Rysgame Posted August 9, 2018 Posted August 9, 2018 A tracer static effect would be wonderful. Both for AAA and ground to ground. I think this would be great for guys and gals making missions and they want a wide front ground offensive without the need for dozens and dozens of units and ammo resupply for them to continue to fire.
QuiGon Posted August 9, 2018 Posted August 9, 2018 A what? A function for ambient AAA tracer fire for immersion purposes Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
dooom Posted August 9, 2018 Posted August 9, 2018 (edited) thats actually not a bad idea. it would also cut down on the need to trigger and place ground units.... why burn resources and ME time to create that firefight immersion?? I ahve struggled with this too. I wanted the immersion at night for particular missions/objectives but dont really care about the associated ground units as they would not be targts consequential to my mission... in fact ... the more i think about it, its a great idea. Kind of like the smoke and fire effects. +1 Edited August 9, 2018 by dooom ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
dooom Posted August 9, 2018 Posted August 9, 2018 edit - double post... reply UI is acting very strange this AM> ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
QuiGon Posted August 11, 2018 Posted August 11, 2018 Other games do have such an effect already: You define an area for ambient AAA fire somewhere on the map, adjust some parameters like the intensity of fires and there you go. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Harker Posted November 18, 2019 Posted November 18, 2019 Bump. This is an amazing idea! The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
draconus Posted November 18, 2019 Posted November 18, 2019 ...looks great until you fly into it and nothing happens... immersion gone! Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Cik Posted November 18, 2019 Posted November 18, 2019 i'd be happy if they implemented a baghdad-style skyfiring routine to the AAA. would make a cool setpiece.
Worrazen Posted November 19, 2019 Posted November 19, 2019 This is more like movie making, ofcourse all the other games "have" it already, it's not an advancement, it's a compromise. Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria
sirrah Posted November 19, 2019 Posted November 19, 2019 OP idea could also be achieved by adding an infinate ammo option to the ME (as well as a barrage fire option for AAA units) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Kid18120 Posted November 19, 2019 Posted November 19, 2019 OP idea could also be achieved by adding an infinate ammo option to the ME (as well as a barrage fire option for AAA units) That would require actual units being put in the mission along with the more resources being used for the whole scenario. A simple effect like i.e. ArmA3's "tracers module" that allows you to put an entity (not rendered) somewhere and it will make an area of effect / textures only barrage of tracers randomly firing around. Place it far enough and you get that alive battlefield feeling without "wasting" computing power for it [sIGPIC][/sIGPIC] Simming since 2005 My Rig: Gigabyte X470 Aorus Ultra Gaming, AMD Ryzen7 2700X, G.Skill RipJaws 32GB DDR4-3200, EVGA RTX 2070 Super Black Gaming, Corsair HX850
sirrah Posted November 19, 2019 Posted November 19, 2019 That would require actual units being put in the mission along with the more resources being used for the whole scenario. A simple effect like i.e. ArmA3's "tracers module" that allows you to put an entity (not rendered) somewhere and it will make an area of effect / textures only barrage of tracers randomly firing around. Place it far enough and you get that alive battlefield feeling without "wasting" computing power for it I understand, but as mentioned earlier, it'd massively break immersion once you get too close. But hey, let's do both :D System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Kid18120 Posted November 20, 2019 Posted November 20, 2019 I understand, but as mentioned earlier, it'd massively break immersion once you get too close. But hey, let's do both :D [OT] In ArmA3 i usually put the tracers module along with some actual AI AAA tanks and use a little trigger magic sauce to disable the module and activate the units once you get close enough :D [/OT] [sIGPIC][/sIGPIC] Simming since 2005 My Rig: Gigabyte X470 Aorus Ultra Gaming, AMD Ryzen7 2700X, G.Skill RipJaws 32GB DDR4-3200, EVGA RTX 2070 Super Black Gaming, Corsair HX850
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