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Posted

Appears that RTX 2060 Super is really slow with clouds.

Clouds and mirrors really suck away FPS. Mirrors in F-5E cost 20FPS. Clouds cost 40-50 or more, with Medium visibility.

 

My previous Pascal based Quadro 4000 had almost no performance hit with clouds, and F-5E mirrors.

Posted (edited)
Appears that RTX 2060 Super is really slow with clouds.

Clouds and mirrors really suck away FPS. Mirrors in F-5E cost 20FPS. Clouds cost 40-50 or more, with Medium visibility.

 

My previous Pascal based Quadro 4000 had almost no performance hit with clouds, and F-5E mirrors.

 

RTX 2060 is about on-par with a GTX 1070. It's a pretty good card, but the "big thing" about it is RTX Raytracing, which DCS doesn't use. So, consider it to perform roughly on-par with a 1070, but with less graphics memory. It's possible that DCS World uses all of your 6GB graphics memory, and is using system memory for graphics assets when you have clouds and mirrors on, which would give lousy performance.

 

As Twistking said, delete fxo and metashaders2 folders, and also use DDU to completely un-install your graphics card drivers. Install the latest ones for your card.

 

If your graphics settings are all cranked all the way up, especially if you're also using MSAA, performance will be marginal.

 

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Edited by Aluminum Donkey

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B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller.

--Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way!

If man was meant to fly, he would have been born with a lot more money!

Posted

According to Nvidia, without raytracing, RTX is about 20-25% faster then prev gen Pascal GPU's.

I am happy, for the most part, satisfied with RTX 2060 Super. I ran UNIGINE Superposition benchmarking. It is below, a lot of people with 1070Ti and 1080 Ti, and barely above 1/2 of top benchmark by I9-900X with 2080Ti (OC water cooled). However I am flying with FPS above 120 with decent settings, except I don't use any AA. I use no OC on CPU or on GPU or any additional

It works very nicely in Substance Painter and 3D DCC apps, which is what matters.

Posted
According to Nvidia, without raytracing, RTX is about 20-25% faster then prev gen Pascal GPU's.

I am happy, for the most part, satisfied with RTX 2060 Super. I ran UNIGINE Superposition benchmarking. It is below, a lot of people with 1070Ti and 1080 Ti, and barely above 1/2 of top benchmark by I9-900X with 2080Ti (OC water cooled). However I am flying with FPS above 120 with decent settings, except I don't use any AA. I use no OC on CPU or on GPU or any additional

It works very nicely in Substance Painter and 3D DCC apps, which is what matters.

 

Excuse me .what resolution have you ,hd ,2k or 4K ?

120 fps appears very high for Any module in dcs

Thanks if you can clarify

Posted

Mirrors lose me 30fps both 2D and VR (not RTX card)

 

Max fps F18 free flight is 170fps with Medium preset HD,

Windows 7/10 64bit, Intel i7-4770K 3.9GHZ, 32 GB Ram, Gforce GTX 1080Ti, 11GB GDDR5 Valve Index. Force IPD 63 (for the F-16)

Posted
I run DCS at 2560 X 1440 1 screen.

 

Then it is very good ratio .But is good also the images quality?.i say that because in my case with 2560 x1440 the images quality is not very good on , very blurry imo.

Thanks about your information

  • 3 weeks later...
Posted
Appears that RTX 2060 Super is really slow with clouds.

Clouds and mirrors really suck away FPS. Mirrors in F-5E cost 20FPS. Clouds cost 40-50 or more, with Medium visibility.

 

My previous Pascal based Quadro 4000 had almost no performance hit with clouds, and F-5E mirrors.

 

Dmitri, what CPU clock speed are you running at? (You should post all your system specs in your sig.)

 

Reason I ask is that clouds and mirrors may be heavily dependent on CPU clock speed, not so much on graphics card performance. I've only ever noticed about a 5% drop in framerates when turning mirrors on, so it's not supposed to be anywhere near as bad as some people are getting.

 

You have a pretty good graphics card, so the problem might be CPU speed dependent. As a general rule, for DCS World, you want to run your CPU as fast as you can reasonably get away with--and that means you want to have a K-type CPU, not necessarily the most expensive one, but a K-type nonetheless (for example, i3-9350K is a great one for DCS.)

 

 

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Kit:

B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller.

--Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way!

If man was meant to fly, he would have been born with a lot more money!

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