D4n Posted May 16, 2020 Share Posted May 16, 2020 using afterburner currently doesn't help to taxi back onto the tarmac once a player has taxied off the tarmac into the hard desert-rock floor. (DCS MiG-29S for example can easily taxi on the desert floor, -29 and JF-17 have basically same thrust-weight and same wheels afaik, so it should work). Track https://ufile.io/nxjbwsdo DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
shaHeen-1 Posted May 16, 2020 Share Posted May 16, 2020 Issue with most if not all modules. Don't mess up those landings Link to comment Share on other sites More sharing options...
D4n Posted May 17, 2020 Author Share Posted May 17, 2020 Issue with most if not all modules. Don't mess up those landings It about overestimating JF-17 wheel brakes performance while taxiing to fast from spawnpoints to runway, on multiplayer servers, shaHeen... Just look at the Kerman spawnpoints on Persian Gulf... super far away from runway. DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
razo+r Posted May 17, 2020 Share Posted May 17, 2020 Drop some weight and then it should be possible to get out of it even without AB. Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 17, 2020 Share Posted May 17, 2020 It about overestimating JF-17 wheel brakes performance while taxiing to fast from spawnpoints to runway, on multiplayer servers, shaHeen... Just look at the Kerman spawnpoints on Persian Gulf... super far away from runway. The dirt glue effects almost every plane in DCS. Ideally you should just restart your mission if you make the mistake of going off the taxi way, not something you should plan for Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
D4n Posted May 17, 2020 Author Share Posted May 17, 2020 Drop some weight and then it should be possible to get out of it even without AB. Yeah it's taking long to un-fuel from like 99% down to ~ 5% though...... trackfile here (I first do a long runway roll, then I take the turn at the taxiway where it recently occured and drove into the exact same spot, for you and Deka to reproduce. Yes, 2x AKGs is a heavy load.) no changes should be made to the IC process until ED introduce airframe wide options to remove reflections and scratches, similar to the new F16 Special Options recently introduced. either that, OR ED moderators "whitelist" cockpit-mods, OR we get a server-option soon that allows checking of these files. Ideally you should just restart your mission if you make the mistake of going off the taxi way, not something you should plan for it's especially annoying in PvP multiplayer, as we lose precious time by respawning again and refuel+start up the aircraft. trackfile https://ufile.io/mx32vgp4 DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Dagger71 Posted May 17, 2020 Share Posted May 17, 2020 (edited) it's especially annoying in PvP multiplayer, as we lose precious time by respawning again and refuel+start up the aircraft. Take your time, you must have been taxiing way way over limit to end up off the tarmac into the ground. Just as FYI there is no "hard desert-rock floor". you are referring to the PG map, for which you will sink each and every time when fully loaded. Definitely not a bug! Edited May 17, 2020 by Dagger71 Link to comment Share on other sites More sharing options...
Tiger-II Posted May 18, 2020 Share Posted May 18, 2020 Don't run off the tarmac. Ever. Are overheated/worn brakes simulated? Be thankful if not. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
D4n Posted May 18, 2020 Author Share Posted May 18, 2020 Just as FYI there is no "hard desert-rock floor". you are referring to the PG map, for which you will sink each and every time when fully loaded. Definitely not a bug! negative. Iirc, in the beginning of my trackfile I roll into the desert and have no issue getting back onto tarmac what so ever... it's near the end of the trackfile where I roll into the desert somewhere else and get insta-stuck. Most likely a bug DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Dagger71 Posted May 18, 2020 Share Posted May 18, 2020 (edited) So tell Deka to make the plane physics less realistic?? Most FC3 planes don't sink, but then again don't have the same physics. You posted the same thing about a different plane a while ago. https://forums.eagle.ru/showthread.php?t=200033&highlight=grass It wasn't a bug then and is not a bug now. Edited May 18, 2020 by Dagger71 Link to comment Share on other sites More sharing options...
paco2002 Posted May 18, 2020 Share Posted May 18, 2020 All FC3 gets stuck on dirt/grass Link to comment Share on other sites More sharing options...
umkhunto Posted May 19, 2020 Share Posted May 19, 2020 I mean, you could just taxi at a reasonable speed and remain on taxi ways/runways... Link to comment Share on other sites More sharing options...
D4n Posted May 19, 2020 Author Share Posted May 19, 2020 All FC3 gets stuck on dirt/grass Not as bad though... Did you check the end of the trackfile? I can't remember ever being stuck in desert ground with FC3 MiG-29S I mean, you could just taxi at a reasonable speed and remain on taxi ways/runways... not if you're in a hurry due to pending PvP obliteration ^^d DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 19, 2020 Share Posted May 19, 2020 You can taxi slow enough to practice true airmanship and stay on the taxi way. I believe in you Daniel Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
SuumCuique Posted May 19, 2020 Share Posted May 19, 2020 Are you really suggesting to "buff" the flight model of the JF-17 to FC3 levels, just so it is better for airquake? Link to comment Share on other sites More sharing options...
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