gary palmer Posted December 19, 2019 Posted December 19, 2019 Everytime I fly this beautiful plane I end up with busted/broken gyro. May I humbly request the damage model for gyro damage be made less sensitive. Most times after some savage dogfighting I am flying with broken gyros so compass direction not available. Takes away from the fun of the game and current level of sensitivity does not seem realistic. Am aware it was a weakness in the real aircraft. Gary
Chaogen Posted December 19, 2019 Posted December 19, 2019 Just for the sake of clarification, are you saying its "does not seem realistic." however you "Am aware it was a weakness in the real aircraft." ? That out of the way what's your G-meter max needle read after these engagements? It takes well over 10 Gs to get the Gyros out of alignment let alone break them.
Extranajero Posted December 19, 2019 Posted December 19, 2019 I've seen gyros misbehave after what I think is less G's - I don't know if the type of maneuver has a bearing on whether they topple or not. But in quite a lot of flying hours it's only maybe happened four or five times. --------------------------------------------------------- PC specs:- Intel 386DX, 2mb memory, onboard graphics, 14" 640x480 monitor Modules owned:- Bachem Natter, Cessna 150, Project Pluto, Sopwith Snipe
Mods-o_joy Posted December 19, 2019 Posted December 19, 2019 There is a G meter max min pegs that follow your G meters needle and stay at their highest spots. easy way to tell is simply look at your Gmeter to find out your peak G loading. A10C - Block 5+7, AV8B/NA Harrier, F-14B. Pentium G4560, GTX 1050Ti, 20GB's total, 1x16GB Kingston Hyper X, And a 1x4GB Avexir Core Series kit, fleamarket mouse/keyboard, i swear it works fine :megalol:
IronMike Posted December 19, 2019 Posted December 19, 2019 I will have to politely disagree here, the INS and the gyros are one of the most realistic renditions of an INS in any sim to date. We pride ourselves very much for that, I must admit. I also have to add, that when I break it, I know I will, and it is a calculated risk I take. But I do not ever break it (with the odd exception) unwillingly. It is one of the integral parts of the Tomcat experience, to hone the flying so that you avoid such instances. And it does take quite some unaware (or careless) pulling, to break them. Below 9 G no chance anyway, so usually it breaks from spikes that exceed 10G or more even or spikes that are maybe somewhere between 9 and 10 G but violent enough to break em. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
CommanderRabb Posted December 19, 2019 Posted December 19, 2019 I've even seen the INS glitch out briefly if stressed enough to disturb it, but not break it. I'd say they did a pretty good job of modelling it. Modules - F-18, F-16, Spitfire, F-5, Supercarrier, F-14, A10-C, MiG-21, Huey
Airhunter Posted December 19, 2019 Posted December 19, 2019 There is a reason the Navy put a 6.5 G limit on it.
Xenovia Posted December 19, 2019 Posted December 19, 2019 (edited) I will have to politely disagree here, the INS and the gyros are one of the most realistic renditions of an INS in any sim to date. We pride ourselves very much for that, I must admit. I also have to add, that when I break it, I know I will, and it is a calculated risk I take. But I do not ever break it (with the odd exception) unwillingly. It is one of the integral parts of the Tomcat experience, to hone the flying so that you avoid such instances. And it does take quite some unaware (or careless) pulling, to break them. Below 9 G no chance anyway, so usually it breaks from spikes that exceed 10G or more even or spikes that are maybe somewhere between 9 and 10 G but violent enough to break em. Speaking of realistic renditions, when will you guys implement over heat and fried electronics when the ECS isn't on in the Tomcat? I know the JF-17's electronics get fried when the ECS isn't on in DCS. Edited December 19, 2019 by Xenovia [sIGPIC][/sIGPIC]
Gunslinger22 Posted December 19, 2019 Posted December 19, 2019 There is a reason the Navy put a 6.5 G limit on it. That was more to do with airframe longevity and less to do with the structural capabilities of the avionics. You have to remember that the Tomcat was rated to 7.5g at M2. One of the strongest airframes ever made. People tend to forgot what being a carrier aircraft does to a jet over 30+ years. "I'm just a dude, playing a dude, disguised as another dude."
fl0w Posted December 19, 2019 Posted December 19, 2019 They're not going to adjust the damage model to what you think is right. Just avoid pulling too many G's under 300 knots past 10.
Los Posted December 20, 2019 Posted December 20, 2019 In this case don't hate the game, hate the player....
gary palmer Posted December 22, 2019 Author Posted December 22, 2019 (edited) Thanks for your helpful input IronMike...looks like I need to be less violent with pitch axis....can someone point out to me where is this G-meter in cockpit. Gary Edited December 23, 2019 by gary palmer To Re Subscribe to thread
IronMike Posted December 23, 2019 Posted December 23, 2019 Thanks for your helpful input IronMike...looks like I need to be less violent with pitch axis....can someone point out to me where is this G-meter in cockpit. Gary My pleasure Gary. You will find the G-meter just right of the VDI/HSD or if you like infront of your right knee. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
CommanderRabb Posted December 23, 2019 Posted December 23, 2019 You have to learn how to fly smoothly. The plane does not like it if you pull abrupt movements, especially at high speeds. Once I got the feel of that I've almost never had a problem with ripping the wings off or broken INS again Modules - F-18, F-16, Spitfire, F-5, Supercarrier, F-14, A10-C, MiG-21, Huey
gary palmer Posted December 23, 2019 Author Posted December 23, 2019 Thankyou CommanderRabb, IronMike, Sirius for the help in understanding this issue. Implementing your advice has helped but I must say the INS/gyro still sits right on the edge of getting damage at high Gs. Occassionally the INS/gyro will glitch out briefly but not enough to break it so am certainly on the edge of things there. Hope you all have a fun Christmas...Gary
turkeydriver Posted December 24, 2019 Posted December 24, 2019 I knew an old Navy Captain who was a prior enlisted AT on F-14s and he complained about the INS sometimes failing during the CAT shot( bad shock mounts maybe?) and then reseating itself during the trap so they couldn't really troubleshoot it as a valid fault lol. I have no problem with the INS damage. Quit maneuvering the tomcat like youre gonna die unless you snap 10g, it'll bleed less and fly much better VF-2 Bounty Hunters https://www.csg-1.com/ DCS F-14 Pilot/RIO Discord: https://discord.gg/6bbthxk
gary palmer Posted December 25, 2019 Author Posted December 25, 2019 Yep got it...fly s m o o t h as, no jerky abrupt axis changes etc and yep is better experience. Thanks turkeydriver. Gary
CommanderRabb Posted December 25, 2019 Posted December 25, 2019 Thankyou CommanderRabb, IronMike, Sirius for the help in understanding this issue. Implementing your advice has helped but I must say the INS/gyro still sits right on the edge of getting damage at high Gs. Occassionally the INS/gyro will glitch out briefly but not enough to break it so am certainly on the edge of things there. Hope you all have a fun Christmas...Gary You're welcome. Indeed, you know your pushing it too hard when the screen blanks out temporarily that's for sure.:). Modules - F-18, F-16, Spitfire, F-5, Supercarrier, F-14, A10-C, MiG-21, Huey
Tiger-II Posted December 26, 2019 Posted December 26, 2019 You have to learn how to fly smoothly. The plane does not like it if you pull abrupt movements, especially at high speeds. Once I got the feel of that I've almost never had a problem with ripping the wings off or broken INS again THIS. "Yank and bank" is a game thing. Go get some real stick time in a real aircraft and you'll learn what smooth fast and hard looks like. I've pulled +12 g in the Tomcat and everything has remained attached and functional. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
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