GafferDCS Posted July 26, 2018 Share Posted July 26, 2018 Ah, interesting. Weird how it pops up for me ONLY in MP .... Only MP for me as well. SP last night, worked fine. I'm just a single player man until the next patch I guess! AKA Gaffer Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted July 26, 2018 Share Posted July 26, 2018 TACAN is also behaving the same, I tune it to the tanker and head for it, only to find no tanker there. This issue has been around for a long time, and is not Hornet-related (it happens in the Mirage as well for example). It depends on the mission, and the pattern you have set up for the tanker. Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Link to comment Share on other sites More sharing options...
lastresort77 Posted July 27, 2018 Share Posted July 27, 2018 I have the problem in SINGLE PLAYER and MP with videos to prove. To rule out scripting/moose, I will do more testing with a simple mission right now. Link to comment Share on other sites More sharing options...
sze5003 Posted July 27, 2018 Share Posted July 27, 2018 Thing is I think the devs are on vacation now so probably why we haven't had any comment on this behavior. I remember reading in another thread they were unsure if there will be an update next week either. Asus ROG Strix Z790-E | Core i9 13900K-NZXT Kraken X73 AIO | 32GB DDR5 G Skill Neo 6600mhz | 2TB Sk Hynix P41 Platinum nvme |1TB Evo 970 Plus nvme | OCZ Trion 150 960GB | 256GB Samsung 830 | 1TB Samsung 850 EVO | Gigabyte OC 4090 | Phanteks P600S | 1000W MSI MPG A1000G | LG C2 42 Evo 3840x2160 @ 120hz Link to comment Share on other sites More sharing options...
Joker328 Posted July 27, 2018 Share Posted July 27, 2018 They probably consider it "not a bug" because the entire radar is WIP right now. It's not a matter of some screwed up code creating some unintended effects. The entire way the radar is coded is not realistic at the moment. It's like saying the missiles in DCS are bugged when it is just that their performance is unrealistic as currently coded. As for the radar, it has been more or less unusable since the module launched and it seems to take one step forward and two steps back with every update. They know it needs a lot of work still and they have indicated elsewhere that they are working on it. The information Beamscanner provided is helpful (assuming they don't already know it) but otherwise there's nothing else to be said at this point. It's a mess, and we will just have to live with it for the time being. Personally, I have set the Hornet aside for the time being. I'd suggest doing the same unless you don't mind treating it as a Gen 3 ground pounder. Link to comment Share on other sites More sharing options...
Eagle7907 Posted July 27, 2018 Share Posted July 27, 2018 (edited) [NOT A BUG] RWS radar stabilization and tracking loss They probably consider it "not a bug" because the entire radar is WIP right now. It's not a matter of some screwed up code creating some unintended effects. The entire way the radar is coded is not realistic at the moment. It's like saying the missiles in DCS are bugged when it is just that their performance is unrealistic as currently coded. As for the radar, it has been more or less unusable since the module launched and it seems to take one step forward and two steps back with every update. They know it needs a lot of work still and they have indicated elsewhere that they are working on it. The information Beamscanner provided is helpful (assuming they don't already know it) but otherwise there's nothing else to be said at this point. It's a mess, and we will just have to live with it for the time being. Personally, I have set the Hornet aside for the time being. I'd suggest doing the same unless you don't mind treating it as a Gen 3 ground pounder. I do agree in your assessment, however if true then it should be labeled (WIP). Just to say (Not a bug) really concludes to the idea that it’s working correctly and therefore lots of confusion and disagreements come out. Sent from my iPhone using Tapatalk Pro Edited July 27, 2018 by Eagle7907 Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted July 28, 2018 Share Posted July 28, 2018 Everybody makes mistakes.. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
Eagle7907 Posted July 28, 2018 Share Posted July 28, 2018 Indeed.... we do. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
BuLLeT.ZA Posted July 28, 2018 Share Posted July 28, 2018 Same issue here. SP. TTI Persian Gulf. Radar is completely useless after locking a target, and simply freezes in place. Will try it out on other missions/modes. Saitek X52 | 4770k@4.3GHz | MSI 1080GTX Armor OC | TrackIR 5 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 Please provide a short track that demonstrates this using the current release version. We cannot reproduce in the internal build. Thanks Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 Please provide a short track that demonstrates this using the current release build. We cannot reproduce in the internal build. Thanks Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Eagle7907 Posted July 28, 2018 Share Posted July 28, 2018 Please provide a short track that demonstrates this using the current release build. We cannot reproduce in the internal build. Thanks There’s a track posted by the OP. Sent from my iPad using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
AmesKahn Posted July 28, 2018 Share Posted July 28, 2018 I created a mission, and was doing good with tracking targets landed, refueled and rearmed. Got back in the air and the radar went dumb. I didn't mess with anything other than turned the radar to standby while on the ground. So I got into another 18 and still had the same issue. Link to comment Share on other sites More sharing options...
