oz555 Posted June 28, 2020 Posted June 28, 2020 I never unboxed the WMR controllers and can't get my Xbox controller to do anything with the Steam VR home/mountain hut place so I don't see this dashboard you speak of. Do I continue to comment out the appropriate auto line in the CFG file or the let Steam VR manage line followed by the settings in the basic Steam VR settings window. Confused again.. Asus Z790 PLUS WIFI D4, 13700K RTX 4090 FE, M2. HP Reverb G2.
speed-of-heat Posted June 28, 2020 Posted June 28, 2020 Well you could try unboxing them... failing that yes you can still continue to do edit the file at least for the time being. SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
imacken Posted June 28, 2020 Posted June 28, 2020 Well you could try unboxing them... failing that yes you can still continue to do edit the file at least for the time being. Haven’t tried it, but not sure that editing that file works any more. We are told not to edit it in text within the file, and settings changes are no longer stored in it. My feeling is that changes must be made now in the WMR tab of SteamVR overlay. Could be wrong though! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
speed-of-heat Posted June 28, 2020 Posted June 28, 2020 Oh it still works, it just gets overwritten every time wmr gets updated. And no guarantees it will continue to work SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
imacken Posted June 28, 2020 Posted June 28, 2020 It does? Interesting. The file shows ‘disabled’, but reprojection is on via the WMR tab for me. Similarly with status indicators. Whatever is in the old settings file, has no effect on what I see. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
speed-of-heat Posted June 28, 2020 Posted June 28, 2020 It overrides the settings for motion vector, not tried the other stuff, so if on in the file i believe that has precedence, or it could be some Boolean logic applied not sure which, it certainly doesn’t changed the displayed settings, but it does effect the behaviour.., that’s one of the the many reasons they ask people not to mess with the file SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
imacken Posted June 28, 2020 Posted June 28, 2020 Yep, just tried it out. The value in the 'old' settings file does override whatever is set in the WMR tab. Best just to leave it at the default (disabled) and select stuff from the nice new shiny panel! PS Same applies to the status indicators, FWIW. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
speed-of-heat Posted June 28, 2020 Posted June 28, 2020 Agreed , GUI, until proven otherwise, is always the right way... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Dunx Posted June 28, 2020 Posted June 28, 2020 Mmmm, on my rig, default.vrsettings overrides the SteamVR GUI. I need to comment out motionReprojectionMode if I want to use the GUI. I've tried "disabled", and all other combos. Windows 10 Enterprise 1909 GeForce Game Ready Driver 451.48 SteamVR [beta] (latest) Windows Mixed Reality for SteamVR [beta] (latest) ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52
imacken Posted June 28, 2020 Posted June 28, 2020 Mmmm, on my rig, default.vrsettings overrides the SteamVR GUI. I need to comment out motionReprojectionMode if I want to use the GUI. I've tried "disabled", and all other combos. Windows 10 Enterprise 1909 GeForce Game Ready Driver 451.48 SteamVR [beta] (latest) Windows Mixed Reality for SteamVR [beta] (latest) That shouldn't be happening. The MS default is now disabled and that allows all use of settings in the WMR tab of SteamVR overlay to be applied. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
GunSlingerAUS Posted June 29, 2020 Posted June 29, 2020 I'm about to try the new WMR tab within Steam - what are the optimal settings to remove ghosting from reprojection? Should I set reprojection to Auto? Per App setting? Advice appreciated. Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals
imacken Posted June 29, 2020 Posted June 29, 2020 I'm about to try the new WMR tab within Steam - what are the optimal settings to remove ghosting from reprojection? Should I set reprojection to Auto? Per App setting? Advice appreciated. None of that will make any difference to your ghosting experience. Auto means you will get generally 45fps or 90fps depending on the situation. If you are ever getting 90fps, you probably will not see ghosting, as reprojection is off. (You will go below 45 at times when there is a lot going on.) Per app just means that it will use whichever setting you set for DCS within SteamVR (in the video tab when DCS is running), as opposed to the general, overall SteamVR setting. I personally, always use forced on, so that I get a smooth 45fps 90% of the time. As we have discussed before, I do not experience unpleasant ghosting effects. I don't kow if it's a hardware thing, or the fact that 45fps is acually a big range of frame times, i.e. 12ms to 22ms, or what. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
GunSlingerAUS Posted June 30, 2020 Posted June 30, 2020 Yeah, tried it again. I solely fly the F-14, and with all details turned extremely low, I was able to play the instant action night landing with relatively little ghosting. It was an excellent experience. Unfortunately, as soon as other aircraft were involved, the horrible artefacting/ghosting returned, in both the instant action missions of Dogfight and Case 1 recovery. I'm guessing it's more noticeable in high speed aircraft, where the ghost frames have to make up for a much larger gap in spacial positioning. Having said that, even the Spitfire instant action BF-109 dogfight degraded from a pleasant experience at the start, to another haunting ghost-fest as soon as I got in a turn fight with the bogeys. Can I ask which aircraft you fly, and what kind of missions? It's possible you're playing slower, ground-attacked focused scenarios? Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals
imacken Posted June 30, 2020 Posted June 30, 2020 At the moment, I tend to fly Hornet, Mirage and Spitfire mostly, but tinker with most modules. I tried the F-14 IA Dogfight, and didn't really see much ghosting. Sure, in very tight close up turns with the SU-27, there was a bit, but nothing that would bother me. Are you sure you are achieving a solid 45fps? When you see the bad ghosting, are you sure you are not dipping below 45? Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
