Ericcaff Posted October 28, 2022 Share Posted October 28, 2022 41 minutes ago, lefuneste01 said: No, the mod is totally broken again. I'll need some time to fix it as most shaders seems modified...Be patient Very waiting Updated version, my friend. i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
Hive Posted October 28, 2022 Share Posted October 28, 2022 55 minutes ago, lefuneste01 said: No, the mod is totally broken again. I'll need some time to fix it as most shaders seems modified...Be patient Sad to hear that. But thank you very much for your great work! 2 Link to comment Share on other sites More sharing options...
Sr. Posted October 28, 2022 Share Posted October 28, 2022 2 hours ago, lefuneste01 said: No, the mod is totally broken again. I'll need some time to fix it as most shaders seems modified...Be patient Take your time... seems they broke the hell outta VR performance anyway. 1 Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | HP Reverb G2 | DIY Head Tracker Cap | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark Link to comment Share on other sites More sharing options...
KoN Posted October 30, 2022 Share Posted October 30, 2022 sharpen through openxr Gigabyte - X570 UD ~ Ryzen - 5600X @ 4.7 - Pulse - RX-6800 - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . Link to comment Share on other sites More sharing options...
Sr. Posted October 30, 2022 Share Posted October 30, 2022 1 hour ago, KoN said: sharpen through openxr I've tried it, but haven't seen a noticeable difference. What % you recommend? Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | HP Reverb G2 | DIY Head Tracker Cap | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 30, 2022 Author Share Posted October 30, 2022 here is a first alpha version (steamVR only) of the mod for testing : https://www.mediafire.com/file/9d96uy3it8bjg7j/3DmigotoDCS_VR_18.0a.zip/file Only option like color, sharpen, label masking, copy/paste message are working. Glass reflection, rotor disabling, fps optimization are to be done. If you want to use it wiht OpenXR, just overwrite the content of bin/3dmigoto with the files, it should work. But as I have worst fps with OpenXR than with steamVR, it maybe not a good option, due to fps loss of 2.8. Thanks for your feedback. 1 P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
heloguy Posted October 30, 2022 Share Posted October 30, 2022 Unrelated question, but is it possible to have an option to change the color of the NVGs? For example, the default Russian NVGs are white. There are many units in the US military that use white phosphorus goggles too. There are actually quite a few different colors out there, but white and green are the most common. 1 i9 12900k @ 4.9ghz, 32gb RAM Nvidia RTX 3090 Windows 11 x64 Pimax Crystal VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2 Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 30, 2022 Author Share Posted October 30, 2022 1 hour ago, heloguy said: Unrelated question, but is it possible to have an option to change the color of the NVGs? For example, the default Russian NVGs are white. There are many units in the US military that use white phosphorus goggles too. There are actually quite a few different colors out there, but white and green are the most common. I'll have a look on it. P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Gryzor Posted October 30, 2022 Share Posted October 30, 2022 3 hours ago, lefuneste01 said: here is a first alpha version (steamVR only) of the mod for testing : https://www.mediafire.com/file/9d96uy3it8bjg7j/3DmigotoDCS_VR_18.0a.zip/file Only option like color, sharpen, label masking, copy/paste message are working. Glass reflection, rotor disabling, fps optimization are to be done. If you want to use it wiht OpenXR, just overwrite the content of bin/3dmigoto with the files, it should work. But as I have worst fps with OpenXR than with steamVR, it maybe not a good option, due to fps loss of 2.8. Thanks for your feedback. I find PS for flat shadows (all maps), also AH-64 rotor disable. If I can help... I copy for you: ;------------------------------------------------------------------------ ; Flat shadow skip OB ;------------------------------------------------------------------------ [ShaderOverrideBUILDINGS_PG_NEVADA_CAUCAUSUSOB] Hash=000000005abf504c handling=skip [ShaderOverrideBUILDINGS_CAUCAUSUS2OB] Hash=000000009883c095 handling=skip [ShaderOverrideFShadowTREES_PG_NEVADA_CAUCAUSUSOB] Hash=00000000b7325274 handling=skip [ShaderOverrideFShadowBUILDINGS_PGOOB] Hash=00000000a6e389cf handling=skip [ShaderOverrideFShadowBUILDINGS2_PGOOB] Hash=00000000f4404f1c handling=skip [ShaderOverrideFShadowTREES_SYRIA_NORMANDY_MARIANAS_CHANNELOB] Hash=00000000f1d3d17c handling=skip [ShaderOverrideFShadowBUILDINGS_SYRIA_MARIANAS_CHANNELOB] Hash=00000000eb6503ef handling=skip [ShaderOverrideFShadowTREES_NEVADAOB] Hash=00000000c9b4c413 handling=skip [ShaderOverrideFlagFShadowOBJ_AH641OB] Hash=0000000044ff43b0 handling=skip Link to comment Share on other sites More sharing options...
