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Posted

Hey folks,

 

 

 

is there some kind of table somewhere to quickly figure out my maximum fuel amount for carrier landings for given combinations of playload?

Or do I have to look for the weight of the respective weapons somewhere and add it all together one by one?

Posted
Hey folks,

 

 

 

is there some kind of table somewhere to quickly figure out my maximum fuel amount for carrier landings for given combinations of playload?

Or do I have to look for the weight of the respective weapons somewhere and add it all together one by one?

 

You would need to make one / hope someone has one to share or figure it out in your head.

Strike

USLANTCOM.com

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Posted

Would be a good thing to be able to ask Jester.

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Posted (edited)

I just made one yesterday

 

for GBU's I just use the bomb body type.

 

Did not include rockets yet.

 

Its assumed you are taking the aircraft empty weight (42k) and then adding whatever your fuel gauges are showing you to it, followed by whatever ordnance is remaining. Thus I have not included internal fuel weights (although I may since its a good thing to know)

 

https://www.dropbox.com/s/zqtunp294l2meax/F-14%20weight%20and%20told%20sheet.pdf?dl=0

 

Grabbed the data out of what I could find in various pub collections that people have posted up regarding the on speed and takeoff speeds.

They should be correct for a B model with the CG's in DCS, but I make no promises they are perfect.

 

Max E is correct as far as I can tell, all references I've found for it say to hold 10.0 on the AOA indicator and no matter your altitude, that is Max E

 

The cruise and climb mach numbers are middle of the range numbers, theres a relatively small range for climb (.71-.76 per the charts) based on your drag index, so I just picked one in the middle.

I'm probly gonna update it when I find a good KCAS so think climb at ~300 knots until you hit .74Mach, then fly .74Mach in your climb.

 

The cruise is just one that seems not too fast or slow, no idea what standard cruise would be for a tomcat, you can also fly an AOA for that, but again, it varies slightly based on altitude and drag index, so I just picked a number, fly what you want.

Edited by KlarSnow
Posted

F2 view, ask jester, have the wingman check you out, remember what you dropped, otherwise.... nope.

 

I don't think the little windows on the ACM panel have anything to do with bomb status, and they would be the only thing that could possibly show you.

Posted
F2 view, ask jester, have the wingman check you out, remember what you dropped, otherwise.... nope.

 

I don't think the little windows on the ACM panel have anything to do with bomb status, and they would be the only thing that could possibly show you.

 

Sorry, of course i meant from the pit ;)

 

But yeah, i forgot that when you select Jester's ordnance menu, you see the number of each type. I guess that counts as "RIO told you" ;)

Posted

Its made with that in mind, its a PDF so you may wanna snip the screen image and throw it in the folder, or import it with kneeboard builder (my personal poison for this)

Posted

I made a trap calculator sheet but theres some hidden values to the numbers making it inaccurate with large remaining payloads. also some racks currently dont have a weight while others do but it gets you close enough with a typical return load and tells you how much fuel you need to burn to get under weight. though the issues I mentioned which I go over more in a thread I posted make me hesitant to publicize the spreadsheet

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