sparkchaser2010 Posted September 15, 2018 Posted September 15, 2018 (edited) Working on Nellis based F-16cs from the 16th WPS, 422d TES, and the 64th AGRS [ATTACH]194055[/ATTACH] Will also do the Edwards 412th and Eglin 85th TES with the new darker overall scheme. Edited September 23, 2018 by sparkchaser2010 ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
sparkchaser2010 Posted September 15, 2018 Author Posted September 15, 2018 ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
sparkchaser2010 Posted September 21, 2018 Author Posted September 21, 2018 ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
NRG-Vampire Posted September 21, 2018 Posted September 21, 2018 nice job :thumbup: are you going to make some roughmet texture maps as well ? (would be great too) :thumbsup:
sparkchaser2010 Posted September 22, 2018 Author Posted September 22, 2018 Thanks available to download now https://www.digitalcombatsimulator.com/en/files/3301968/ 17 Skins covering 14 tail numbers of the 64th Aggressor Squadron and 5 different patterns. 84-236 - Desert 86-283 - Desert 86-269 - Desert 86-220 - Desert 87-267 - Desert 87-307 - Desert 86-272 -Flogger(64 AGRS) *86-280 -Flogger(64 AGRS) 86-299 - Flogger *86-220 - Flogger 86-280 - Arctic(64 AGRS) 86-273 - Arctic 87-313 - Arctic 84-244 - Flanker(57 ATG) 84-301 - Flanker 86-251 - Flanker *86-272 - Shark ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
sparkchaser2010 Posted September 22, 2018 Author Posted September 22, 2018 nice job :thumbup: are you going to make some roughmet texture maps as well ? (would be great too) :thumbsup: I just got back into skinning, so I'm not familiar with this or if this model has it. Any info is greatly appreciated ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
sparkchaser2010 Posted September 23, 2018 Author Posted September 23, 2018 (edited) Trying to figure out how to make these more matte than the current shiny. Blizzard WiP I will have version 2.0 ready soon with some updates, fixes and addition of the Blizzard and Splinter skins. Edited September 23, 2018 by sparkchaser2010 ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
NRG-Vampire Posted September 24, 2018 Posted September 24, 2018 Trying to figure out how to make these more matte than the current shiny... you can set the shine in the .json file and you can use roughmet texture as "original file name" + _roughmet: for example f-16c_roughmet.dds
sparkchaser2010 Posted September 24, 2018 Author Posted September 24, 2018 Not sure if this model supports that, didn't see any .json file associated with it, might try the roughmet file and see how that goes. ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
uscstaylor Posted September 24, 2018 Posted September 24, 2018 Spark I thought this would help you in your search to get rid of that nasty shiny look on the planes. Skatezilla posted this and maybe it will help https://forums.eagle.ru/showpost.php?p=3247349&postcount=1 Look at the Photo of the ROUGH - DIELETRIC one that seems to be the best. I for one am not a fan of those overly shiny planes....Goodluck though!
sparkchaser2010 Posted September 25, 2018 Author Posted September 25, 2018 I just finished going through and found no answers regarding the AI aircraft that use BMP for the base texture. I've got specular maps ready but cannot find that right LUA setup to implement. ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
sparkchaser2010 Posted September 27, 2018 Author Posted September 27, 2018 After editing the JSON file for the F-16, I was able to achieve a much better result. Thanks to Skatezilla and uscstaylor for pointing me in the right direction! ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
Kayos Posted September 27, 2018 Posted September 27, 2018 Looks way better! Nice job. [sIGPIC][/sIGPIC]
sparkchaser2010 Posted September 29, 2018 Author Posted September 29, 2018 Version 2 of the 64th AGRS Uploaded https://www.digitalcombatsimulator.com/en/files/3302035/ Also uploaded the 18th AGRS skin pack as well https://www.digitalcombatsimulator.com/en/files/3302036/ ASUS TUF GAMING X670E with AMD RYZEN 5 7600X, 64GB DDR4, ASUS TUF GAMING 4080 Pico 4, Thrustmaster Warthog HOTAS Formally Known As: wpnssgt (google it )
uscstaylor Posted September 29, 2018 Posted September 29, 2018 You can never have enough viper skins...lol
Sierra99 Posted January 26, 2019 Posted January 26, 2019 (edited) These skins have stopped working...well the canopy has anyway... Everything looks fine but the entire canopy is a shiny missing texture placeholder. Other than that these skins are outstanding! Edited January 26, 2019 by Sierra99 [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Silvern Posted January 31, 2019 Posted January 31, 2019 These skins have stopped working...well the canopy has anyway... Everything looks fine but the entire canopy is a shiny missing texture placeholder. Other than that these skins are outstanding! It's the same with all F-16 skins. No idea what caused it.
Sierra99 Posted February 3, 2019 Posted February 3, 2019 (edited) OK the Fix for this issue is to do the following... 1.) Add the attached f-16-glass.bmp to each aircraft's folder. (Not the RAR file...the bmp file inside. Apparently you cant attach a .bmp file to messages) 2.) Using Notepad++ or similar, cut and paste the following line to the each aircraft's description.lua. after {"texture F-16.tga f2 g0", 0, "f-16_haf.tga", true}, line. It should look like this {"texture F-16.tga f2 g0", 0, "f-16_haf.tga", true}, {"texture F-16.tga f2 g0",0,"f-16-glass.bmp",false}; Save and re-enable mod. Canopies > SHOULD < look correct again... I take no credit for ANY of this...just sharing how I fixed mine. AMMV!f-16-glass.bmp.rar Edited February 3, 2019 by Sierra99 [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Sammy H Posted February 13, 2019 Posted February 13, 2019 Just a quick question, is anyone having issues using these in MP missions? I cannot seem to get mine to show correctly in MP. I added them to the mission and I can see them on the machine hosting the mission whether it's my gamer or my host but when trying to connect to the host machine it has them in the server correctly, but my gamer then has them defaulted back to Aviano. A couple of other things that are weird is I even tried using one of the default DCS Skins and even those are defaulting back to Aviano. I left my mission run for a few minutes to see if the Ai I have spawning in come in correct and those show up as they should with these Aggressor textures. It seems to only be affecting the static display ones. Any help would be greatly appreciated.
Sammy H Posted February 13, 2019 Posted February 13, 2019 Also just wanted to add that the texture fix provided did work for me as I also noticed the missing texture file. All good to go on that now if I can simply figure out why they are only being seen on whichever one of my machines is hosting whether my gamer or my server but it cannot be seen once I use machine to log into the other. Thanks again, the paints look ABSOLUTELY fantastic! Too bad we do not have any F-22, F-35, F/A-18E or F or EA-18G models yet to use.
Lenop Posted April 24, 2019 Posted April 24, 2019 Too bad we do not have any F-22, F-35, F/A-18E or F or EA-18G models yet to use. F-22: https://www.digitalcombatsimulator.com/en/files/2375333/ works fine as AI, no repaints (I could find) though
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