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Cold War 1947 - 1991


Alpenwolf

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A suggestion for the mission "One night in Arabia"

Can we get some pre spawned ground units to strike before helicopters deploy stuff at the main airbase/bulls/Kish island?

It could be just a small outpost on the main land, that should make it easy for both coalitions to balance the placement, and it would give strikers something to do before the battle properly develops

Striking it doesnt neccesairly have to lock/unlock anything, just an extra objective

Cheers!

Good idea. Done!

yo alpen have you ever thought about putting in AI bomber interception as part of the missions? maybe landing jtac units near the objective would spawn in a bomber flight or something. would be a pretty fun side mission and could add some fun high alt escort/intercept action

There are 4 missions with bombers involved. 1 mission is currently online; Open Range.

The new mission I'm planning for August will have bombers/cargo planes too.

 

I flew MiG-21 with a friend and we loved the no-moon mission. First we got some Hueys who made the mistake to fly with their nav lights on. Then we proceeded to drop illumination bombs over the enemy FARP and blast it with rockets. I eventually ate a Stinger. Great fun! The full moon variant I didn't enjoy as much as you could basically see air and ground units glowing like lighthouses from Kish as far out as the FARPS.

Without moonlight things were truly dark and hard to spot. Although not impossible. With the moonlight enabled things are easy to spot even from afar.

I'll keep the moon for a while for most players to adjust and then make it darker by taking it out again.

 

 

No offense, but many players don't even know how to start up their planes properly. Never read the manuals or done the training missions. They hit some key combinations and hurrah! The aircraft is good to go. Let alone navigate properly. Let alone... ah, the list is long.

Only minutes into the mission yesterday and the players' number on the server dropped from ca. 40 down to 10. Says it all, doesn't it? :smilewink:

Take the L-39 for an example. It's not meant for night missions, let alone dogfighting F-5's and Viggens!!! Still, one guy and even without the moon enabled got a kill! I was shot down by an F-5 myself. Twice. I mean, we literally had some kills on both sides and pilots made it back home and landed.

 

It is doable, but players are used to huge furballs, massive dogfights and that's what many of them care about. There's nothing wrong it that, it's simply not what I'm mainly interested in. With the latest mission introduced to the server and the rework of older missions, things obviously have changed. More pilots are interested in AG missions, transport missions and actually getting the job done. That's what I'm trying to do as I've bored you with that statement many times already. Looking good so far!

The night mission is somewhat of a radical change in its entirety. I'm aware of it. In fact, I expected such a reaction.

 

 

NOTE:

I don't care about the numbers of players joining the server. Not at all! It's not a competition (at least this is how I see it) between server admins and whoever has the most populated server receives some golden medals from ED or something. I'm doing what I'm doing voluntarily because I love doing it. It's fun! My virtual hobby if you want. And if it gets some players to buy certain modules and/or maps (and it did as some reported to me via pm or via public posts) because of the server then I'm happy to support ED or third party developers that way. Let the product grow and become better and better despite all the bugs in it that kill me sometimes or yourselves as you all know it :smilewink:

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Alpen! Mission was great fun yesterday!

Even managed to get kills, land, rearm etc.... if I can do it anybody can :D

One fight was legendary. Hunted a Huey in my 21 together with my friend in a KA50.

Man! He was soooo hard to detect and if I wanted to come in on him with some comfortable space he got lost every time. Managed to blow a R3S into him while he hovered the ground and added 55 bullets - still he flew. (My friend added some more) When I came back to finish the job he fell out of low alt because he ran out of fuel LOL. Just before I pulled the trigger.

The city next to the airstrip is a great place to hide for helos. Was great fun. Kudos to the Huey Jockey

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NOTE:

I don't care about the numbers of players joining the server. Not at all! It's not a competition (at least this is how I see it) between server admins and whoever has the most populated server receives some golden medals from ED or something. I'm doing what I'm doing voluntarily because I love doing it. It's fun! My virtual hobby if you want. And if it gets some players to buy certain modules and/or maps (and it did as some reported to me via pm or via public posts) because of the server then I'm happy to support ED or third party developers that way. Let the product grow and become better and better despite all the bugs in it that kill me sometimes or yourselves as you all know it :smilewink:

 

Your mission are very fun to fly. They have high ratio of playability. Your contribution is very high. Thanks.

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Server News:

- Operation Five Points Unleashed is back online. Deploying crates only wont capture the airbase. You'll have to unpack it :renske:

- Operation Search & Destroy is offline.

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Just flew the SU25 on the Prince of Persia mission to strike the Blue Minhad base, but there were no base protecting units to strike.

Maybe someone finished the job before you? Can you attach the tacview file?

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I flew in with Soman the first time when there were no units on the ground.

We then both left the Sim for a few minutes and now when I tried it out again there were the usual amount on the ground and they were active as normal. Not sure what happened. DCS Matrix again..

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I flew in with Soman the first time when there were no units on the ground.

We then both left the Sim for a few minutes and now when I tried it out again there were the usual amount on the ground and they were active as normal. Not sure what happened. DCS Matrix again..

Yeah, must be. The mission never had any problems and I only took out the Fulcrums and Mirages. Didn't change anything.

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Too bad you cant look up the last 10min

Would have loved to see the hunt for the M1 who tried to escape in ship container :D

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Server News:

 

 

Operation Prince of Persia:

 

- Capturing airbases will only happen if crates are unpacked.

- The mission was taken out of the server. Instead...

 

 

Operation Once Upon a Time in Abu Dhabi is back online:

 

- MiG-29A's and M-2000C's were taken out of the mission.

