Lenux Posted December 19, 2019 Posted December 19, 2019 What do you think about this new feature, guys ? I do like it, but they need to modify it a bit more Not like this :pilotfly: I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
Mental_Blade_Stall Posted December 19, 2019 Posted December 19, 2019 Great video. Wasn't expecting that.
Lenux Posted December 19, 2019 Author Posted December 19, 2019 :D:D:D I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
Ala12Rv-watermanpc Posted December 20, 2019 Posted December 20, 2019 I think is a very nice addition but I also think that the best wing "vabrations" that could be added (not talking about the flex here) would be the ones produced by the buffeting and not only the flutter/dynamic response as we don't have yet a good weather interaction to make them visible in a regular basis so I would have gone the HB way with its Tomcat which seems to work in all dynamic aeroelasticity conditions, flutter, dynamic response AND buffeting. As they are suposed to be WiP I have hope they eventually add more conditions for the wings to "vibrate" in the future, at least as the Tomcat. Take a look at my MODS here
ED Team cofcorpse Posted December 20, 2019 ED Team Posted December 20, 2019 I do like it, but they need to modify it a bit more Thank you for kind words. What exactly should be modified in your opinion?
Faks Posted December 20, 2019 Posted December 20, 2019 For me, it looks very artificial, nothing like in Wag's video. The flex doesn't respond naturally to the aircraft movements. But... its WIP so who cares. [sIGPIC][/sIGPIC]
VZ_342 Posted December 20, 2019 Posted December 20, 2019 When I watched the wing flex video (F-16), it was actually kind of scary...such thin wings, combined with high-G’s and heavy bomb loads, they flex far enough where I’d be worried they snap right off. As a pilot, I don’t think I want to watch them as I buzzed around the area. I understand that carbon fiber wings have immense flex ranges, but the -16 has traditional wing construction iirc. Of course, the wings *are* modeled correctly, yes? In which case my fears are nothing but vapors in my mind, “fear is the mind killer.”
P3CFE Posted December 20, 2019 Posted December 20, 2019 The wings bend in a very unnatural way. 1- During G load the pitch down warping of the outer part of the wing is way to much. 2- During roll the wing bends like there is an aileron on the outer part of the wing pulling or pushing the wingtip up or down. 3- the bend during release of store is also a bit to much in my opinion. Note: The flapperons of the F16 are on the inner part of the wing and could not affect the outer portion of the wing that much. Wing bend (vibration) on the ground look great. I know WIP... But maybe this helps.
Ala12Rv-watermanpc Posted December 20, 2019 Posted December 20, 2019 When I watched the wing flex video (F-16), it was actually kind of scary...such thin wings, combined with high-G’s and heavy bomb loads, they flex far enough where I’d be worried they snap right off. As a pilot, I don’t think I want to watch them as I buzzed around the area. I understand that carbon fiber wings have immense flex ranges, but the -16 has traditional wing construction iirc. Of course, the wings *are* modeled correctly, yes? In which case my fears are nothing but vapors in my mind, “fear is the mind killer.” The amount of flex is correct imo...watch this video, lots of moments where you can see how big the flex is: just a pity there is not more wing vibrations due to other factors. Take a look at my MODS here
Deano87 Posted December 20, 2019 Posted December 20, 2019 (edited) I'm quite liking the wing flex tbh, I'd like to see more buffet when at high AoA. If you fly with a reasonable amount of turbulence in the mission they do bob around quite nicely with the aircraft movement. They tend to look a bit too stationary because most people fly with very little in the way of turbulence. Anyway I have a photo in my refs collection that shows excellently just how flexible the F-16 wings are - compare the angles of the wing tip AMRAAMs lol. Edited December 20, 2019 by Deano87 Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
Woody01 Posted December 20, 2019 Posted December 20, 2019 I love it! The only trouble I'm having is the increased probability of flying into the ground because I keep looking at it! :D Pretty bloody good for WIP IMHO. The Flying Kiwis - Since ages ago... Find us at https://www.simcentral.co.nz
Blaze1 Posted December 21, 2019 Posted December 21, 2019 I'm quite liking the wing flex tbh, I'd like to see more buffet when at high AoA. If you fly with a reasonable amount of turbulence in the mission they do bob around quite nicely with the aircraft movement. They tend to look a bit too stationary because most people fly with very little in the way of turbulence. Anyway I have a photo in my refs collection that shows excellently just how flexible the F-16 wings are - compare the angles of the wing tip AMRAAMs lol. Excellent picture Deano. Thanks for posting it.:thumbup:
bkthunder Posted December 22, 2019 Posted December 22, 2019 Thank you for kind words. What exactly should be modified in your opinion? IMO, the range of movement is correct, but the way the flex builds up is unnutural. If you look at the videos, the tip launchers feel more "springy", while in DCS the wingtip launchers point up or down in a very linear fashion, as it they were moved by a linear actuator. Hard to explain, I hope you understand what I mean. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s
Deano87 Posted December 22, 2019 Posted December 22, 2019 Yeah I kind of agree with the above post. The maximum possible wing flex should only be happening at 9G but I seem to be able to reach the limit of wing flex way before that. I think the movement needs to be more gradual over a bigger G window, reaching maximum flex at 9G Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
HayMak3r Posted December 23, 2019 Posted December 23, 2019 The update they released this weekend fixed the initial issue with the wing flex. and I think it is spot on now. looks awesome! Way better than the instant angled flex like the original release of it. Intel i7 8700K @ 4.8Ghz, Asus RoG Maximus X Formula, 32GB G.Skill Trident Z 3200, EVGA Geforce 2080 Super, 1TB Samsung Evo 970 M.2, 500GB Samsung Pro 860 SSD. TM Warthog, Saitek Pro Rudder Pedals, Acer 23" x2, Oculus Rift S, FSSB3 Lighting
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