidently even higher since he's descending quite sharply, and the radar has direct line of sight. The system is also SARH so he would have had a non-stop lock warning and the launches are very smoky, even if the sustainer motor is not. F-5 pilots will have to learn to deal with the new threat, and adapt. The number of times I watched them fly face-first, at high altitude, into the S-200s on Disturbed Pacific was quite frankly astonishing. If people don't want to learn how to use/read their RWR and expect to survive threats by not reacting until several minutes too late, I dunno what to tell you. Edited November 26, 2021 by rossmum 2
Alpenwolf Posted November 26, 2021 Author Posted November 26, 2021 26 minutes ago, rossmum said: That honestly doesn't really look that low to me... he's well clear of terrain, was evidently even higher since he's descending quite sharply, and the radar has direct line of sight. The system is also SARH so he would have had a non-stop lock warning and the launches are very smoky, even if the sustainer motor is not. F-5 pilots will have to learn to deal with the new threat, and adapt. The number of times I watched them fly face-first, at high altitude, into the S-200s on Disturbed Pacific was quite frankly astonishing. If people don't want to learn how to use/read their RWR and expect to survive threats by not reacting until several minutes too late, I dunno what to tell you. Couldn't agree more, ross, and you know it. I'll see what I can do. Maybe move the SA-5's further north or something. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
rogorogo Posted November 27, 2021 Posted November 27, 2021 vor 15 Stunden schrieb Alpenwolf: I could remove the SA-5, no problem. With that, the only mission that will still have the SA-5 is Disturbed Pacific. Two reasons: 1- To counter Blue warships firing missiles at MiG's from afar. 2- Once the SA-5 at Rota Island (bullseye) is destroyed by Blue (which is one of the objectives), the Reds are down to 1 x SA-5 SAM site at Guam Island which is 70-80 km further south. As to the helicopters, you have more tanks than Red and more Avengers than the Reds have Strelas. In addition, the Mistral Gazelles are added to hunt Red helicopters down and they do well every session. It's a very asymmetric balance and I've always been fan of that. Not saying that I always get it right. Asymmetry brings loads of challenges with it. On a side note, Blue managed to win the mission once so far and Red not even close. I could remove the Ka-50's in the future while reducing the amount of Abrams, but not so significantly. After all, Mi-24's carry more ATGM's than the Gazelle M does. We were still struggling with EWR-2 because Mike-Delta, Miccara and others deployed at least 10 x Avengers in that area The_Tau was the last remaining Blue player. He took an F-5 and quickly destroyed the Red EWR-4 and got the job done. 10-20 minutes later we would've got it done. Was close and intense. The way the mission played out yesterday highlights once again the importance of the Combined Arms module and how unpredictable and dynamic things can be. I know that things aren't always like that because we don't always have GCI operators, but the way I see it it's rather becoming better. After all, it was almost just me who played with CA back in the day when I first started hosting and implementing the module. We're obviously in a better spot these days with more and more CA players finding joy in the module. As to that, thanks to the players and their patience with me. I know I push too much sometimes, but it's always in an attempt to get the most out of this sim Was the mystery of the abduction of Blue 4 by aliens in the beginning ever brought to closure ? I SAR-patterned its location are 6+times and I had seen it before in a Mig-21 in an earlier mission - but all I was presented with... was sand, sand, and more sand, and villages with supermarket parking lots. No EWR group, no dispersed AA, nothing but sand and sandy beaches... And we know the aliens gave us Blue 4 back since it got destroyed later... but still.. just odd. Moreso since I would normally blame my client and my - far beyond geriatric - system but all other assets were present all the time. And yes, CA is a very relevant addition to the experience, by mitigation of long omissions by the product provider alone but also by just adding a human element and unpredictability to ground assets (positioning, application, mobility, intentions, changing plans, reactive and proactive everything).
Zachrix Posted November 28, 2021 Posted November 28, 2021 On 11/27/2021 at 3:13 AM, rogorogo said: Was the mystery of the abduction of Blue 4 by aliens in the beginning ever brought to closure ? I SAR-patterned its location are 6+times and I had seen it before in a Mig-21 in an earlier mission - but all I was presented with... was sand, sand, and more sand, and villages with supermarket parking lots. No EWR group, no dispersed AA, nothing but sand and sandy beaches... And we know the aliens gave us Blue 4 back since it got destroyed later... but still.. just odd. Moreso since I would normally blame my client and my - far beyond geriatric - system but all other assets were present all the time. And yes, CA is a very relevant addition to the experience, by mitigation of long omissions by the product provider alone but also by just adding a human element and unpredictability to ground assets (positioning, application, mobility, intentions, changing plans, reactive and proactive everything). I swear it requires Shakespeare's reading comprehension to understand you my austrian friend. 1
Apok Posted November 29, 2021 Posted November 29, 2021 (edited) Battle over Sukhumi unleashed: This mission always turns into attrition warfare. Red is fighting a 3D printer at blue farp. Last time we did well and still couldn't destroy as much as they deploy. Is it possible to have a limit on the amount of stuff you can print? Or at least have custom made farp. So it can be cratered with bombs? Currently pads are elevated so no amount of big bombs will do anything to it. This mission is very fun once it moves from that bottleneck. Edited November 29, 2021 by Apok 2
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