zhousaifu Posted October 31, 2022 Share Posted October 31, 2022 16 hours ago, lefuneste01 said: here is a first alpha version (steamVR only) of the mod for testing : https://www.mediafire.com/file/9d96uy3it8bjg7j/3DmigotoDCS_VR_18.0a.zip/file Only option like color, sharpen, label masking, copy/paste message are working. Glass reflection, rotor disabling, fps optimization are to be done. If you want to use it wiht OpenXR, just overwrite the content of bin/3dmigoto with the files, it should work. But as I have worst fps with OpenXR than with steamVR, it maybe not a good option, due to fps loss of 2.8. Thanks for your feedback. Thank you so much for all of your hard work! Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 31, 2022 Author Share Posted October 31, 2022 14 hours ago, Gryzor said: I find PS for flat shadows (all maps), also AH-64 rotor disable. If I can help... I copy for you: ;------------------------------------------------------------------------ ; Flat shadow skip OB ;------------------------------------------------------------------------ [ShaderOverrideBUILDINGS_PG_NEVADA_CAUCAUSUSOB] Hash=000000005abf504c handling=skip [ShaderOverrideBUILDINGS_CAUCAUSUS2OB] Hash=000000009883c095 handling=skip [ShaderOverrideFShadowTREES_PG_NEVADA_CAUCAUSUSOB] Hash=00000000b7325274 handling=skip [ShaderOverrideFShadowBUILDINGS_PGOOB] Hash=00000000a6e389cf handling=skip [ShaderOverrideFShadowBUILDINGS2_PGOOB] Hash=00000000f4404f1c handling=skip [ShaderOverrideFShadowTREES_SYRIA_NORMANDY_MARIANAS_CHANNELOB] Hash=00000000f1d3d17c handling=skip [ShaderOverrideFShadowBUILDINGS_SYRIA_MARIANAS_CHANNELOB] Hash=00000000eb6503ef handling=skip [ShaderOverrideFShadowTREES_NEVADAOB] Hash=00000000c9b4c413 handling=skip [ShaderOverrideFlagFShadowOBJ_AH641OB] Hash=0000000044ff43b0 handling=skip Thanks ! I'll include it in the next release. P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Solemn-laugh Posted October 31, 2022 Share Posted October 31, 2022 (edited) Quote No, the mod is totally broken again. I'll need some time to fix it as most shaders seems modified...Be patient Thank you so much for your hard work on this mod. Without your 'hide rotor' mod the AH-64 rotors are a wobbly janky motion reproduction mess in VR for me! Fingers crossed you can get it to play nice with 2.8. It's only when something stops working that you realise how much you miss it! Not to put pressure on you – sure you have a life outside of modding! Thanks. Edited October 31, 2022 by Solemn-laugh Link to comment Share on other sites More sharing options...