TBear Posted July 28, 2018 Share Posted July 28, 2018 Please provide a short track that demonstrates this using the current release version. We cannot reproduce in the internal build. Thanks U can find some tracks of mine up in the thread with also a sample of one of my missions. Mission designer with...drumroll.... MOOSE https://flightcontrol-master.github.io/MOOSE_DOCS/ skin artist at: https://forums.eagle.ru/showthread.php?t=183217 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 U can find some tracks of mine up in the thread with also a sample of one of my missions. There was no issue in your track using the internal version in single player. In order to diagnose this issue, we must have a valid track of it. Just reporting "me too" does not really help us. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 There’s a track posted by the OP. Sent from my iPad using Tapatalk Pro That track is from an older build and does not play back correctly. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
riojax Posted July 28, 2018 Share Posted July 28, 2018 That track is from an older build and does not play back correctly. This track was recorded the same day that i published the original post, anyway if you want a new one, no problem, i will make a new one with the latest OB version. P.S. For the next time maybe is better to say that before than simply label it as "not a bug". Making the original post took me a lot time. Link to comment Share on other sites More sharing options...
riojax Posted July 28, 2018 Share Posted July 28, 2018 (edited) That track is from an older build and does not play back correctly. Ok, those two tracks was recorded on 2.5.2.19682@openbeta after a full dcs_updater.exe update and repair. Also i will update the original post with recorded videos. The file 18-rdr2.trk is the most complete. 18-rdr1.trk is shorter but the idea is to show the same once restarted DCS. Video 18-rdr2 link: https://streamable.com/ry7hk Video 18-rdr1 link: https://streamable.com/rafgb18-rdr2.trk18-rdr1.trk Edited July 28, 2018 by riojax Link to comment Share on other sites More sharing options...
Revelation Posted July 28, 2018 Share Posted July 28, 2018 There was no issue in your track using the internal version in single player. In order to diagnose this issue, we must have a valid track of it. Just reporting "me too" does not really help us. Here is a track file, it is too large to upload via the attachments menu. https://ufile.io/x3ogc Times of interest: (all in-game time) 01/13:17:45 - HUD target icon locked in place 01/13:18:40 - HUD target icon locked in place 01/13:30:00 - everything is working as it should 01/13:33:30 - HUD target icon locked in place 01/13:33:50 - HUD target icon locked in place If you need me too I can fire up OBS and make a video showing what we are seeing. Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT Link to comment Share on other sites More sharing options...
PorcoRosso86 Posted July 28, 2018 Share Posted July 28, 2018 Same here I tried to test the sidewinder too. After the missile had the tone, the radar locked move the diamond icon in the edge of the HUD, and IR lost the tone too. This is my track https://www.dropbox.com/s/nxqnpk8c3pl75ea/radarbug.trk?dl=0 IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here Link to comment Share on other sites More sharing options...
TBear Posted July 28, 2018 Share Posted July 28, 2018 Here tere are the TRK file with the moment i see the bug, the mission where i tested it and also a video of what I see.. I hope it can be usefull. https://drive.google.com/file/d/1E_Hx9VxiVMk34tOzZKyp4JJtNThoemiI/view?usp=sharing Testbug02.trk Mission designer with...drumroll.... MOOSE https://flightcontrol-master.github.io/MOOSE_DOCS/ skin artist at: https://forums.eagle.ru/showthread.php?t=183217 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 Here is a track file, it is too large to upload via the attachments menu. https://ufile.io/x3ogc Times of interest: (all in-game time) 01/13:17:45 - HUD target icon locked in place 01/13:18:40 - HUD target icon locked in place 01/13:30:00 - everything is working as it should 01/13:33:30 - HUD target icon locked in place 01/13:33:50 - HUD target icon locked in place If you need me too I can fire up OBS and make a video showing what we are seeing. Track does not match time codes, just a static MiG-21 on the ramp. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 Here tere are the TRK file with the moment i see the bug, the mission where i tested it and also a video of what I see.. I hope it can be usefull. https://drive.google.com/file/d/1E_Hx9VxiVMk34tOzZKyp4JJtNThoemiI/view?usp=sharing Your video does not match my track play back. You lose STT when I am not seeing in my playback. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
ED Team Wags Posted July 28, 2018 ED Team Share Posted July 28, 2018 Same here I tried to test the sidewinder too. After the missile had the tone, the radar locked move the diamond icon in the edge of the HUD, and IR lost the tone too. This is my track https://www.dropbox.com/s/nxqnpk8c3pl75ea/radarbug.trk?dl=0 Unable to play because you are using a mod. Never use mods if providing testing feedback. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Revelation Posted July 28, 2018 Share Posted July 28, 2018 Track does not match time codes, just a static MiG-21 on the ramp. You have to give it time to load. I have replayed the track three times and each time the symbology in the HUD freezes. I don't know what to say, this is something weird that is being experienced. Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT Link to comment Share on other sites More sharing options...
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