GunSlingerAUS Posted July 1, 2020 Posted July 1, 2020 Yep, locked at 45fps. You're right, it's not too bad when the other aircraft are a medium distance away, but I find the stuttering under about 1nm too much for me. Glad you're happy with it - I'm hoping the 3080 Ti will allow me to hit 60fps minimum, in which case I'll happily run the Reverb at 60Hz and play all day. Just wish NVIDIA would hurry the fck up, my C9 monitor desperately needs HDMI 2.1 so I can bust past 60Hz at 4K. Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals
imacken Posted July 1, 2020 Posted July 1, 2020 Yep, locked at 45fps. You're right, it's not too bad when the other aircraft are a medium distance away, but I find the stuttering under about 1nm too much for me. Glad you're happy with it - I'm hoping the 3080 Ti will allow me to hit 60fps minimum, in which case I'll happily run the Reverb at 60Hz and play all day. Just wish NVIDIA would hurry the fck up, my C9 monitor desperately needs HDMI 2.1 so I can bust past 60Hz at 4K. It's not so much that I'm happy with it, I'm just not really seeing the issue! I don't get stuttering at all. Personally, I find the 60Hz experience horrible. The obvious screen flickering at that low Hz is unbearable imo. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
eaglecash867 Posted July 1, 2020 Posted July 1, 2020 It's not so much that I'm happy with it, I'm just not really seeing the issue! I don't get stuttering at all. Personally, I find the 60Hz experience horrible. The obvious screen flickering at that low Hz is unbearable imo. I only rarely get the stuttering on mine with my current settings, but only when I'm down low near a fairly large city with both the TGP and MAV displaying images on my MFCDs. I'm with you on the 60Hz issue too. When I tried switching over to that, it was like being trapped in a room with a bad fluorescent tube. The flickering was terrible! EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending.
VirusAM Posted July 2, 2020 Posted July 2, 2020 Is any of you experiencing issues with Motion reprojection lately? In the last few days it seems not working to me (it worked previoulsy). Basically it is only working if I use "force-on" options in steamvr gui (then is locked on 30 or 45 fps depending if I use 60hz or 90hz refresh rate), but with auto I have frames all over the place from 45 to 90 depending on the load as if it was OFF. I tried also uncommenting the setting in the text file (as was used before), but the effect is the same. I am wondering if the Oculus Software which I also have installed (having also the Rift S) could be causing some sort of conflicts with WMR and steamvr. R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
speed-of-heat Posted July 2, 2020 Posted July 2, 2020 if you have HAGS switched on then that may be the culprit... In general I have noticed that the tolerances seem to be a little "tighter"...e.g. Motion Vector cuts in about a 0.5ms earlier than it should SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
VirusAM Posted July 2, 2020 Posted July 2, 2020 if you have HAGS switched on then that may be the culprit... In general I have noticed that the tolerances seem to be a little "tighter"...e.g. Motion Vector cuts in about a 0.5ms earlier than it should Oh yeah...I have it enabled....will try with it off..... What did you end up using? R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Notso Posted July 3, 2020 Posted July 3, 2020 You can ignore all previous advice since the update to WMR for SteamVR yesterday. All MP stuff is now handled by the new WMR tab in SteamVR dashboard. imacken, does that mean that we should NOT remove the line "motionReprojectionMode" in the Steam VR settings default file? What should we do if we've already removed the line. System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB
speed-of-heat Posted July 3, 2020 Posted July 3, 2020 Oh yeah...I have it enabled....will try with it off..... What did you end up using? im currently using HAGS, with motinon vector and rendered VR frames=4 in the nvidia control panel ... ymmv but it seems to "work" and by that i mean not cock up... :) i cant honestly see a frame rate difference, but i dont seem to have the lag i used to with pre rendered frames either ... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
imacken Posted July 3, 2020 Posted July 3, 2020 imacken, does that mean that we should NOT remove the line "motionReprojectionMode" in the Steam VR settings default file? What should we do if we've already removed the line. The line is now defaulted to ‘disabled’ in the recent WMR update. Certainly for me, that allows all options in the SteamVR overlay to work. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Willie Nelson Posted July 5, 2020 Posted July 5, 2020 (edited) I can’t confirm that reprojection is working since the latest update. Someone from Steam VR (see link) has indicated that for around three months you need to delete the line in motionReprojectionMode line from the default.vrsettings file, which I did. And then, go to the in GUI and select enabled for DCS. This hasn’t worked for me, I can’t see the reprojection indicator after I restart and I don’t know how else I am able to confirm that WMR reprojection is operating. Any suggestions? To be clear, I am on the latest updates of SteamVR and my NVIDIA driver is the same. I also have kegerty’s shader mask on, perhaps this is covering indicator but I wouldn’t have thought so. I am not sure if I’m supposed to be seeing 45fps when it’s working or 90? Edited July 5, 2020 by Willie Nelson i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.
imacken Posted July 5, 2020 Posted July 5, 2020 Firstly, you can tell if it's on as you will probably only see 45fps 90% of the time. Occasionally, 90 and below 45, but in general you'll be seeing 45. what you will not see, is variable rates between 45 and 90. A recent update - see various posts above - to SteamVR and WMR has, in theory, made this much simpler. We don't need to edit the old settings file any more, and MS have set motionrepojectionMode to 'disabled' now. All settings for reprojection etc. are now in a WMR tab on the SteamVR overlay. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
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