Ericcaff Posted October 31, 2022 Share Posted October 31, 2022 20 hours ago, Sr. said: I've tried it, but haven't seen a noticeable difference. What % you recommend? I use now OpenXR Sharpness 65% & Color Saturation on 55%, looks better than default, but for sure look way worse than 3Dmigoto mod, that why very waiting this mod. i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
Ericcaff Posted October 31, 2022 Share Posted October 31, 2022 18 hours ago, lefuneste01 said: here is a first alpha version (steamVR only) of the mod for testing : https://www.mediafire.com/file/9d96uy3it8bjg7j/3DmigotoDCS_VR_18.0a.zip/file Only option like color, sharpen, label masking, copy/paste message are working. Glass reflection, rotor disabling, fps optimization are to be done. If you want to use it wiht OpenXR, just overwrite the content of bin/3dmigoto with the files, it should work. But as I have worst fps with OpenXR than with steamVR, it maybe not a good option, due to fps loss of 2.8. Thanks for your feedback. Thank you very much for your hard job, you doing great work for DCS VR users Just want ask -> you realy have worst fps with OpenXR than with steamVR? I thought OpenXR always work better than SteamVR! i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 31, 2022 Author Share Posted October 31, 2022 2 hours ago, Ericcaff said: Just want ask -> you realy have worst fps with OpenXR than with steamVR? I thought OpenXR always work better than SteamVR! I have worse fps with the AH64. I can not say this is general, but my feeling is less in worst case, so when every fps is critical, and also more reprojection time. Moreover I use fpsVR to toggle manually reprojection on/off in game, to avoid cases when you go to reprojection because you are at 59 fps. This is not possible to do the same with WMR/openXR, P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 31, 2022 Author Share Posted October 31, 2022 (edited) 2022/10/31 : stable and OB 2.8.0.32066 => version 18.0b : compatibility with OB 2.8.0.32066, reflection fix not implemented for most aircraft, NS430 not tested I had to finish all reflexion for plane that's some work I'll wait to see if an hotfix may come. AH64 and Mi24 rotor and glass reflexion are OK. Edited October 31, 2022 by lefuneste01 1 P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Ericcaff Posted October 31, 2022 Share Posted October 31, 2022 2 hours ago, lefuneste01 said: I have worse fps with the AH64. I can not say this is general, but my feeling is less in worst case, so when every fps is critical, and also more reprojection time. Moreover I use fpsVR to toggle manually reprojection on/off in game, to avoid cases when you go to reprojection because you are at 59 fps. This is not possible to do the same with WMR/openXR, Hmmm intresting. . . 40 minutes ago, lefuneste01 said: 2022/10/31 : stable and OB 2.8.0.32066 => version 18.0b : compatibility with OB 2.8.0.32066, reflection fix not implemented for most aircraft, NS430 not tested I had to finish all reflexion for plane that's some work I'll wait to see if an hotfix may come. AH64 and Mi24 rotor and glass reflexion are OK. Thank you, in future can possible do something with KA50 Black Shark Rotor as well i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
Ericcaff Posted October 31, 2022 Share Posted October 31, 2022 3 hours ago, lefuneste01 said: 2022/10/31 : stable and OB 2.8.0.32066 => version 18.0b : compatibility with OB 2.8.0.32066, reflection fix not implemented for most aircraft, NS430 not tested I had to finish all reflexion for plane that's some work I'll wait to see if an hotfix may come. AH64 and Mi24 rotor and glass reflexion are OK. Just now testing, not work for me on OpenXR In game I can open menu change settings, but visually nothing changing. i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 31, 2022 Author Share Posted October 31, 2022 38 minutes ago, Ericcaff said: Just now testing, not work for me on OpenXR In game I can open menu change settings, but visually nothing changing. Which option ? P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Ericcaff Posted October 31, 2022 Share Posted October 31, 2022 1 hour ago, lefuneste01 said: Which option ? I was check Sharpness internal, external: Color saturation internal, external. Actually I was testing all may settings from old 3Dmigoto, nothing happened. And then I was test your last soft with default settings and than change Sharpness and Colors, but also nothing change. i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
