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Posted

Ground effect should just make you floaty, I'd say that's turbulence. The Hornet does do the opposite of "floaty" at really low level though, in my experience...

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Posted
The Hornet does do the opposite of "floaty" at really low level though, in my experience...

The adversed ground effect for the Hornet has been fixed recently (in the Open Beta at least).

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Posted (edited)

I'm gonna ask something else. Is that normal that I can't trim the pitch if i'm too heavy ? I know i couldn't calculated the fuel and mission was completed very quickly, i had 95-100% fuel (9500 lbs) no stores except 2 sparrows on fusalege while i was landing i couldn't trimmed the nose it just didn't responded my actions.

Edited by FalconPlot16
Posted
I'm gonna ask something else. Is that normal that I can't trim the pitch if i'm too heavy ? I know i couldn't calculated the fuel and mission was completed very quickly, i had 95-100% fuel no stores except 2 sparrows on fusalege while i was landing i couldn't trimmed the nose it just didn't responded my actions.

 

You sure your flaps were down?

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Posted (edited)
Havent noticed that, did they announce it somewhere?

I thought so, but when I just searched for it I couldn't find it...

It was definitely announced though: https://forums.eagle.ru/showpost.php?p=4115882&postcount=176

Maybe I got confused there and the fix has not been released yet :dunno:

Edited by QuiGon

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DCS Panavia Tornado (IDS) really needs to be a thing!

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Posted
longitudinal Trim only works with flap switch in the down position. Not sure if gear handle plays a part. But in auto longitudinal trim does nothing.

 

Longitudinal trim flaps up trims for g , not attitude .

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Posted

How you get even turbulence in the DCS? I can max out all but only thing that really gets effected is wing speed and direction.

 

I don't get turbulence, air pockets etc at all.

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Posted
How you get even turbulence in the DCS? I can max out all but only thing that really gets effected is wing speed and direction.

 

I don't get turbulence, air pockets etc at all.

 

There's a seperate option in the weather menue in the ME called "Turbulence" in m/s.

 

Pump it up and you'll get a bumpy ride.

 

But this is for all phases throughout the flight. There are no real air pockets or dynamic turbulence. There's only that shaking that you've set with this option.

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