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hi

 

dispersing ground units doesnt work in multiplayer for the past year or so. it used to but not anymore. dispersion is not synced between clients so on each client the vehicles disperse in a different way, and their real position is synced only after getting hit (even just one cannon bullet suffices).

 

solution is to disable vehicle dispersion in mission editor, pic attached. this makes ground units even more... unintelligent... but at least it works.

xvxcvxcvxvxvv.png.5868e5e09ed8063620e9b6a1e2df10d3.png

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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