lefuneste01 Posted November 1, 2022 Author Share Posted November 1, 2022 12 hours ago, Ericcaff said: I was check Sharpness internal, external: Color saturation internal, external. Actually I was testing all may settings from old 3Dmigoto, nothing happened. And then I was test your last soft with default settings and than change Sharpness and Colors, but also nothing change. At first try color change and set external factor to zero, it will allow you to check if globally masking and color change are working. If not, do trouble shooting guide. P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Ericcaff Posted November 1, 2022 Share Posted November 1, 2022 1 hour ago, lefuneste01 said: At first try color change and set external factor to zero, it will allow you to check if globally masking and color change are working. If not, do trouble shooting guide. I was tested settings from default settings, try to change colors and sharpness, but nothing change (not working). Can you please tell me how to do trouble shooting guide? And can someone else agree this version work it, or this problem is just for me? i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
Gryzor Posted November 1, 2022 Share Posted November 1, 2022 Hi Lefuneste, I noticed some glitches in FPS shaders about smoke bomb-cbu reduction, so I disabled from d3dx.ini: smoke is view in VR only in one eye. I copy them: ; track CBU OB ; GS shader of 1st serie, create smoke --> CAUSA DOBLE IMAGEN ;[ShaderOverrideCBU_GS1OB] ;hash=00000000e9c3df9f ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 ;CS of fitht group --> CAUSA DOBLE IMAGEN!!! ;[ShaderOverrideBomb_PS2OB] ;hash=00000000ec577c10 ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 In addition, I cleaned these effects, making only available for latest beta. With these lines I copy, I don´t have many issues, good balance between perfromance and quality, nor double rendering: ;------------------------------------------------------------------------ ; improve crater, gun and bomb smoke peformance by disabling effects ;------------------------------------------------------------------------ ; track CBU ; VS shader of 1st serie [ShaderOverrideCBU_VS1] hash=00000000564febe8 if $fixCraterBug >= 1 handling = skip endif ; track CBU OB ; GS shader of 1st serie, create smoke --> CAUSA DOBLE IMAGEN ;[ShaderOverrideCBU_GS1OB] ;hash=00000000e9c3df9f ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 ; CS shader of 1st serie [ShaderOverrideCBU_CS2OB] hash=00000000961bc6f5 if $fixCraterBug >= 1 handling = skip endif ; CS shader of 1st serie [ShaderOverrideCBU_CS3OB] hash=00000000ba2ef6b0 if $fixCraterBug >= 1 handling = skip endif ; CS shader lower fps after explosion [ShaderOverrideCBU_test5] hash=00000000e82a7e80 if $fixCraterBug >= 1 handling = skip endif ;------------------------ ;track bomb ;remove smoke but add fps ;DS of fitht group [ShaderOverrideBomb_DS1] hash=000000004b441fd9 if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 ;------------------------ ;track bombOB ;no visible impact ;CS of third group [ShaderOverrideBomb_CS1OB] hash=000000004a407f1d if $fixCraterBug >= 1 handling = skip endif ;CS of third group [ShaderOverrideBomb_CS2OB] hash=00000000897f524d if $fixCraterBug >= 1 handling = skip endif ;CS of third group [ShaderOverrideBomb_CS3OB] hash=00000000229e74e3 if $fixCraterBug >= 1 handling = skip endif ;CS of fitht group (after explosions) [ShaderOverrideBomb_CS5OB_F16_B49] hash=00000000675b556e if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 ;CS of fitht group (after explosions) [ShaderOverrideBomb_CS6OB] hash=00000000855b0e9d if $fixCraterBug >= 1 handling = skip endif ;remove smoke but add fps ;DS of fitht group [ShaderOverrideBomb_PS1OB] hash=000000006609d790 if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 ;CS of fitht group --> CAUSA DOBLE IMAGEN!!! ;[ShaderOverrideBomb_PS2OB] ;hash=00000000ec577c10 ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 ;CS of third group [ShaderOverrideBomb_CS4OB] hash=000000006a93daf7 if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 Link to comment Share on other sites More sharing options...
