flankerjun Posted June 20, 2020 Posted June 20, 2020 today i change one of my memory from 8g 3200MHZ to 16g 3200Mhz,i dont know if it was the reason.dcs.log-20200620-154416.zipdcs.log-20200620-163638.zip A-10C Warthog,Flaming Cliffs 3,F-16C VIPER,F/A-18C HORNET,Super Carrier,AV-8B Night Attack V/STOL,Mi-8MTV2 Magnificent Eight,Black Shark 2,SA342 Gazelle,UH-1H Huey,Persian Gulf Map,Combined Arms Intel i7-14700KF| Colorful iGame GeForce RTX 2070 AD Special OC GDDR6 8G | Acer PREDATOR 32g DDR5 6000MHZ | MSI PRO Z790A-MAX | Kingston KC3000 1T SSD M.2 | ST 12T HDD 7200RPM | AOC 2790PQU 27'' 4K |Thrustmaster Hotas Warthog PC
HC_Official Posted June 21, 2020 Posted June 21, 2020 which video driver version are you using ? No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
flankerjun Posted June 21, 2020 Author Posted June 21, 2020 which video driver version are you using ?I use the lastest nvida drivers,so i roll back to the last version,and the crash have less,but still have. 通过我的 V1955A 上的 Tapatalk发言 A-10C Warthog,Flaming Cliffs 3,F-16C VIPER,F/A-18C HORNET,Super Carrier,AV-8B Night Attack V/STOL,Mi-8MTV2 Magnificent Eight,Black Shark 2,SA342 Gazelle,UH-1H Huey,Persian Gulf Map,Combined Arms Intel i7-14700KF| Colorful iGame GeForce RTX 2070 AD Special OC GDDR6 8G | Acer PREDATOR 32g DDR5 6000MHZ | MSI PRO Z790A-MAX | Kingston KC3000 1T SSD M.2 | ST 12T HDD 7200RPM | AOC 2790PQU 27'' 4K |Thrustmaster Hotas Warthog PC
ED Team BIGNEWY Posted June 22, 2020 ED Team Posted June 22, 2020 Hi it looks like a display driver crash, are you overclocking your gpu? 2020-06-20 15:44:13.003 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2020-06-20 15:44:14.072 WARNING LOG: 47 duplicate message(s) skipped. 2020-06-20 15:44:14.072 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2020-06-20 15:44:14.072 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379 2020-06-20 15:44:14.072 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2020-06-20 15:44:14.072 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379 2020-06-20 15:44:14.085 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2020-06-20 15:44:14.174 WARNING LOG: 3 duplicate message(s) skipped. 2020-06-20 15:44:14.174 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2020-06-20 15:44:14.175 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379 2020-06-20 15:44:14.175 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2020-06-20 15:44:14.175 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379 2020-06-20 15:44:14.190 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2020-06-20 15:44:14.312 WARNING LOG: 5 duplicate message(s) skipped. 2020-06-20 15:44:14.312 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2020-06-20 15:44:14.312 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379 2020-06-20 15:44:14.312 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2020-06-20 15:44:14.312 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379 2020-06-20 15:44:15.456 ERROR SOUND: render time = 1.085112s exceeded allowed slice of 0.010000s 2020-06-20 15:44:15.498 INFO EDCORE: try to write dump information 2020-06-20 15:44:15.499 INFO EDCORE: # -------------- 20200620-154416 -------------- 2020-06-20 15:44:15.499 INFO EDCORE: DCS/2.5.6.50979 (x86_64; Windows NT 10.0.18363) 2020-06-20 15:44:15.500 INFO EDCORE: C:\Windows\SYSTEM32\d3d11.dll 2020-06-20 15:44:15.501 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 550EE5E0 00:00000000 2020-06-20 15:44:15.503 INFO EDCORE: SymInit: Symbol-SearchPath: '.;G:\SteamLibrary\steamapps\common\DCSWorld;G:\SteamLibrary\steamapps\common\DCSWorld\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'flank' 2020-06-20 15:44:15.503 INFO EDCORE: OS-Version: 10.0.18363 () 0x100-0x1 2020-06-20 15:44:16.860 INFO EDCORE: 0x000000000011E5E0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xC5E0 2020-06-20 15:44:16.860 INFO EDCORE: 0x0000000000043C91 (dx11backend): createRenderer + 0x2AD41 2020-06-20 15:44:16.860 INFO EDCORE: 0x000000000003FCDC (Effects2): ed::Random::genInt + 0xE86C 2020-06-20 15:44:16.860 INFO EDCORE: 0x000000000010C5B7 (Visualizer): RenderParserImpl::DrawTransparentAll + 0x87 2020-06-20 15:44:16.860 INFO EDCORE: 0x0000000000111C6C (Visualizer): RenderParserImpl::isEmpty + 0x484C 2020-06-20 15:44:16.861 INFO EDCORE: 0x0000000000146529 (Visualizer): smSceneManager::CreateSceneManager + 0x7449 2020-06-20 15:44:16.861 INFO EDCORE: 0x0000000000703067 (DCS): CoreUtils::TempFilesManager::operator= + 0x39B4B7 2020-06-20 15:44:16.861 INFO EDCORE: 0x0000000000715803 (DCS): CoreUtils::TempFilesManager::operator= + 0x3ADC53 2020-06-20 15:44:16.861 INFO EDCORE: 0x00000000006E9C44 (DCS): CoreUtils::TempFilesManager::operator= + 0x382094 2020-06-20 15:44:16.861 INFO EDCORE: 0x00000000006EA009 (DCS): CoreUtils::TempFilesManager::operator= + 0x382459 2020-06-20 15:44:16.861 INFO EDCORE: 0x00000000016D754E (DCS): AmdPowerXpressRequestHighPerformance + 0xB1954A 2020-06-20 15:44:16.861 INFO EDCORE: 0x00000000008D3D4E (DCS): CoreUtils::TempFilesManager::operator= + 0x56C19E 2020-06-20 15:44:16.862 INFO EDCORE: 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14 2020-06-20 15:44:16.862 INFO EDCORE: 0x000000000006CE51 (ntdll): RtlUserThreadStart + 0x21 2020-06-20 15:44:17.852 ERROR SOUND: render time = 0.939785s exceeded allowed slice of 0.010000s 2020-06-20 15:44:17.853 INFO EDCORE: Minidump created. 2020-06-20 15:44:17.857 INFO DCS: enumerating loaded modules Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
flankerjun Posted June 22, 2020 Author Posted June 22, 2020 Hi it looks like a display driver crash, are you overclocking your gpu? Very thanks BIGNEWY,DUE to i have changed the RAM,I once think that it was hardware problem,i will fix the driver,and see what will happen A-10C Warthog,Flaming Cliffs 3,F-16C VIPER,F/A-18C HORNET,Super Carrier,AV-8B Night Attack V/STOL,Mi-8MTV2 Magnificent Eight,Black Shark 2,SA342 Gazelle,UH-1H Huey,Persian Gulf Map,Combined Arms Intel i7-14700KF| Colorful iGame GeForce RTX 2070 AD Special OC GDDR6 8G | Acer PREDATOR 32g DDR5 6000MHZ | MSI PRO Z790A-MAX | Kingston KC3000 1T SSD M.2 | ST 12T HDD 7200RPM | AOC 2790PQU 27'' 4K |Thrustmaster Hotas Warthog PC
NoJoy Posted June 22, 2020 Posted June 22, 2020 I'd say a RAM test would be a good starting point for troubleshooting. Do you use one or two dimms? Memtest86 or prime95 are helplful. Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
Padonis Posted June 26, 2020 Posted June 26, 2020 I have exactly the same problem. https://forums.eagle.ru/showthread.php?t=279351
silverdevil Posted July 18, 2020 Posted July 18, 2020 did you replace the existing RAM with the new RAM or did you add to the 8? if you added the 16 to the 8 (they are in there together), take them out and check to see if their numbers are the same. https://www.hardwaresecrets.com/understanding-ram-timings/ in a small number of computers different settings can cause crashes in upper end games. also try the 16 by itself. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
Recommended Posts