- The forward helicopters base for both coalitions was moved much closer to the bullseye. (Check out the F10 map to see it)

- Gazelles spawn at the forward helicopters base.

- Ka-50's, Mi-8's and UH-1's spawn at their main airbases.

- Mi-8's and UH-1's can load crates at the forward helicopters base.

- Capturing airbases will only happen if crates are unpacked.

- Once an airbase is captured, 4 x Shilkas/Vulcans spawn to hold it. Players can drive these units through the JTAC slot.

- No IR SAM units. Only Shilkas/Vulcans and KUB's/Hawks as AA vehicles.

- EWR's instead of AWACS. More can be deployed.

 

 

Operation Phone Booth:

 

- Some triggers were optimised.

- Blue helicopters unable to rearm at their FARP - fixed.

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Just don't leave server after last flight for 10 minutes.

 

Well mission was over. Guess waiting won’t help then, right? New TacFile is generated?

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Could we perhaps have triggers, just like those in the Mountains Cry, that sends a message out to all that a Farp/Airfield/objective is under attack?

Depends on the mission. Sometimes I don't do that on purpose.

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In the mission One Night in Arabia, Red deploys BTR-80's and Blue deploys M-113's.

1 M-113 took out multiple BTR-80's despite the number of hits it absorbed = a total of 64 hits according to tacview.

I drove 3 BTR-80's (one at a time) hunting that 1 M-113. All 3 were destroyed. A total of 92 hits for all 3 BTR-80's was enough to take them all out. The M-113 lost only ca. 50% of its life.

According to 2 sources I found on the internet, The BTR-80's armour is supposed to withstand 50 cal. rounds, especially the front armour. In DCS, it doesn't.

The M-113's armour is 12-38 mm aluminum. I think the BTR-80's 14.5 mm AP/HE rounds should easily penetrate through. In DCS, they don't. -_-

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In the mission One Night in Arabia, Red deploys BTR-80's and Blue deploys M-113's.

1 M-113 took out multiple BTR-80's despite the number of hits it absorbed = a total of 64 hits according to tacview.

I drove 3 BTR-80's (one at a time) hunting that 1 M-113. All 3 were destroyed. A total of 92 hits for all 3 BTR-80's was enough to take them all out. The M-113 lost only ca. 50% of its life.

According to 2 sources I found on the internet, The BTR-80's armour is supposed to withstand 50 cal. rounds, especially the front armour. In DCS, it doesn't.

The M-113's armour is 12-38 mm aluminum. I think the BTR-80's 14.5 mm AP/HE rounds should easily penetrate through. In DCS, they don't. -_-

 

That sucks, what other russian vehicle has a similar DCS durability and firepower as the M-113?

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That sucks, what other russian vehicle has a similar DCS durability and firepower as the M-113?

Nah, I'm not going to change that. Any other vehicle is simply not in the same league as the M-113.

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At close range around 100 meters even 7.62 rounds will go through the M113 no problem, in one side, out the other side (the western ones from the M-60 /FN MAG, not the AK-47 rounds). Maybe get stuck in the engine block but thats it :)

 

Edit: on the other hand I know for a fact that the BTR-80 does not stop AP rounds of the 50 cal.

 

Cheers!


Edited by ViFF

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At close range around 100 meters even 7.62 rounds will go through the M113 no problem, in one side, out the other side (the western ones from the M-60 /FN MAG, not the AK-47 rounds). Maybe get stuck in the engine block but thats it :)

 

Edit: on the other hand I know for a fact that the BTR-80 does not stop AP rounds of the 50 cal.

 

Cheers!

Yeah, more like it. But giving the M-113 the power it currently has over the BTR-80 was my issue with it. The last fight with it was literally at pointblank. Both APC's facing each other. And that was the 3rd BTR-80 after the first two didn't destroy it. And still the M-113 lost only half of its life.

DCS is not really for CA as it is not some primary module of high fidelity in it. But giving one side such an advantage over the other unbalances ground warfare excessively. And as such the mission One Night in Arabia from a ground warfare perspective becomes totally unilateral if one or two M-113's can take out the BTR-80's and the rest of the artillery and ammo vehicles. I even added the Harriers to counter the Ka-50's. Turned out it only made it worse for one side (Red) rather than balancing the odds. So just because of that I'm forced to rethink the Harrier's involvement. Was trying to give Harrier pilots some new challenge and now this. So, maybe you get the picture now from my point of view as a mission designer. That's one notion of the dilemma I or maybe other mission designers face when trying to make things as appropriate as possible.

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I even added the Harriers to counter the Ka-50's.

It isn't necessary, because one UH-1H equipped with M134 and cheat door gunners destroy 90% RED's ground vehicles within 5 minutes, just making a couple of circles around it.


Edited by muffler

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It isn't necessary, because one UH-1H equipped with M134 and cheat door gunners destroy 90% RED's ground vehicles within 5 minutes, just making a couple of circles around it.

First of all, thanks for not showing the player's name. Otherwise, we'd have an endless and a nasty back and forth discussion here. Well done there.

Second of all, that Ka-50 pilot really needs some practise :smilewink:

And now to the addressed issue...

The vehicles he destroyed were ammo trucks and artillery units only. Surely the ammo trucks wouldn't stand a chance, not sure about the artillery's armour though.

I wouldn't call it a cheat. Unless you're referring to the amount of rounds he fired? I don't own the Huey, but I'm sure those door gunners have a good load of ammo boxes onboard.

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