lemoen Posted June 12, 2018 Posted June 12, 2018 Yeah I think the colour is right, its just too opaque.
FistofZen Posted June 12, 2018 Posted June 12, 2018 I can't get either of the mods to work. It always shows the green "no texture" -texture. I tried unzipping the folder, then replacing the files, and leaving it as a folder or zipping it up again. Neither worked. Any ideas? There are two files in the mod zip, copy them and overwrite them in DCS World OpenBeta 2.5\Mods\aircraft\FA-18C\Cockpit\Textures\FA-18C-CPT-TEXTURES.zip Am I special?
oldpop Posted June 12, 2018 Posted June 12, 2018 (edited) HUD The mod makes a lot of difference in Id'ing tgts. left pic unmoded, rt moded Edited June 12, 2018 by oldpop add words
kobeshow Posted June 12, 2018 Posted June 12, 2018 There are two files in the mod zip, copy them and overwrite them in DCS World OpenBeta 2.5\Mods\aircraft\FA-18C\Cockpit\Textures\FA-18C-CPT-TEXTURES.zip Thanks, I did not know I could just drag them into the .zip file:thumbup: I think the textures probably got messed up from manually compressing the files again. [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy
SkateZilla Posted June 12, 2018 Posted June 12, 2018 The mod makes a lot of difference in Id'ing tgts. left pic unmoded, rt moded placebo Trying to see dark targets in the shadows on the rocks vs trying to see dark targets on the light green grass. different resolutions as well, try and do a direct comparison via track file Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
lemoen Posted June 12, 2018 Posted June 12, 2018 placebo Trying to see dark targets in the shadows on the rocks vs trying to see dark targets on the light green grass. different resolutions as well, try and do a direct comparison via track file His example is not great agreed, but a clearer hud makes it easier to see things. That can not be argued.
TheBamse Posted June 12, 2018 Posted June 12, 2018 (edited) Tried this mod out, after packaging it for OvGME, for about an hour during late:ish dawn in-game (~05:45 May 30) on PG. Target spotting on ground and VID:ing stuff in air is easier, so is spotting details when in the groove for example. Great job, this is now added to my permanent must-have-mod-list! :D If placebo was called on that specific example, fine. If it was called in a broader sense that the tint change itself is placebo I'd like to call you on it sir :) Edited June 12, 2018 by TheBamse
cabzi Posted June 12, 2018 Posted June 12, 2018 (edited) Placebo? :lol: One can argue until the cows come home, but the default HUD tint is too dark. Next on my personal wish list is a modded canopy glass for the Hornet. The default texture with reflections/wear is not very well done. Even F-5E's default canopy is in better shape. (I'm looking at you, watermanpc) ;) Edited June 12, 2018 by cabzi i7-6850K | GTX1080 | 32GB DDR4 | Windows 10 Pro
Nero.ger Posted June 12, 2018 Posted June 12, 2018 why was this moved to the mods section?! it is still an issue with the F18 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction.
MonnieRock Posted June 13, 2018 Posted June 13, 2018 Installed Mod with OvGME How does one get rid of the horizontal line on the upper 1/3 of the HUD? Happy Simming, Monnie Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb
lemoen Posted June 13, 2018 Posted June 13, 2018 Installed Mod with OvGME How does one get rid of the horizontal line on the upper 1/3 of the HUD? Happy Simming, Monnie I Guess you’d need to make the front piece of glass invisible. Sent from my iPhone using Tapatalk
MonnieRock Posted June 14, 2018 Posted June 14, 2018 Installed Mod with OvGME How does one get rid of the horizontal line on the upper 1/3 of the HUD? Happy Simming, Monnie I Guess you’d need to make the front piece of glass invisible. Sent from my iPhone using Tapatalk This is the line I would like to eliminate. How would one do that? Happy Simming, Monnie Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb
SkateZilla Posted June 14, 2018 Posted June 14, 2018 This is the line I would like to eliminate. How would one do that? Happy Simming, Monnie Make the Glass 100% Translucent. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Buckeye Posted June 15, 2018 Posted June 15, 2018 Make the Glass 100% Translucent. Which line in the Texture files controls the level of tint? Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
SkateZilla Posted June 15, 2018 Posted June 15, 2018 Which line in the Texture files controls the level of tint? Alpha Layer of the Glass Texture Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Buckeye Posted June 16, 2018 Posted June 16, 2018 Alpha Layer of the Glass Texture Thanks, Skate. Appreciate the response, cheers. Sent from my iPhone using Tapatalk Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
Banzaiib Posted June 19, 2018 Posted June 19, 2018 https://files.fm/u/k99skpfd Copy the 2 files from the mod to DCS World OpenBeta 2.5\Mods\aircraft\FA-18C\Cockpit\Textures\FA-18C-CPT-TEXTURES.zip and overwrite them. will this pass the integrity check?
Wizard1393 Posted June 20, 2018 Posted June 20, 2018 will this pass the integrity check? What I came to ask exactly. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
16th.Raptor Posted July 22, 2018 Posted July 22, 2018 Just a reminder folks, the tint In real it is not dark, no HUD is dark. They have a special thin coat of chemicals sprayed in order to better reflect green color. This was primary designed for displaying FLIR green image on a HUD, and that coat is what makes it pink from the internal part only. So if one needs to actually simulate that effect on a HUD he should make it a bit pink, not dark/black.
Impact Posted July 22, 2018 Posted July 22, 2018 Maybe its like with the gun, instead of the accuracy of 8 mils it has 22 mils here, making it more like an autoshotgun. So the pink of the HUD turns black over the years. ------=:: I FLY BLEIFREI ::=------
Johnny Dioxin Posted July 22, 2018 Posted July 22, 2018 https://files.fm/u/k99skpfd Copy the 2 files from the mod to DCS World OpenBeta 2.5\Mods\aircraft\FA-18C\Cockpit\Textures\FA-18C-CPT-TEXTURES.zip and overwrite them. MBAM gives a malware block for that site - and these are very rare (at least for me) and no way I would ignore it. Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; Pimax Crystal Light I'm learning to fly - but I ain't got wings With my head in VR - it's the next best thing!
Razgriz Posted July 27, 2018 Posted July 27, 2018 https://files.fm/u/k99skpfd Copy the 2 files from the mod to DCS World OpenBeta 2.5\Mods\aircraft\FA-18C\Cockpit\Textures\FA-18C-CPT-TEXTURES.zip and overwrite them. This worked for me for a while but no longer works. I really miss having a clear HUD glass so I can see properly on my flat 2d monitor. Does anyone have a way to get this working again?
DflippinK Posted July 27, 2018 Posted July 27, 2018 dont know if you already saw this,, but here is a good hud mod for the hornet.. https://www.digitalcombatsimulator.com/en/files/3301130/ Ryzen R7 1800x|EVGA FTW3 1080Ti|32gb Corsair Dominator Platinum@2666mhz|Samsung 750 EVO|LG 4k 50" Main Display|ASUS PB278Q Reference Display|
Johnny Dioxin Posted July 27, 2018 Posted July 27, 2018 I'm using the one sopebird linked to in post #28 and it's still working fine. Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; Pimax Crystal Light I'm learning to fly - but I ain't got wings With my head in VR - it's the next best thing!
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