KoN Posted November 1, 2022 Share Posted November 1, 2022 On 10/30/2022 at 1:09 PM, Sr. said: I've tried it, but haven't seen a noticeable difference. What % you recommend? I Think 2.8 has broke VR i see no gains or better quality in the game engine . Lots of shimmer now and bad reflections . Sharpen is at 20% I've seen some people drop it down to 0% try it i don't think you need to restart VR headset to get the effects . Still testing . Was online last night WWII server and I couldn't spot again . Gigabyte - X570 UD ~ Ryzen - 5600X @ 4.7 - Pulse - RX-6800 - XPG 32:GB @ 3200 - VKB - Gunfighter 4 - STECs - Throttle - Crosswinds Rudders - Trackir 5 . I'm a dot . Pico Nero 3 link VR . @ 4k Win 11 Pro 64Bit . Link to comment Share on other sites More sharing options...
lefuneste01 Posted November 1, 2022 Author Share Posted November 1, 2022 2 hours ago, Gryzor said: Hi Lefuneste, I noticed some glitches in FPS shaders about smoke bomb-cbu reduction, so I disabled from d3dx.ini: smoke is view in VR only in one eye. I copy them: ; track CBU OB ; GS shader of 1st serie, create smoke --> CAUSA DOBLE IMAGEN ;[ShaderOverrideCBU_GS1OB] ;hash=00000000e9c3df9f ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 ;CS of fitht group --> CAUSA DOBLE IMAGEN!!! ;[ShaderOverrideBomb_PS2OB] ;hash=00000000ec577c10 ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 In addition, I cleaned these effects, making only available for latest beta. With these lines I copy, I don´t have many issues, good balance between perfromance and quality, nor double rendering: ;------------------------------------------------------------------------ ; improve crater, gun and bomb smoke peformance by disabling effects ;------------------------------------------------------------------------ ; track CBU ; VS shader of 1st serie [ShaderOverrideCBU_VS1] hash=00000000564febe8 if $fixCraterBug >= 1 handling = skip endif ; track CBU OB ; GS shader of 1st serie, create smoke --> CAUSA DOBLE IMAGEN ;[ShaderOverrideCBU_GS1OB] ;hash=00000000e9c3df9f ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 ; CS shader of 1st serie [ShaderOverrideCBU_CS2OB] hash=00000000961bc6f5 if $fixCraterBug >= 1 handling = skip endif ; CS shader of 1st serie [ShaderOverrideCBU_CS3OB] hash=00000000ba2ef6b0 if $fixCraterBug >= 1 handling = skip endif ; CS shader lower fps after explosion [ShaderOverrideCBU_test5] hash=00000000e82a7e80 if $fixCraterBug >= 1 handling = skip endif ;------------------------ ;track bomb ;remove smoke but add fps ;DS of fitht group [ShaderOverrideBomb_DS1] hash=000000004b441fd9 if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 ;------------------------ ;track bombOB ;no visible impact ;CS of third group [ShaderOverrideBomb_CS1OB] hash=000000004a407f1d if $fixCraterBug >= 1 handling = skip endif ;CS of third group [ShaderOverrideBomb_CS2OB] hash=00000000897f524d if $fixCraterBug >= 1 handling = skip endif ;CS of third group [ShaderOverrideBomb_CS3OB] hash=00000000229e74e3 if $fixCraterBug >= 1 handling = skip endif ;CS of fitht group (after explosions) [ShaderOverrideBomb_CS5OB_F16_B49] hash=00000000675b556e if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 ;CS of fitht group (after explosions) [ShaderOverrideBomb_CS6OB] hash=00000000855b0e9d if $fixCraterBug >= 1 handling = skip endif ;remove smoke but add fps ;DS of fitht group [ShaderOverrideBomb_PS1OB] hash=000000006609d790 if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 ;CS of fitht group --> CAUSA DOBLE IMAGEN!!! ;[ShaderOverrideBomb_PS2OB] ;hash=00000000ec577c10 ;if $fixCraterBug > 1 && $BombSmoke > 100 ; handling = skip ;endif ;$BombSmoke = $BombSmoke + 1 ;CS of third group [ShaderOverrideBomb_CS4OB] hash=000000006a93daf7 if $fixCraterBug > 1 && $BombSmoke > 100 handling = skip endif $BombSmoke = $BombSmoke + 1 Thanks. These one are painfull to detect and test, so I did it in 2d. I'll have a deeper look anyway, you may have difference between eye but not one eye rendering. Anyway, you can disable smoke optimisation by setting option to 1 instead 2. P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
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